Player Matchup

Jing Wei
Jing Wei
FgRobertinho
Jing Wei
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Surtr
Surtr
U_Dikke-_-Ma
Surtr
Level 69
God Stats
8W - 9L
1,396 SR
Queue Stats
365W - 355L
1,464 Elo+
Solo
Ymir
Ymir
Xabelon
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 2
Janus
Janus
grayparker
Janus
Level 158
God Stats
2W - 3L
1,532 SR
Queue Stats
119W - 100L
1,453 Elo+
Solo
Loki
Loki
schuettster
Loki
Level 85
God Stats
7W - 8L
1,558 SR
Queue Stats
148W - 122L
1,560 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,423 Elo+

VS

Team Averages
Level 44
1,525 SR
1,488 Elo+
Hel
Hel
CrAzZySWEd
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Legendariii
Serqet
Level 104
God Stats
10W - 9L
1,423 SR
Queue Stats
419W - 379L
1,441 Elo+
Solo
Charybdis
Charybdis
MrDollar
Charybdis
Level 26
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Sangaria
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
SvenskaPåven
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FgRobertinho
Jing Wei
9
2 / 2 / 5
5,821
529
6,761
7,003
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,449
677
3,761
6,500
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Xabelon
Ymir
9
2 / 1 / 6
6,369
579
3,828
7,505
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
12
5 / 0 / 6
7,719
702
8,110
5,296
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 6
6,885
626
4,274
8,813
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,813
438
2,417
7,043
3,146
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Serqet
11
2 / 2 / 0
6,386
581
2,307
9,235
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
MrDollar
Charybdis
8
2 / 3 / 1
5,342
486
8,816
9,865
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
8
0 / 2 / 1
4,679
425
1,920
6,113
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
SvenskaPåven
Poseidon
9
0 / 6 / 0
5,740
522
3,189
6,281
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
4
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Jing Wei
FgRobertinho
Jing Wei
2
2
5
2.25
L
Serqet
2
2
0
1
L
Charybdis
MrDollar
Charybdis
2
3
1
0.83
L
Odin
0
2
1
0.25
L
Poseidon
SvenskaPåven
Poseidon
0
6
0
0
W
3
1
2
4
W
Ymir
Xabelon
Ymir
2
1
6
5
W
Janus
5
0
6
8
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,734
Damage
18,649
35,117
Taken
38,537
16,537
Mitigated
15,763
11,305
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
586
1,436
1,806
7,043
3,146
0
2,199
4,814
8,313
0
W
Jing Wei
FgRobertinho
Jing Wei
6,761
5,140
0
1,792
7,003
2,188
516
1,082
5,843
0
36,556
L
Serqet
2,307
535
0
565
9,235
3,808
0
2,440
6,657
0
46,437
L
Charybdis
MrDollar
Charybdis
8,816
4,708
0
2,834
9,865
3,079
0
2,639
7,144
0
35,597
L
Odin
1,920
274
0
1,074
6,113
3,884
0
806
5,289
1,167
14,372
L
Poseidon
SvenskaPåven
Poseidon
3,189
540
0
250
6,281
1,846
616
3,807
2,269
37,141
0
W
3,761
1,294
0
1,787
6,500
3,365
9
592
5,532
2,531
41,921
W
Ymir
Xabelon
Ymir
3,828
433
0
1,224
7,505
5,736
175
1,187
6,318
12,783
0
W
Janus
8,110
206
0
750
5,296
1,939
52
1,858
3,438
54,096
0
W
4,274
1,159
0
5,752
8,813
3,309
0
1,652
7,123
0
50,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
26,960
326
Minions Killed
250
0
Camps Cleared
0
1,152,219
Distance Traveled
1,061,703
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,813
438
14
1
0
193,940
0
W
Jing Wei
5,821
529
68
6
0
216,748
0
L
Serqet
6,386
581
87
8
0
262,368
2
L
Charybdis
5,342
486
53
5
0
198,934
0
L
Odin
4,679
425
27
2
0
203,115
0
L
Poseidon
5,740
522
69
6
0
203,346
0
W
Surtr
7,449
677
68
6
0
196,979
5
W
Ymir
6,369
579
11
1
0
230,638
0
W
Janus
7,719
702
104
9
0
252,040
2
W
Loki
6,885
626
75
7
0
255,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role