Player Matchup

Maui
Maui
 
Maui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
SuoIin
Charon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,581 Elo+
Solo
Chang'e
Chang'e
WoLfY_FrAnCo
Chang'e
Level 63
God Stats
3W - 3L
1,364 SR
Queue Stats
250W - 270L
1,440 Elo+
Party 1
Mulan
Mulan
aykzuu
Mulan
Level 59
God Stats
11W - 6L
1,627 SR
Queue Stats
259W - 271L
1,437 Elo+
Party 1
Izanami
Izanami
sp3ctru
Izanami
Level 53
God Stats
2W - 1L
1,705 SR
Queue Stats
35W - 28L
1,512 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,494 Elo+

VS

Team Averages
Level 135
1,483 SR
1,486 Elo+
Surtr
Surtr
DEUS1903
Surtr
Level 157
God Stats
5W - 11L
1,286 SR
Queue Stats
181W - 181L
1,571 Elo+
Solo
Ne Zha
Ne Zha
HighFlyingSalmon
Ne Zha
Level 110
God Stats
6W - 9L
1,550 SR
Queue Stats
25W - 36L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Makka93
Aphrodite
Level 124
God Stats
6W - 10L
1,535 SR
Queue Stats
53W - 53L
1,462 Elo+
Solo
Raijin
Raijin
Spl_winner
Raijin
Level 124
God Stats
1W - 3L
1,475 SR
Queue Stats
409W - 417L
1,517 Elo+
Solo
Ullr
Ullr
miniraceu38
Ullr
Level 158
God Stats
5W - 7L
1,568 SR
Queue Stats
131W - 144L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 1 / 3
7,792
458
7,464
10,324
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
SuoIin
Charon
13
4 / 0 / 3
9,398
553
7,845
10,772
13,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
WoLfY_FrAnCo
Chang'e
17
3 / 1 / 3
9,972
587
9,286
11,271
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
aykzuu
Mulan
15
2 / 4 / 1
9,531
561
7,992
17,533
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
sp3ctru
Izanami
17
6 / 2 / 5
10,812
636
16,205
11,930
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DEUS1903
Surtr
15
6 / 5 / 0
9,424
554
19,062
21,462
18,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,250
368
2,455
9,280
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Makka93
Aphrodite
11
0 / 4 / 3
7,247
426
5,964
11,752
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Spl_winner
Raijin
14
0 / 2 / 0
7,944
467
2,663
10,676
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 0
7,951
468
8,548
16,898
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
8
8
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
3
4.5
L
Surtr
DEUS1903
Surtr
6
5
0
1.2
L
0
3
0
0
L
Aphrodite
Makka93
Aphrodite
0
4
3
0.38
L
Raijin
Spl_winner
Raijin
0
2
0
0
W
Charon
SuoIin
Charon
4
0
3
5.5
W
Chang'e
WoLfY_FrAnCo
Chang'e
3
1
3
4.5
W
Mulan
aykzuu
Mulan
2
4
1
0.63
L
2
4
0
0.5
W
Izanami
sp3ctru
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
38,692
61,830
Taken
70,068
43,279
Mitigated
40,924
16,625
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,464
1,400
0
2,388
10,324
6,039
0
1,995
8,329
41,955
0
L
Surtr
DEUS1903
Surtr
19,062
7,851
0
7,034
21,462
18,522
783
5,778
15,684
4,471
71,313
L
2,455
569
0
946
9,280
3,359
0
3,473
5,807
0
32,067
L
Aphrodite
Makka93
Aphrodite
5,964
775
3,343
4,722
11,752
7,960
0
4,435
7,317
24,936
0
L
Raijin
Spl_winner
Raijin
2,663
444
0
2,302
10,676
4,212
0
5,805
4,871
69,324
0
W
Charon
SuoIin
Charon
7,845
1,637
0
2,016
10,772
13,381
23
2,815
7,957
36,873
0
W
Chang'e
WoLfY_FrAnCo
Chang'e
9,286
314
1,109
5,338
11,271
4,908
800
3,217
8,054
80,297
0
W
Mulan
aykzuu
Mulan
7,992
1,988
0
2,718
17,533
13,124
1,253
1,129
16,404
283
77,187
L
8,548
3,417
0
1,811
16,898
6,871
0
5,387
11,511
0
60,586
W
Izanami
sp3ctru
Izanami
16,205
10,965
0
3,056
11,930
5,827
2,156
1,640
10,290
0
112,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,505
Gold Earned
38,816
534
Minions Killed
393
0
Camps Cleared
0
1,667,861
Distance Traveled
1,469,043
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,792
458
50
3
0
367,430
8
L
Surtr
9,424
554
90
5
0
291,005
1
L
Ne Zha
6,250
368
53
3
0
253,097
2
L
Aphrodite
7,247
426
30
2
0
306,449
2
L
Raijin
7,944
467
124
7
0
297,010
4
W
Charon
9,398
553
37
2
0
335,632
0
W
Chang'e
9,972
587
146
9
0
347,051
2
W
Mulan
9,531
561
130
8
0
298,481
0
L
Ullr
7,951
468
96
6
0
321,482
1
W
Izanami
10,812
636
171
10
0
319,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role