Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bobroeb
Kukulkan
Level 5
God Stats
4W - 1L
1,735 SR
Queue Stats
37W - 26L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
CaseraBlanca
Cabrakan
Level 155
God Stats
7W - 9L
1,366 SR
Queue Stats
946W - 992L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
RoiKarNage
Hun Batz
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 35L
1,203 Elo+
Solo
Janus
Janus
ShegoBwoy
Janus
Level 145
God Stats
53W - 39L
1,565 SR
Queue Stats
383W - 415L
1,475 Elo+
Party 3
Team Averages
Level 92
1,533 SR
1,406 Elo+

VS

Team Averages
Level 69
1,508 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blasttboy
Ymir
Level 130
God Stats
1W - 3L
1,359 SR
Queue Stats
101W - 118L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
JaegerMr
Kuzenbo
Level 10
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 4L
1,619 Elo+
Party 1
Mercury
Mercury
WARMOST
Mercury
Level 67
God Stats
0W - 1L
1,553 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 1
Nike
Nike
battl3mast3r05
Nike
Level 69
God Stats
18W - 13L
1,669 SR
Queue Stats
170W - 164L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 2
3,994
666
2,400
5,602
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Bobroeb
Kukulkan
7
3 / 2 / 1
4,260
710
5,898
4,621
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
CaseraBlanca
Cabrakan
8
0 / 0 / 0
4,364
727
1,978
3,776
2,021
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
RoiKarNage
Hun Batz
6
1 / 1 / 3
3,881
647
1,020
3,381
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ShegoBwoy
Janus
9
1 / 2 / 1
4,836
806
1,513
3,799
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 3 / 2
4,056
676
1,914
4,459
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
1 / 0 / 0
4,364
727
1,745
3,868
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kuzenbo
JaegerMr
Kuzenbo
6
1 / 0 / 2
3,981
664
1,450
4,577
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
WARMOST
Mercury
8
3 / 1 / 2
4,660
777
3,836
5,638
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 1
3,814
636
2,704
3,266
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
7
7
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
2
0.5
L
Charybdis
 
Charybdis
2
3
2
1
L
Ymir
1
0
0
1
W
Kukulkan
Bobroeb
Kukulkan
3
2
1
1.75
W
Cabrakan
CaseraBlanca
Cabrakan
0
0
0
0
L
Kuzenbo
JaegerMr
Kuzenbo
1
0
2
2
W
Hun Batz
RoiKarNage
Hun Batz
1
1
3
2.5
W
Janus
ShegoBwoy
Janus
1
2
1
0.75
L
Mercury
WARMOST
Mercury
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,809
Damage
11,649
21,179
Taken
21,808
10,292
Mitigated
9,987
6,263
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,400
378
189
1,863
5,602
4,800
0
511
5,091
9,062
0
L
Charybdis
 
Charybdis
1,914
977
0
1,099
4,459
1,399
0
3,160
1,131
0
17,132
L
Ymir
1,745
218
0
1,250
3,868
1,990
0
1,978
1,890
19,824
0
W
Kukulkan
Bobroeb
Kukulkan
5,898
813
0
1,591
4,621
1,492
39
906
3,715
25,801
0
W
Cabrakan
CaseraBlanca
Cabrakan
1,978
188
0
1,260
3,776
2,021
0
1,075
2,522
25,405
0
L
Kuzenbo
JaegerMr
Kuzenbo
1,450
611
0
1,816
4,577
3,675
0
2,733
1,567
5,193
0
W
Hun Batz
RoiKarNage
Hun Batz
1,020
205
0
460
3,381
1,071
0
500
2,857
0
10,445
W
Janus
ShegoBwoy
Janus
1,513
53
0
900
3,799
908
0
0
3,799
29,328
0
L
Mercury
WARMOST
Mercury
3,836
1,798
0
906
5,638
1,718
0
2,135
3,375
0
24,316
L
2,704
192
0
831
3,266
1,205
0
1,136
2,056
0
19,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
20,875
198
Minions Killed
161
0
Camps Cleared
0
659,993
Distance Traveled
620,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,994
666
10
2
0
123,603
2
L
Charybdis
4,056
676
26
4
0
108,650
0
L
Ymir
4,364
727
45
8
0
129,749
1
W
Kukulkan
4,260
710
51
9
0
127,968
0
W
Cabrakan
4,364
727
50
8
0
122,524
2
L
Kuzenbo
3,981
664
11
2
0
128,055
0
W
Hun Batz
3,881
647
17
3
0
145,173
0
W
Janus
4,836
806
70
12
0
140,725
0
L
Mercury
4,660
777
44
7
0
164,135
0
L
Nike
3,814
636
35
6
0
89,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role