Player Matchup

Raijin
Raijin
JungleMexican
Raijin
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 10L
1,277 Elo+
Party 2
Izanami
Izanami
Jurellz
Izanami
Level 138
God Stats
9W - 4L
1,828 SR
Queue Stats
423W - 386L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Marvintbh
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
MrsLovinaCupcake
Yemoja
Level 18
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1
Ravana
Ravana
SaltWoter
Ravana
Level 109
God Stats
1W - 3L
1,283 SR
Queue Stats
66W - 50L
1,399 Elo+
Party 2
Team Averages
Level 55
1,472 SR
1,344 Elo+

VS

Team Averages
Level 65
1,550 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
BillTheKrill011
Ah Muzen Cab
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 315L
1,443 Elo+
Party 3
Cerberus
Cerberus
Deku12VI
Cerberus
Level 45
God Stats
2W - 0L
1,736 SR
Queue Stats
90W - 95L
1,468 Elo+
Party 3
Surtr
Surtr
Jolteao
Surtr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,319 Elo+
Solo
Sol
Sol
WhitestRice
Sol
Level 69
God Stats
9W - 6L
1,639 SR
Queue Stats
195W - 202L
1,434 Elo+
Party 3
Thor
Thor
kumquat27
Thor
Level 82
God Stats
2W - 3L
1,374 SR
Queue Stats
164W - 192L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,409
416
2,951
7,639
2,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jurellz
Izanami
11
0 / 1 / 0
6,075
467
4,445
7,754
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Marvintbh
Cu Chulainn
8
0 / 8 / 0
5,087
391
1,281
11,274
3,750
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
5,399
415
2,566
8,717
4,348
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
SaltWoter
Ravana
10
1 / 2 / 0
5,859
451
5,009
11,290
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillTheKrill011
Ah Muzen Cab
13
4 / 0 / 4
7,978
614
6,801
4,823
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Deku12VI
Cerberus
10
0 / 0 / 4
7,045
542
2,601
10,222
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Jolteao
Surtr
13
6 / 1 / 0
8,728
671
9,922
10,860
6,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 3
8,355
643
6,279
5,446
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
13
6 / 0 / 3
8,492
653
5,095
8,924
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
18
18
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BillTheKrill011
Ah Muzen Cab
4
0
4
6
W
Cerberus
Deku12VI
Cerberus
0
0
4
2
W
Surtr
Jolteao
Surtr
6
1
0
6
L
0
6
0
0
L
Izanami
Jurellz
Izanami
0
1
0
0
L
Cu Chulainn
Marvintbh
Cu Chulainn
0
8
0
0
L
0
1
0
0
L
Ravana
SaltWoter
Ravana
1
2
0
0.5
W
2
0
3
3.5
W
Thor
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
30,698
46,674
Taken
40,275
17,595
Mitigated
22,924
4,644
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BillTheKrill011
Ah Muzen Cab
6,801
2,929
0
883
4,823
1,827
1,918
1,790
3,033
0
53,641
W
Cerberus
Deku12VI
Cerberus
2,601
131
130
3,876
10,222
8,778
0
2,589
7,633
23,866
0
W
Surtr
Jolteao
Surtr
9,922
4,979
0
4,304
10,860
6,826
217
159
10,701
1,363
54,419
L
2,951
717
0
0
7,639
2,370
0
860
6,779
29,962
0
L
Izanami
Jurellz
Izanami
4,445
3,319
0
746
7,754
2,772
0
2,214
5,540
0
61,191
L
Cu Chulainn
Marvintbh
Cu Chulainn
1,281
513
0
33
11,274
3,750
0
1,417
9,857
0
16,372
L
2,566
867
1,628
1,164
8,717
4,348
0
3,363
5,354
8,898
0
L
Ravana
SaltWoter
Ravana
5,009
1,094
0
1,073
11,290
4,355
0
1,628
9,662
0
36,469
W
6,279
2,862
0
2,082
5,446
2,020
3,674
870
4,576
67,375
7,509
W
Thor
5,095
521
0
1,000
8,924
3,473
0
534
8,390
0
61,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
40,598
245
Minions Killed
428
0
Camps Cleared
0
1,230,750
Distance Traveled
1,275,652
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,978
614
92
7
0
258,568
1
W
Cerberus
7,045
542
28
2
0
248,589
4
W
Surtr
8,728
671
85
7
0
222,116
5
L
Raijin
5,409
416
57
4
0
215,256
0
L
Izanami
6,075
467
101
8
0
242,981
2
L
Cu Chulainn
5,087
391
27
2
0
228,390
0
L
Yemoja
5,399
415
5
0
0
235,746
1
L
Ravana
5,859
451
55
4
0
308,377
1
W
Sol
8,355
643
131
10
0
249,433
0
W
Thor
8,492
653
92
7
0
296,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role