Player Matchup

Fenrir
Fenrir
DarthLordChanka
Fenrir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,323 Elo+
Party 1
Surtr
Surtr
FutileThrone
Surtr
Level 25
God Stats
1W - 1L
1,548 SR
Queue Stats
17W - 15L
1,279 Elo+
Party 3
Sylvanus
Sylvanus
XCurie
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,345 Elo+
Party 1
Hera
Hera
XxWickedFatexX
Hera
Level 105
God Stats
2W - 4L
1,387 SR
Queue Stats
39W - 37L
1,314 Elo+
Party 3
Poseidon
Poseidon
xXWickedStylzXx
Poseidon
Level 146
God Stats
10W - 8L
1,487 SR
Queue Stats
20W - 29L
1,279 Elo+
Party 3
Team Averages
Level 101
1,484 SR
1,308 Elo+

VS

Team Averages
Level 106
1,474 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MountainDrew71
Thor
Level 83
God Stats
0W - 4L
1,200 SR
Queue Stats
179W - 185L
1,380 Elo+
Solo
Hachiman
Hachiman
Skopein2
Hachiman
Level 145
God Stats
9W - 12L
1,613 SR
Queue Stats
209W - 207L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Spinonyx
Kuzenbo
Level 107
God Stats
7W - 6L
1,558 SR
Queue Stats
500W - 453L
1,485 Elo+
Party 2
Janus
Janus
joao110vinicius
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,685
591
6,727
10,442
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,733
441
3,291
9,034
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
XCurie
Sylvanus
11
0 / 2 / 2
6,506
500
4,180
8,891
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,671
513
8,249
8,331
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
3 / 1 / 1
7,093
546
10,013
7,293
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 0
6,293
484
3,983
10,185
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,154
396
3,324
10,563
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
Skopein2
Hachiman
11
1 / 1 / 0
6,449
496
4,824
8,703
3,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Spinonyx
Kuzenbo
9
1 / 2 / 1
6,027
464
4,326
12,552
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
7,055
543
5,974
7,642
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
6
6
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
6
0
1
6.5
W
1
2
1
0.75
L
0
4
1
0.13
L
Hachiman
Skopein2
Hachiman
1
1
0
1
L
Kuzenbo
Spinonyx
Kuzenbo
1
2
1
0.75
W
Sylvanus
XCurie
Sylvanus
0
2
2
0.5
W
2
1
1
2.5
L
2
3
0
0.67
W
Poseidon
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
22,431
43,991
Taken
49,645
18,764
Mitigated
26,851
15,464
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,983
763
336
4,123
10,185
3,898
0
5,545
4,640
43,273
0
W
6,727
1,598
0
2,584
10,442
4,468
231
2,276
8,140
0
48,938
W
3,291
966
114
1,533
9,034
4,515
477
1,419
7,615
206
19,749
L
3,324
1,180
0
1,400
10,563
3,630
0
3,325
7,238
0
27,293
L
Hachiman
Skopein2
Hachiman
4,824
2,331
0
5,476
8,703
3,535
0
3,483
5,220
0
56,642
L
Kuzenbo
Spinonyx
Kuzenbo
4,326
1,331
0
1,628
12,552
13,302
4
6,860
5,692
20,415
0
W
Sylvanus
XCurie
Sylvanus
4,180
927
132
3,505
8,891
4,593
0
5,125
3,416
25,794
6,770
W
8,249
2,021
0
3,893
8,331
2,740
342
2,372
5,959
53,509
0
L
5,974
141
0
500
7,642
2,486
36
3,196
4,446
43,948
0
W
Poseidon
10,013
1,302
185
3,518
7,293
2,448
831
2,715
4,578
55,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
30,978
340
Minions Killed
337
0
Camps Cleared
0
1,222,536
Distance Traveled
1,143,124
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,293
484
79
6
0
222,309
0
W
Fenrir
7,685
591
68
5
0
274,599
0
W
Surtr
5,733
441
26
2
0
244,179
0
L
Thor
5,154
396
37
3
0
225,084
0
L
Hachiman
6,449
496
108
8
0
225,312
3
L
Kuzenbo
6,027
464
20
2
0
268,513
0
W
Sylvanus
6,506
500
68
5
0
210,509
5
W
Hera
6,671
513
95
7
0
241,376
0
L
Janus
7,055
543
93
7
0
201,906
1
W
Poseidon
7,093
546
83
6
0
251,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role