Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CommanderChako
Sol
Level 67
God Stats
45W - 31L
1,569 SR
Queue Stats
307W - 292L
1,458 Elo+
Solo
Ah Puch
Ah Puch
FellloN
Ah Puch
Level 80
God Stats
16W - 10L
1,634 SR
Queue Stats
167W - 165L
1,461 Elo+
Solo
Sylvanus
Sylvanus
iolas_23
Sylvanus
Level 44
God Stats
5W - 4L
1,454 SR
Queue Stats
86W - 112L
1,296 Elo+
Solo
Serqet
Serqet
jeviweiker
Serqet
Level 82
God Stats
3W - 5L
1,417 SR
Queue Stats
203W - 205L
1,439 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,431 Elo+

VS

Team Averages
Level 65
1,587 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
C_Jericho1993
Vulcan
Level 56
God Stats
5W - 4L
1,834 SR
Queue Stats
345W - 386L
1,471 Elo+
Party 1
Horus
Horus
MagicMikeFR
Horus
Level 32
God Stats
3W - 5L
1,454 SR
Queue Stats
19W - 23L
1,431 Elo+
Solo
Chaac
Chaac
Mew900
Chaac
Level 64
God Stats
6W - 4L
1,649 SR
Queue Stats
78W - 76L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Pegatron_92
Hun Batz
Level 77
God Stats
5W - 6L
1,500 SR
Queue Stats
200W - 232L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 1
7,556
687
4,611
6,407
3,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 3 / 0
5,758
523
3,365
7,007
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
FellloN
Ah Puch
11
0 / 1 / 1
6,002
546
1,470
8,167
2,860
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
iolas_23
Sylvanus
9
0 / 0 / 2
6,020
547
1,927
4,800
2,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Serqet
jeviweiker
Serqet
12
1 / 0 / 1
6,961
633
2,280
7,417
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
3,746
341
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 1 / 0
3,865
351
64
780
116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 0
5,238
476
4,062
10,317
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
Mew900
Chaac
11
1 / 2 / 1
6,442
586
6,520
8,511
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Pegatron_92
Hun Batz
10
1 / 2 / 1
5,892
536
3,844
7,868
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
0
1
0
0
W
2
3
0
0.67
W
Ah Puch
FellloN
Ah Puch
0
1
1
0.5
L
2
1
0
2
L
Chaac
Mew900
Chaac
1
2
1
0.75
L
Hun Batz
Pegatron_92
Hun Batz
1
2
1
0.75
W
Sylvanus
iolas_23
Sylvanus
0
0
2
1
W
Serqet
jeviweiker
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
14,490
33,798
Taken
27,476
13,602
Mitigated
12,554
15,108
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,611
494
0
3,265
6,407
3,156
2,456
0
6,407
53,107
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
64
64
87
42
780
116
0
520
260
2,085
0
W
3,365
2,389
0
2,444
7,007
2,028
3,357
0
7,007
29,016
0
W
Ah Puch
FellloN
Ah Puch
1,470
43
0
4,726
8,167
2,860
0
0
8,167
34,085
0
L
4,062
2,520
0
915
10,317
5,980
0
4,896
5,421
0
17,290
L
Chaac
Mew900
Chaac
6,520
846
0
2,518
8,511
3,731
0
4,640
3,650
0
39,240
L
Hun Batz
Pegatron_92
Hun Batz
3,844
1,269
0
603
7,868
2,727
0
1,317
6,551
0
38,870
W
Sylvanus
iolas_23
Sylvanus
1,927
945
886
1,809
4,800
2,542
501
0
4,800
18,955
0
W
Serqet
jeviweiker
Serqet
2,280
1,119
0
1,978
7,417
3,016
0
64
7,353
0
56,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
25,183
310
Minions Killed
150
0
Camps Cleared
0
850,670
Distance Traveled
839,103
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,556
687
91
8
0
158,282
0
L
Ah Muzen Cab
3,746
341
0
0
0
89,910
0
L
Vulcan
3,865
351
5
0
0
106,573
0
W
Sol
5,758
523
43
4
0
131,789
0
W
Ah Puch
6,002
546
61
6
0
148,468
0
L
Horus
5,238
476
16
1
0
212,751
0
L
Chaac
6,442
586
60
5
0
217,168
3
L
Hun Batz
5,892
536
69
6
0
212,701
0
W
Sylvanus
6,020
547
26
2
0
159,676
0
W
Serqet
6,961
633
89
8
0
252,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role