Player Matchup

Athena
Athena
BigDefo
Athena
Level 87
God Stats
10W - 7L
1,403 SR
Queue Stats
91W - 84L
1,499 Elo+
Party 2
Izanami
Izanami
DeputyDumpy
Izanami
Level 148
God Stats
12W - 6L
1,624 SR
Queue Stats
537W - 523L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
frilled-actor522
Cabrakan
Level 55
God Stats
1W - 2L
1,200 SR
Queue Stats
81W - 79L
1,351 Elo+
Solo
Nu Wa
Nu Wa
ludulisboa
Nu Wa
Level 85
God Stats
2W - 4L
1,498 SR
Queue Stats
12W - 17L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
wormsquad248
Sun Wukong
Level 143
God Stats
172W - 141L
1,563 SR
Queue Stats
244W - 229L
1,516 Elo+
Solo
Team Averages
Level 104
1,458 SR
1,441 Elo+

VS

Team Averages
Level 117
1,508 SR
1,462 Elo+
Susano
Susano
Flame-of-Fenrir
Susano
Level 116
God Stats
2W - 2L
1,499 SR
Queue Stats
34W - 50L
1,411 Elo+
Party 1
Persephone
Persephone
MMFOOTBALL98
Persephone
Level 89
God Stats
9W - 10L
1,500 SR
Queue Stats
486W - 448L
1,512 Elo+
Solo
Tiamat
Tiamat
The_Tary
Tiamat
Level 128
God Stats
5W - 7L
1,462 SR
Queue Stats
171W - 187L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
kumbathekhajiit-
Sylvanus
Level 94
God Stats
12W - 9L
1,590 SR
Queue Stats
495W - 482L
1,456 Elo+
Party 1
Apollo
Apollo
xiTzPhill
Apollo
Level 159
God Stats
21W - 29L
1,486 SR
Queue Stats
186W - 196L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigDefo
Athena
11
0 / 3 / 10
7,712
514
6,092
15,839
13,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DeputyDumpy
Izanami
16
14 / 1 / 1
10,486
699
19,769
11,770
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 2
7,862
524
6,998
12,092
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
14
3 / 1 / 6
8,589
573
8,000
5,675
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
wormsquad248
Sun Wukong
15
2 / 1 / 2
9,274
618
8,635
11,033
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,387
492
5,400
12,934
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
MMFOOTBALL98
Persephone
13
1 / 1 / 1
8,064
538
5,982
7,058
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
The_Tary
Tiamat
9
0 / 7 / 3
6,571
438
6,522
14,293
15,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 0
7,954
530
6,671
15,350
12,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
xiTzPhill
Apollo
12
1 / 7 / 2
7,729
515
7,743
16,419
5,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
6
6
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BigDefo
Athena
0
3
10
1.67
W
Izanami
DeputyDumpy
Izanami
14
1
1
14.5
L
3
4
0
0.75
L
Persephone
MMFOOTBALL98
Persephone
1
1
1
1.5
L
Tiamat
The_Tary
Tiamat
0
7
3
0.21
W
2
0
2
3
L
1
2
0
0.5
W
Nu Wa
3
1
6
6
W
Sun Wukong
wormsquad248
Sun Wukong
2
1
2
3
L
Apollo
xiTzPhill
Apollo
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
32,318
56,409
Taken
66,054
36,920
Mitigated
40,896
21,596
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigDefo
Athena
6,092
1,627
0
4,199
15,839
13,917
280
4,558
11,096
17,803
217
W
Izanami
DeputyDumpy
Izanami
19,769
14,337
0
6,697
11,770
5,031
3,231
2,897
8,873
0
98,050
L
5,400
964
0
3,228
12,934
4,796
0
6,608
6,326
0
50,862
L
Persephone
MMFOOTBALL98
Persephone
5,982
428
0
2,442
7,058
2,662
0
4,000
3,046
70,054
0
L
Tiamat
The_Tary
Tiamat
6,522
1,122
0
1,937
14,293
15,291
0
5,489
8,804
28,381
0
W
6,998
913
0
7,184
12,092
9,376
50
2,362
9,639
76,003
0
L
6,671
1,489
84
5,034
15,350
12,426
0
2,717
12,633
51,150
10,618
W
Nu Wa
8,000
1,647
0
870
5,675
2,095
741
3,271
2,078
59,248
0
W
Sun Wukong
wormsquad248
Sun Wukong
8,635
1,259
0
2,646
11,033
6,501
47
5,227
5,793
0
82,758
L
Apollo
xiTzPhill
Apollo
7,743
5,466
0
3,765
16,419
5,721
769
2,059
14,360
0
62,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
37,705
535
Minions Killed
459
0
Camps Cleared
0
1,418,869
Distance Traveled
1,386,012
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,712
514
30
2
0
324,831
3
W
Izanami
10,486
699
153
10
0
260,273
0
L
Susano
7,387
492
71
5
0
316,246
0
L
Persephone
8,064
538
138
9
0
280,137
0
L
Tiamat
6,571
438
34
2
0
282,868
3
W
Cabrakan
7,862
524
101
7
0
310,234
0
L
Sylvanus
7,954
530
106
7
0
238,998
0
W
Nu Wa
8,589
573
107
7
0
264,018
0
W
Sun Wukong
9,274
618
144
10
0
259,513
0
L
Apollo
7,729
515
110
7
0
267,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role