Player Matchup

Chang'e
Chang'e
GenocideRaven
Chang'e
Level 167
God Stats
13W - 19L
1,532 SR
Queue Stats
207W - 233L
1,444 Elo+
Party 2
Cupid
Cupid
HarmonicElf340
Cupid
Level 147
God Stats
3W - 6L
1,632 SR
Queue Stats
198W - 203L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Twarple
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,392 Elo+
Party 1
Da Ji
Da Ji
endoth
Da Ji
Level 125
God Stats
1W - 5L
1,599 SR
Queue Stats
45W - 57L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
ll Neutron ll
Cthulhu
Level 159
God Stats
2W - 4L
1,394 SR
Queue Stats
101W - 113L
1,498 Elo+
Solo
Team Averages
Level 144
1,531 SR
1,448 Elo+

VS

Team Averages
Level 138
1,624 SR
1,486 Elo+
Hercules
Hercules
D1V1N3ALG1Z
Hercules
Level 126
God Stats
7W - 3L
1,607 SR
Queue Stats
220W - 220L
1,435 Elo+
Solo
Chang'e
Chang'e
Foster x 12
Chang'e
Level 154
God Stats
3W - 1L
1,499 SR
Queue Stats
25W - 21L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
H4W x TaY
Kuzenbo
Level 159
God Stats
9W - 6L
1,597 SR
Queue Stats
203W - 213L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MAJORCARNAAGEE
Ah Muzen Cab
Level 103
God Stats
5W - 3L
1,883 SR
Queue Stats
30W - 37L
1,440 Elo+
Solo
Janus
Janus
Peter443
Janus
Level 146
God Stats
94W - 98L
1,534 SR
Queue Stats
290W - 272L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
0 / 3 / 3
7,075
708
5,754
10,460
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 1
7,970
797
4,833
8,936
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Twarple
Tsukuyomi
14
0 / 2 / 1
7,426
743
5,503
8,742
3,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
endoth
Da Ji
13
1 / 5 / 0
7,206
721
7,468
11,198
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
14
0 / 0 / 2
8,000
800
4,368
6,167
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D1V1N3ALG1Z
Hercules
14
3 / 2 / 5
7,871
787
7,026
8,486
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Foster x 12
Chang'e
16
4 / 0 / 5
8,702
870
9,506
7,634
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
H4W x TaY
Kuzenbo
15
3 / 0 / 9
9,070
907
7,190
11,648
15,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MAJORCARNAAGEE
Ah Muzen Cab
15
0 / 0 / 7
8,125
813
6,134
5,212
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Peter443
Janus
15
2 / 1 / 7
8,218
822
8,079
5,845
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
12
12
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
D1V1N3ALG1Z
Hercules
3
2
5
2.75
W
Chang'e
Foster x 12
Chang'e
4
0
5
6.5
L
Chang'e
0
3
3
0.5
W
Kuzenbo
H4W x TaY
Kuzenbo
3
0
9
7.5
L
2
2
1
1.25
W
Ah Muzen Cab
MAJORCARNAAGEE
Ah Muzen Cab
0
0
7
3.5
W
Janus
Peter443
Janus
2
1
7
5.5
L
Tsukuyomi
Twarple
Tsukuyomi
0
2
1
0.25
L
Da Ji
endoth
Da Ji
1
5
0
0.2
L
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
37,935
45,503
Taken
38,825
24,212
Mitigated
31,443
10,470
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D1V1N3ALG1Z
Hercules
7,026
859
0
1,840
8,486
8,066
183
2,929
5,557
0
14,666
W
Chang'e
Foster x 12
Chang'e
9,506
360
2,942
4,429
7,634
3,294
234
1,535
6,099
35,186
0
L
Chang'e
5,754
437
1,250
2,351
10,460
4,378
270
7,527
2,628
14,994
0
W
Kuzenbo
H4W x TaY
Kuzenbo
7,190
2,559
1,720
3,581
11,648
15,319
34
2,260
9,388
12,047
0
L
4,833
2,547
338
3,241
8,936
3,554
220
4,277
4,117
0
25,764
W
Ah Muzen Cab
MAJORCARNAAGEE
Ah Muzen Cab
6,134
2,276
0
513
5,212
2,451
78
1,810
3,402
0
31,957
W
Janus
Peter443
Janus
8,079
396
0
250
5,845
2,313
961
1,588
4,257
28,393
0
L
Tsukuyomi
Twarple
Tsukuyomi
5,503
1,029
0
1,306
8,742
3,758
0
4,503
4,045
0
26,827
L
Da Ji
endoth
Da Ji
7,468
2,149
0
712
11,198
6,955
0
5,491
5,509
0
16,943
L
Cthulhu
4,368
68
282
990
6,167
5,567
0
2,359
3,651
17,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
41,986
181
Minions Killed
214
0
Camps Cleared
0
953,603
Distance Traveled
1,061,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,871
787
23
2
0
209,419
0
W
Chang'e
8,702
870
68
7
0
220,015
0
L
Chang'e
7,075
708
14
1
0
197,844
0
W
Kuzenbo
9,070
907
9
1
0
217,618
0
L
Cupid
7,970
797
55
6
0
189,007
0
W
Ah Muzen Cab
8,125
813
49
5
0
207,689
2
W
Janus
8,218
822
65
7
0
206,708
0
L
Tsukuyomi
7,426
743
43
4
0
222,012
0
L
Da Ji
7,206
721
31
3
0
198,539
0
L
Cthulhu
8,000
800
38
4
0
146,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role