Player Matchup

Aphrodite
Aphrodite
Jarl Shakz
Aphrodite
Level 132
God Stats
1W - 4L
1,347 SR
Queue Stats
304W - 319L
1,443 Elo+
Solo
Anubis
Anubis
Palufel_hdlp
Anubis
Level 58
God Stats
4W - 3L
1,539 SR
Queue Stats
93W - 102L
1,504 Elo+
Solo
Ullr
Ullr
alesevic23
Ullr
Level 43
God Stats
9W - 8L
1,524 SR
Queue Stats
108W - 115L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
kezzerio
Sun Wukong
Level 47
God Stats
1W - 2L
1,752 SR
Queue Stats
135W - 163L
1,343 Elo+
Solo
Osiris
Osiris
schantig3
Osiris
Level 144
God Stats
5W - 4L
1,565 SR
Queue Stats
249W - 247L
1,418 Elo+
Solo
Team Averages
Level 85
1,546 SR
1,431 Elo+

VS

Team Averages
Level 107
1,408 SR
1,517 Elo+
Kukulkan
Kukulkan
KnowYourRole262
Kukulkan
Level 129
God Stats
11W - 16L
1,556 SR
Queue Stats
763W - 769L
1,471 Elo+
Solo
Kali
Kali
PetROvinHU
Kali
Level 65
God Stats
2W - 1L
1,166 SR
Queue Stats
150W - 164L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Silent_Spiv
Ah Muzen Cab
Level 133
God Stats
13W - 14L
1,477 SR
Queue Stats
166W - 175L
1,449 Elo+
Solo
Geb
Geb
Thekeewee
Geb
Level 104
God Stats
3W - 0L
1,518 SR
Queue Stats
6W - 1L
1,836 Elo+
Solo
Thoth
Thoth
lI NoHxpe Il
Thoth
Level 104
God Stats
4W - 4L
1,325 SR
Queue Stats
245W - 236L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jarl Shakz
Aphrodite
11
0 / 2 / 5
7,656
547
4,238
9,024
6,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
1
0 / 0 / 0
4,377
313
0
0
0
12
3 / 2 / 1
7,316
523
13,003
12,738
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
kezzerio
Sun Wukong
11
2 / 2 / 1
7,238
517
3,167
13,406
7,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
schantig3
Osiris
14
4 / 1 / 1
8,105
579
5,211
9,619
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 2 / 3
7,173
512
4,413
6,015
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
7,812
558
4,029
13,656
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Silent_Spiv
Ah Muzen Cab
11
0 / 1 / 4
6,561
469
7,696
9,567
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 3
6,531
467
5,623
10,747
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 0
8,777
627
6,816
6,665
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
7
7
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Jarl Shakz
Aphrodite
0
2
5
1.25
W
Kukulkan
0
2
3
0.75
L
Anubis
0
0
0
0
W
3
3
1
1.17
W
Ah Muzen Cab
Silent_Spiv
Ah Muzen Cab
0
1
4
2
W
0
1
3
1.5
L
3
2
1
1.75
L
Sun Wukong
kezzerio
Sun Wukong
2
2
1
1.25
W
4
2
0
2
L
Osiris
schantig3
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
28,577
44,787
Taken
46,650
27,606
Mitigated
25,047
19,689
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Jarl Shakz
Aphrodite
4,238
206
4,126
4,913
9,024
6,939
285
3,024
6,000
20,644
0
W
Kukulkan
4,413
246
0
706
6,015
2,716
320
100
5,915
54,018
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
4,029
2,377
0
6,560
13,656
6,799
192
649
13,007
0
62,399
W
Ah Muzen Cab
Silent_Spiv
Ah Muzen Cab
7,696
1,968
0
1,395
9,567
4,161
0
897
8,670
0
54,372
W
5,623
736
0
2,373
10,747
8,845
0
2,592
8,155
19,845
0
L
13,003
6,120
0
2,610
12,738
6,517
691
4,591
8,061
0
65,037
L
Sun Wukong
kezzerio
Sun Wukong
3,167
321
0
4,198
13,406
7,507
0
5,498
7,492
0
36,946
W
6,816
562
0
1,750
6,665
2,526
1,047
0
6,665
64,504
0
L
Osiris
schantig3
Osiris
5,211
1,577
0
3,842
9,619
6,643
0
3,202
6,382
0
56,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
36,854
286
Minions Killed
420
0
Camps Cleared
0
1,050,889
Distance Traveled
1,387,824
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,656
547
24
2
0
277,000
0
W
Kukulkan
7,173
512
100
7
0
247,338
0
L
Anubis
4,377
313
0
0
0
0
0
W
Kali
7,812
558
90
6
0
319,636
0
W
Ah Muzen Cab
6,561
469
99
7
0
266,359
1
W
Geb
6,531
467
12
1
0
284,128
6
L
Ullr
7,316
523
111
8
0
236,630
2
L
Sun Wukong
7,238
517
61
4
0
285,896
0
W
Thoth
8,777
627
119
9
0
270,363
0
L
Osiris
8,105
579
90
6
0
251,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role