Player Matchup

Surtr
Surtr
Demieybrinav
Surtr
Level 41
God Stats
3W - 0L
1,902 SR
Queue Stats
34W - 26L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
EdenReborn
Sylvanus
Level 146
God Stats
34W - 36L
1,481 SR
Queue Stats
290W - 286L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
FenrirsWrath984
Danzaburou
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
172W - 165L
1,470 Elo+
Party 3
Poseidon
Poseidon
MeticulousZay
Poseidon
Level 141
God Stats
11W - 6L
1,658 SR
Queue Stats
425W - 424L
1,490 Elo+
Party 2
Bastet
Bastet
iCreativities
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,408 Elo+
Solo
Team Averages
Level 110
1,673 SR
1,477 Elo+

VS

Team Averages
Level 130
1,551 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Calivetro6160
Odin
Level 128
God Stats
4W - 3L
1,568 SR
Queue Stats
511W - 476L
1,541 Elo+
Solo
Yemoja
Yemoja
GUNCHETE
Yemoja
Level 118
God Stats
2W - 3L
1,521 SR
Queue Stats
51W - 51L
1,523 Elo+
Party 1
Ra
Ra
stormchaserD31
Ra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,393 Elo+
Solo
Danzaburou
Danzaburou
xxxFateSnowxxx
Danzaburou
Level 110
God Stats
2W - 1L
1,668 SR
Queue Stats
235W - 224L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
9,792
612
11,075
13,971
12,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
EdenReborn
Sylvanus
13
0 / 2 / 9
8,339
521
7,128
12,364
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
FenrirsWrath984
Danzaburou
15
4 / 3 / 2
10,043
628
5,628
9,616
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
MeticulousZay
Poseidon
16
5 / 3 / 4
10,332
646
6,712
7,156
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 5
9,519
595
10,464
10,571
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 4 / 1
8,988
562
7,717
16,716
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 1
7,604
475
5,079
13,693
8,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
GUNCHETE
Yemoja
11
0 / 2 / 4
7,021
439
3,615
9,438
7,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 3
7,337
459
3,080
7,082
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xxxFateSnowxxx
Danzaburou
12
1 / 6 / 4
7,629
477
5,479
11,498
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
10
11
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
4
1
1.88
L
1
4
1
0.38
W
4
2
2
2.5
W
Sylvanus
EdenReborn
Sylvanus
0
2
9
2.25
W
Danzaburou
FenrirsWrath984
Danzaburou
4
3
2
1.67
L
Yemoja
GUNCHETE
Yemoja
0
2
4
1
W
Poseidon
MeticulousZay
Poseidon
5
3
4
2.33
W
5
1
5
7.5
L
1
2
3
1.25
L
Danzaburou
xxxFateSnowxxx
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
24,970
53,678
Taken
58,427
32,270
Mitigated
30,759
18,453
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,717
1,346
0
4,004
16,716
7,673
0
3,408
13,308
0
70,008
L
5,079
1,603
0
2,880
13,693
8,803
0
2,667
11,026
545
48,044
W
11,075
3,416
0
2,166
13,971
12,002
260
1,360
12,611
6,483
47,189
W
Sylvanus
EdenReborn
Sylvanus
7,128
1,967
1,589
6,080
12,364
9,339
770
2,878
9,486
39,119
11,407
W
Danzaburou
FenrirsWrath984
Danzaburou
5,628
2,538
0
3,326
9,616
4,082
2,955
1,826
7,743
0
68,535
L
Yemoja
GUNCHETE
Yemoja
3,615
620
1,132
2,997
9,438
7,630
0
2,974
6,464
28,647
0
W
Poseidon
MeticulousZay
Poseidon
6,712
834
0
1,478
7,156
2,986
1,047
446
6,710
88,506
3,328
W
10,464
2,628
0
3,814
10,571
3,861
0
2,616
7,955
0
65,762
L
3,080
501
228
1,902
7,082
2,847
0
1,671
5,411
46,848
0
L
Danzaburou
xxxFateSnowxxx
Danzaburou
5,479
2,097
0
450
11,498
3,806
0
4,707
6,791
0
46,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
38,579
457
Minions Killed
402
0
Camps Cleared
0
1,505,692
Distance Traveled
1,382,478
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,988
562
103
6
0
327,834
0
L
Odin
7,604
475
89
6
0
271,205
0
W
Surtr
9,792
612
75
5
0
276,767
4
W
Sylvanus
8,339
521
64
4
0
250,520
0
W
Danzaburou
10,043
628
102
6
0
267,224
1
L
Yemoja
7,021
439
32
2
0
264,426
1
W
Poseidon
10,332
646
134
8
0
338,744
1
W
Bastet
9,519
595
82
5
0
372,437
3
L
Ra
7,337
459
90
6
0
239,092
3
L
Danzaburou
7,629
477
88
6
0
279,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role