Player Matchup

Cernunnos
Cernunnos
PIPPE_k69
Cernunnos
Level 85
God Stats
5W - 2L
1,687 SR
Queue Stats
81W - 150L
1,354 Elo+
Party 1
Bellona
Bellona
Simoniite
Bellona
Level 19
God Stats
5W - 13L
1,232 SR
Queue Stats
15W - 34L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
Spotaz
Jormungandr
Level 28
God Stats
0W - 2L
1,227 SR
Queue Stats
35W - 61L
1,352 Elo+
Party 1
Thanatos
Thanatos
robertocarlosaik
Thanatos
Level 98
God Stats
19W - 17L
1,435 SR
Queue Stats
119W - 146L
1,349 Elo+
Party 1
Hera
Hera
xWirran
Hera
Level 85
God Stats
2W - 6L
1,095 SR
Queue Stats
152W - 212L
1,380 Elo+
Party 1
Team Averages
Level 63
1,335 SR
1,348 Elo+

VS

Team Averages
Level 70
1,517 SR
1,504 Elo+
Janus
Janus
BySibeXXX
Janus
Level 86
God Stats
6W - 6L
1,523 SR
Queue Stats
112W - 97L
1,513 Elo+
Party 3
Awilix
Awilix
ElRussoLoco576
Awilix
Level 59
God Stats
4W - 2L
1,484 SR
Queue Stats
19W - 12L
1,601 Elo+
Party 3
Cupid
Cupid
WoLfY_FrAnCo
Cupid
Level 63
God Stats
2W - 1L
1,489 SR
Queue Stats
250W - 270L
1,452 Elo+
Party 2
Athena
Athena
aykzuu
Athena
Level 59
God Stats
2W - 2L
1,527 SR
Queue Stats
259W - 271L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
pedroo9ml
Kukulkan
Level 81
God Stats
22W - 13L
1,561 SR
Queue Stats
69W - 60L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PIPPE_k69
Cernunnos
13
2 / 5 / 4
8,021
501
9,175
13,933
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Simoniite
Bellona
11
1 / 6 / 0
7,173
448
2,901
11,851
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Spotaz
Jormungandr
10
3 / 3 / 5
7,590
474
7,138
13,714
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 9 / 2
8,158
510
9,315
16,095
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
xWirran
Hera
12
0 / 4 / 0
6,886
430
1,533
10,448
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BySibeXXX
Janus
17
8 / 1 / 5
10,691
668
13,460
6,430
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 3 / 11
8,874
555
11,676
13,070
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 6
8,904
557
8,592
11,826
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
aykzuu
Athena
14
5 / 2 / 10
8,375
523
9,529
11,825
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
pedroo9ml
Kukulkan
14
3 / 1 / 2
8,804
550
5,038
5,804
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
27
27
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
BySibeXXX
Janus
8
1
5
10.5
W
7
3
11
4.17
L
Cernunnos
PIPPE_k69
Cernunnos
2
5
4
0.8
L
Bellona
Simoniite
Bellona
1
6
0
0.17
L
Jormungandr
Spotaz
Jormungandr
3
3
5
1.83
W
4
4
6
1.75
W
Athena
aykzuu
Athena
5
2
10
5
W
Kukulkan
pedroo9ml
Kukulkan
3
1
2
4
L
5
9
2
0.67
L
Hera
xWirran
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
48,295
66,041
Taken
48,955
31,215
Mitigated
20,100
10,450
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BySibeXXX
Janus
13,460
611
0
875
6,430
2,337
1,034
529
5,901
86,756
0
W
11,676
3,927
0
918
13,070
5,266
0
1,953
11,117
0
54,202
L
Cernunnos
PIPPE_k69
Cernunnos
9,175
4,505
0
2,108
13,933
4,462
854
4,915
8,938
0
48,437
L
Bellona
Simoniite
Bellona
2,901
1,053
0
1,346
11,851
7,072
0
6,908
4,633
0
29,906
L
Jormungandr
Spotaz
Jormungandr
7,138
2,272
0
2,013
13,714
10,694
0
5,311
8,363
21,731
0
W
8,592
4,777
896
5,092
11,826
4,702
210
1,978
9,848
0
64,049
W
Athena
aykzuu
Athena
9,529
2,252
0
1,520
11,825
5,550
675
3,714
8,111
42,443
225
W
Kukulkan
pedroo9ml
Kukulkan
5,038
479
0
1,000
5,804
2,245
631
497
5,307
72,828
0
L
9,315
1,848
0
4,593
16,095
5,498
0
7,107
8,874
0
37,834
L
Hera
xWirran
Hera
1,533
250
0
390
10,448
3,489
0
3,197
7,251
52,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
45,648
283
Minions Killed
514
0
Camps Cleared
0
1,288,077
Distance Traveled
1,638,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,691
668
163
10
0
310,676
0
W
Awilix
8,874
555
77
5
0
376,481
0
L
Cernunnos
8,021
501
80
5
0
280,697
0
L
Bellona
7,173
448
53
3
0
236,194
0
L
Jormungandr
7,590
474
22
1
0
256,620
0
W
Cupid
8,904
557
90
6
0
288,001
2
W
Athena
8,375
523
57
4
0
354,107
0
W
Kukulkan
8,804
550
127
8
0
309,590
0
L
Thanatos
8,158
510
49
3
0
308,918
0
L
Hera
6,886
430
79
5
0
205,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role