Player Matchup

Ao Kuang
Ao Kuang
Cloudyoblivion
Ao Kuang
Level 32
God Stats
1W - 3L
1,441 SR
Queue Stats
54W - 77L
1,318 Elo+
Party 1
Atlas
Atlas
Dried-Cacti
Atlas
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
18W - 43L
1,081 Elo+
Party 1
Mercury
Mercury
KonkersAmor
Mercury
Level 27
God Stats
9W - 11L
1,501 SR
Queue Stats
41W - 62L
1,298 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,232 Elo+

VS

Team Averages
Level 91
1,511 SR
1,457 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
UGLYPOTATO69
Chaac
Level 108
God Stats
6W - 1L
1,521 SR
Queue Stats
61W - 74L
1,410 Elo+
Solo
Nu Wa
Nu Wa
daphpunk69
Nu Wa
Level 100
God Stats
213W - 211L
1,513 SR
Queue Stats
220W - 224L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 6 / 1
7,923
720
4,922
11,261
5,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 2
8,033
730
5,031
12,585
10,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
KonkersAmor
Mercury
10
1 / 6 / 0
7,616
692
4,206
10,444
3,970
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
7 / 2 / 9
10,421
947
8,160
10,180
10,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
6 / 1 / 10
10,404
946
14,810
13,001
13,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
12
3 / 0 / 10
9,572
870
6,461
3,808
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
16
16
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
9
5.75
L
Ao Kuang
1
6
1
0.25
L
1
4
2
0.5
L
Mercury
KonkersAmor
Mercury
1
6
0
0.17
W
6
1
10
11
W
Nu Wa
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,159
Damage
29,431
34,290
Taken
26,989
19,353
Mitigated
24,974
3,202
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,160
830
362
2,927
10,180
10,274
119
3,293
6,531
24,693
0
L
Ao Kuang
4,922
1,601
0
2,658
11,261
5,165
0
5,444
5,817
24,699
0
L
5,031
1,497
0
0
12,585
10,218
0
5,238
7,347
20,467
0
L
Mercury
KonkersAmor
Mercury
4,206
1,878
0
544
10,444
3,970
0
4,491
5,953
0
24,140
W
14,810
1,479
0
2,333
13,001
13,409
235
4,510
8,207
0
49,071
W
Nu Wa
6,461
2,406
458
547
3,808
1,291
1,829
2,135
1,397
35,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
30,397
89
Minions Killed
133
0
Camps Cleared
0
606,991
Distance Traveled
659,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,421
947
21
2
0
227,310
0
L
Ao Kuang
7,923
720
36
3
0
196,927
2
L
Atlas
8,033
730
21
2
0
197,849
1
L
Mercury
7,616
692
32
3
0
212,215
0
W
Chaac
10,404
946
51
5
0
246,921
0
W
Nu Wa
9,572
870
61
6
0
185,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role