Player Matchup

Fenrir
Fenrir
Dank Knight3552
Fenrir
Level 79
God Stats
3W - 4L
1,475 SR
Queue Stats
192W - 215L
1,350 Elo+
Solo
Ah Puch
Ah Puch
FeelsLikeCPR
Ah Puch
Level 143
God Stats
16W - 16L
1,541 SR
Queue Stats
1,065W - 1,090L
1,353 Elo+
Solo
Jing Wei
Jing Wei
Near413
Jing Wei
Level 82
God Stats
1W - 5L
1,320 SR
Queue Stats
244W - 282L
1,316 Elo+
Solo
Guan Yu
Guan Yu
The Po Folk
Guan Yu
Level 82
God Stats
9W - 8L
1,560 SR
Queue Stats
571W - 619L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
soulkingxz
Tsukuyomi
Level 127
God Stats
2W - 3L
1,567 SR
Queue Stats
155W - 184L
1,423 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,372 Elo+

VS

Team Averages
Level 103
1,420 SR
1,396 Elo+
Horus
Horus
Aidenola
Horus
Level 101
God Stats
5W - 4L
1,469 SR
Queue Stats
302W - 292L
1,368 Elo+
Solo
Persephone
Persephone
BLACKDEATHx89
Persephone
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,338 Elo+
Solo
Set
Set
Guipascolat
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,379 Elo+
Solo
Athena
Athena
Hawk7770
Athena
Level 129
God Stats
4W - 2L
1,447 SR
Queue Stats
313W - 280L
1,484 Elo+
Solo
Arachne
Arachne
WolffSA
Arachne
Level 107
God Stats
1W - 3L
1,184 SR
Queue Stats
83W - 92L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,863
554
4,380
5,593
2,582
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
FeelsLikeCPR
Ah Puch
20
9 / 4 / 3
13,317
832
33,177
18,440
9,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Near413
Jing Wei
16
1 / 6 / 5
9,901
619
10,924
12,367
4,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
The Po Folk
Guan Yu
1
0 / 0 / 0
4,268
267
0
0
0
Tsukuyomi
soulkingxz
Tsukuyomi
20
2 / 4 / 9
11,605
725
19,414
15,144
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aidenola
Horus
18
2 / 1 / 10
11,837
740
3,854
18,646
13,333
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
BLACKDEATHx89
Persephone
18
1 / 4 / 6
11,693
731
5,938
13,904
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 5
12,154
760
12,246
12,288
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Hawk7770
Athena
18
3 / 3 / 9
11,850
741
5,784
24,174
24,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
WolffSA
Arachne
20
3 / 1 / 8
11,541
721
14,491
15,224
16,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
13
Kills
16
16
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
Aidenola
Horus
2
1
10
7
W
Persephone
BLACKDEATHx89
Persephone
1
4
6
1
L
1
2
4
1.5
L
Ah Puch
FeelsLikeCPR
Ah Puch
9
4
3
2.63
W
7
4
5
2.38
W
Athena
Hawk7770
Athena
3
3
9
2.5
L
Jing Wei
Near413
Jing Wei
1
6
5
0.58
L
Guan Yu
The Po Folk
Guan Yu
0
0
0
0
W
Arachne
WolffSA
Arachne
3
1
8
7
L
Tsukuyomi
soulkingxz
Tsukuyomi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,895
Damage
42,313
51,544
Taken
84,236
25,032
Mitigated
68,226
16,987
Healing
43,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aidenola
Horus
3,854
1,747
17,063
13,030
18,646
13,333
1,203
7,424
11,222
0
7,110
W
Persephone
BLACKDEATHx89
Persephone
5,938
955
347
1,170
13,904
6,497
1,154
6,445
7,333
26,657
0
L
4,380
769
1,114
781
5,593
2,582
186
1,668
3,873
0
7,043
L
Ah Puch
FeelsLikeCPR
Ah Puch
33,177
1,355
581
8,735
18,440
9,574
285
4,044
14,140
81,759
0
W
12,246
3,615
369
523
12,288
7,709
3,115
5,639
6,649
0
32,702
W
Athena
Hawk7770
Athena
5,784
1,162
2,729
3,398
24,174
24,154
1,016
6,779
17,395
19,723
588
L
Jing Wei
Near413
Jing Wei
10,924
7,344
0
1,782
12,367
4,953
1,370
2,779
9,430
0
30,155
L
Guan Yu
The Po Folk
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
WolffSA
Arachne
14,491
12,280
986
3,880
15,224
16,533
2,700
6,803
8,421
0
29,769
L
Tsukuyomi
soulkingxz
Tsukuyomi
19,414
2,022
416
3,578
15,144
7,923
40
2,643
12,353
0
59,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
59,075
245
Minions Killed
176
0
Camps Cleared
0
924,363
Distance Traveled
1,424,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,837
740
8
1
0
300,366
0
W
Persephone
11,693
731
48
3
0
230,177
0
L
Fenrir
8,863
554
10
1
0
216,990
0
L
Ah Puch
13,317
832
111
7
0
223,399
0
W
Set
12,154
760
37
2
0
273,821
0
W
Athena
11,850
741
30
2
0
299,287
0
L
Jing Wei
9,901
619
50
3
0
221,224
0
L
Guan Yu
4,268
267
0
0
0
0
0
W
Arachne
11,541
721
53
3
0
320,732
0
L
Tsukuyomi
11,605
725
74
5
0
262,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role