Player Matchup

Fenrir
Fenrir
Gold IV
AkenahReformed
Fenrir
Gold IV
Level 181
God Stats
7W - 9L
1,339 SR
Queue Stats
110W - 121L
1,446 MMR
Party 1
Vulcan
Vulcan
Gold IV
Dizzygirl
Vulcan
Gold IV
Level 194
God Stats
3W - 2L
1,842 SR
Queue Stats
80W - 70L
1,476 MMR
Solo
Serqet
Serqet
Gold IV
LuitenantKif
Serqet
Gold IV
Level 156
God Stats
7W - 5L
1,684 SR
Queue Stats
76W - 65L
1,506 MMR
Solo
Xbalanque
Xbalanque
Platinum III
ManjaFi
Xbalanque
Platinum III
Level 148
God Stats
7W - 9L
1,570 SR
Queue Stats
264W - 247L
1,414 MMR
Party 1
Hades
Hades
Gold IV
MedelZ3
Hades
Gold IV
Level 120
God Stats
2W - 0L
1,651 SR
Queue Stats
41W - 44L
1,476 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,617 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 69
1,515 SR
1,471 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
BalliBrund
Thanatos
Gold IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 134L
1,424 MMR
Solo
Ra
Ra
Gold IV
NJmaker
Ra
Gold IV
Level 79
God Stats
3W - 3L
1,512 SR
Queue Stats
262W - 281L
1,433 MMR
Solo
Maui
Maui
Bronze III
RichieSwitch
Maui
Bronze III
Level 71
God Stats
1W - 3L
1,562 SR
Queue Stats
3W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,110
624
8,220
12,945
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Dizzygirl
Vulcan
15
4 / 1 / 4
8,584
660
8,425
5,895
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
14
7 / 1 / 2
8,016
617
6,170
9,917
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ManjaFi
Xbalanque
15
7 / 2 / 1
9,258
712
8,261
7,291
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
MedelZ3
Hades
14
2 / 0 / 3
8,104
623
5,170
10,107
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ArachneMaman BrigitteRaijinDanzaburou

VS

Bans
HerculesAthenaAo KuangNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 5 / 0
7,736
595
9,390
10,800
4,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
8
0 / 6 / 2
5,978
460
4,084
8,488
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
BalliBrund
Thanatos
11
4 / 5 / 0
7,228
556
5,960
13,796
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 1
7,484
576
3,912
6,776
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
6,374
490
2,538
9,927
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
L
Izanami
 
Izanami
0
6
2
0.17
W
3
1
8
7
L
Thanatos
BalliBrund
Thanatos
4
5
0
0.8
W
Vulcan
Dizzygirl
Vulcan
4
1
4
6
W
Serqet
7
1
2
8
W
Xbalanque
ManjaFi
Xbalanque
7
2
1
3.75
W
Hades
MedelZ3
Hades
2
0
3
3.5
L
0
3
1
0.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
25,884
46,155
Taken
49,787
22,503
Mitigated
22,370
18,123
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,390
810
0
3,807
10,800
4,915
555
5,709
4,644
61,740
0
L
Izanami
 
Izanami
4,084
3,177
0
939
8,488
2,261
129
0
8,488
0
39,006
W
8,220
3,073
0
5,373
12,945
8,204
0
4,700
8,245
0
29,168
L
Thanatos
BalliBrund
Thanatos
5,960
2,381
0
6,770
13,796
5,261
0
4,009
9,667
0
47,939
W
Vulcan
Dizzygirl
Vulcan
8,425
2,739
0
1,370
5,895
2,067
98
2,597
3,298
71,463
0
W
Serqet
6,170
1,296
0
4,052
9,917
3,615
0
2,301
7,616
0
44,002
W
Xbalanque
ManjaFi
Xbalanque
8,261
5,517
0
3,619
7,291
2,900
3,526
219
7,072
0
79,324
W
Hades
MedelZ3
Hades
5,170
741
0
3,709
10,107
5,717
45
6,448
3,659
49,350
0
L
3,912
289
196
1,358
6,776
2,692
511
1,859
4,830
72,319
0
L
2,538
918
0
1,451
9,927
7,241
186
2,018
7,909
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
34,800
440
Minions Killed
388
0
Camps Cleared
0
1,381,940
Distance Traveled
1,171,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,736
595
114
9
0
193,586
2
L
Izanami
5,978
460
72
6
0
179,024
0
W
Fenrir
8,110
624
31
2
0
273,030
0
L
Thanatos
7,228
556
65
5
0
283,803
0
W
Vulcan
8,584
660
132
10
0
275,382
0
W
Serqet
8,016
617
67
5
0
316,510
2
W
Xbalanque
9,258
712
118
9
0
253,682
3
W
Hades
8,104
623
92
7
0
263,336
0
L
Ra
7,484
576
124
10
0
262,863
0
L
Maui
6,374
490
13
1
0
251,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role