Player Matchup

Anhur
Anhur
 
Anhur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Eskxe
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 396L
1,421 Elo+
Party 1
The Morrigan
The Morrigan
GarySalamander
The Morrigan
Level 76
God Stats
4W - 1L
1,716 SR
Queue Stats
361W - 352L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
INOSC0PXDJFK
Erlang Shen
Level 66
God Stats
1W - 1L
1,324 SR
Queue Stats
227W - 214L
1,456 Elo+
Party 1
Ix Chel
Ix Chel
aLexvera7
Ix Chel
Level 120
God Stats
1W - 1L
1,248 SR
Queue Stats
213W - 196L
1,443 Elo+
Party 2
Team Averages
Level 81
1,458 SR
1,453 Elo+

VS

Team Averages
Level 39
1,453 SR
1,437 Elo+
Baron Samedi
Baron Samedi
FLOW5991
Baron Samedi
Level 34
God Stats
1W - 2L
1,343 SR
Queue Stats
218W - 215L
1,445 Elo+
Solo
Ravana
Ravana
FrogoPollon
Ravana
Level 61
God Stats
2W - 4L
1,427 SR
Queue Stats
84W - 87L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
GIL6AMESH
Sun Wukong
Level 45
God Stats
11W - 8L
1,611 SR
Queue Stats
77W - 69L
1,526 Elo+
Party 3
Hachiman
Hachiman
eliasmd
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 3
Khepri
Khepri
henriqueronaldoh
Khepri
Level 49
God Stats
8W - 13L
1,384 SR
Queue Stats
124W - 131L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 6
5,871
587
3,819
5,804
4,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Eskxe
Apollo
11
4 / 0 / 2
7,162
716
5,452
5,993
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
GarySalamander
The Morrigan
11
2 / 0 / 3
6,001
600
4,247
4,917
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
INOSC0PXDJFK
Erlang Shen
8
0 / 4 / 0
4,973
497
4,379
9,845
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
aLexvera7
Ix Chel
10
3 / 0 / 0
5,818
582
3,427
2,770
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FLOW5991
Baron Samedi
10
0 / 2 / 1
5,511
551
1,818
4,817
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
1 / 0 / 1
5,686
569
3,472
5,014
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
GIL6AMESH
Sun Wukong
11
3 / 0 / 1
6,681
668
5,767
7,288
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
eliasmd
Hachiman
8
0 / 4 / 0
4,419
442
2,701
6,630
1,677
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 0
4,924
492
1,777
9,157
5,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
6
4
W
Apollo
Eskxe
Apollo
4
0
2
5
L
Baron Samedi
FLOW5991
Baron Samedi
0
2
1
0.25
L
Ravana
1
0
1
1.5
L
Sun Wukong
GIL6AMESH
Sun Wukong
3
0
1
3.5
W
The Morrigan
GarySalamander
The Morrigan
2
0
3
3.5
W
Erlang Shen
INOSC0PXDJFK
Erlang Shen
0
4
0
0
W
Ix Chel
aLexvera7
Ix Chel
3
0
0
3
L
Hachiman
eliasmd
Hachiman
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
15,535
29,329
Taken
32,906
13,701
Mitigated
15,569
11,727
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,819
1,231
0
1,363
5,804
4,594
0
1,541
4,263
0
23,938
W
Apollo
Eskxe
Apollo
5,452
3,911
0
3,174
5,993
2,228
1,068
1,048
4,945
0
52,964
L
Baron Samedi
FLOW5991
Baron Samedi
1,818
97
189
1,434
4,817
1,907
0
2,614
2,203
37,973
0
L
Ravana
3,472
966
0
2,955
5,014
2,196
0
1,689
3,325
0
36,341
L
Sun Wukong
GIL6AMESH
Sun Wukong
5,767
2,214
0
3,799
7,288
4,268
231
616
6,672
0
47,766
W
The Morrigan
GarySalamander
The Morrigan
4,247
875
0
2,854
4,917
1,764
0
523
4,394
35,768
811
W
Erlang Shen
INOSC0PXDJFK
Erlang Shen
4,379
2,371
0
3,280
9,845
3,977
0
0
9,845
0
25,132
W
Ix Chel
aLexvera7
Ix Chel
3,427
274
209
847
2,770
1,138
0
483
2,287
38,405
0
L
Hachiman
eliasmd
Hachiman
2,701
1,858
0
559
6,630
1,677
0
51
6,579
0
17,691
L
1,777
160
181
1,630
9,157
5,521
0
2,183
6,974
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
27,221
298
Minions Killed
268
0
Camps Cleared
0
1,003,250
Distance Traveled
1,029,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,871
587
26
3
0
178,813
0
W
Apollo
7,162
716
105
11
0
200,766
1
L
Baron Samedi
5,511
551
62
6
0
194,098
0
L
Ravana
5,686
569
71
7
0
243,876
0
L
Sun Wukong
6,681
668
87
9
0
194,947
0
W
The Morrigan
6,001
600
71
7
0
201,557
0
W
Erlang Shen
4,973
497
34
3
0
207,030
0
W
Ix Chel
5,818
582
62
6
0
215,084
0
L
Hachiman
4,419
442
31
3
0
188,678
0
L
Khepri
4,924
492
17
2
0
207,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role