Player Matchup

Sylvanus
Sylvanus
Frozenisgod
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 292L
1,487 Elo+
Party 2
Thanatos
Thanatos
GenariG
Thanatos
Level 80
God Stats
20W - 31L
1,461 SR
Queue Stats
68W - 77L
1,433 Elo+
Solo
Agni
Agni
Tem-pest_Chris
Agni
Level 89
God Stats
5W - 2L
1,642 SR
Queue Stats
227W - 223L
1,364 Elo+
Solo
Chernobog
Chernobog
ZeroToHeroTime
Chernobog
Level 44
God Stats
7W - 5L
1,500 SR
Queue Stats
187W - 180L
1,512 Elo+
Solo
Bellona
Bellona
ju33manbob
Bellona
Level 129
God Stats
9W - 9L
1,524 SR
Queue Stats
138W - 206L
1,468 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,453 Elo+

VS

Team Averages
Level 80
1,591 SR
1,498 Elo+
Baron Samedi
Baron Samedi
AllLuckN0_Skill
Baron Samedi
Level 59
God Stats
9W - 5L
1,734 SR
Queue Stats
162W - 160L
1,494 Elo+
Party 1
Pele
Pele
VNR_Atox
Pele
Level 62
God Stats
5W - 6L
1,534 SR
Queue Stats
24W - 19L
1,524 Elo+
Solo
Freya
Freya
YayaDime
Freya
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 206L
1,518 Elo+
Solo
King Arthur
King Arthur
lilmclilmc
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
quartz1231
Sun Wukong
Level 106
God Stats
15W - 9L
1,689 SR
Queue Stats
168W - 162L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frozenisgod
Sylvanus
16
4 / 1 / 5
9,825
468
9,924
16,497
20,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
GenariG
Thanatos
18
8 / 3 / 5
11,892
566
9,850
17,372
8,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 5
10,651
507
15,345
10,807
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
ZeroToHeroTime
Chernobog
19
5 / 4 / 8
12,219
582
22,295
16,600
8,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ju33manbob
Bellona
17
0 / 1 / 4
11,226
535
9,766
20,407
20,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllLuckN0_Skill
Baron Samedi
14
5 / 5 / 1
9,605
457
11,553
17,097
8,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
15
4 / 2 / 0
9,627
458
9,167
19,135
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
YayaDime
Freya
15
1 / 7 / 1
9,273
442
9,670
19,387
7,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
lilmclilmc
King Arthur
14
0 / 3 / 1
9,115
434
10,486
21,950
24,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
quartz1231
Sun Wukong
14
0 / 3 / 3
9,214
439
13,075
19,603
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
10
10
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AllLuckN0_Skill
Baron Samedi
5
5
1
1.1
W
Sylvanus
Frozenisgod
Sylvanus
4
1
5
6.5
W
Thanatos
GenariG
Thanatos
8
3
5
3.5
W
3
1
5
5.5
L
Pele
4
2
0
2
L
Freya
YayaDime
Freya
1
7
1
0.21
W
Chernobog
ZeroToHeroTime
Chernobog
5
4
8
2.25
W
Bellona
ju33manbob
Bellona
0
1
4
2
L
King Arthur
lilmclilmc
King Arthur
0
3
1
0.17
L
Sun Wukong
quartz1231
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,180
Damage
53,951
81,683
Taken
97,172
63,166
Mitigated
66,720
39,509
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AllLuckN0_Skill
Baron Samedi
11,553
2,491
750
5,354
17,097
8,092
488
8,483
8,614
49,987
0
W
Sylvanus
Frozenisgod
Sylvanus
9,924
3,961
2,467
5,279
16,497
20,302
36
4,874
11,461
36,171
20,107
W
Thanatos
GenariG
Thanatos
9,850
3,804
0
13,115
17,372
8,674
614
3,304
14,040
0
93,146
W
15,345
806
673
4,196
10,807
5,112
363
4,060
6,695
89,569
0
L
Pele
9,167
2,079
0
3,113
19,135
7,717
66
6,661
12,474
0
82,080
L
Freya
YayaDime
Freya
9,670
2,492
0
6,909
19,387
7,974
659
2,469
16,918
63,832
0
W
Chernobog
ZeroToHeroTime
Chernobog
22,295
13,990
0
6,135
16,600
8,080
3,897
6,223
9,987
0
117,550
W
Bellona
ju33manbob
Bellona
9,766
4,865
0
7,644
20,407
20,998
2,779
2,084
18,277
0
84,929
L
King Arthur
lilmclilmc
King Arthur
10,486
1,637
0
3,889
21,950
24,996
0
1,316
20,634
0
72,540
L
Sun Wukong
quartz1231
Sun Wukong
13,075
877
0
7,078
19,603
17,941
212
5,586
14,017
0
48,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,813
Gold Earned
46,834
638
Minions Killed
459
0
Camps Cleared
0
1,955,279
Distance Traveled
2,037,343
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,605
457
73
3
0
388,624
1
W
Sylvanus
9,825
468
75
4
0
340,537
2
W
Thanatos
11,892
566
130
6
0
460,482
2
W
Agni
10,651
507
134
6
0
384,608
5
L
Pele
9,627
458
107
5
0
457,754
0
L
Freya
9,273
442
122
6
0
358,633
2
W
Chernobog
12,219
582
149
7
0
373,247
4
W
Bellona
11,226
535
150
7
0
396,405
0
L
King Arthur
9,115
434
100
5
0
386,327
0
L
Sun Wukong
9,214
439
57
3
0
446,005
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role