Player Matchup

Apollo
Apollo
Kayoko
Apollo
Level 66
God Stats
5W - 10L
1,272 SR
Queue Stats
76W - 77L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
d3finit3lyd3ad
Jormungandr
Level 29
God Stats
4W - 2L
1,648 SR
Queue Stats
63W - 92L
1,219 Elo+
Party 1
Ix Chel
Ix Chel
pv1312
Ix Chel
Level 78
God Stats
0W - 1L
1,264 SR
Queue Stats
14W - 18L
1,423 Elo+
Solo
Team Averages
Level 58
1,394 SR
1,298 Elo+

VS

Team Averages
Level 89
1,471 SR
1,378 Elo+
Sol
Sol
MrAubergine TV
Sol
Level 98
God Stats
8W - 7L
1,386 SR
Queue Stats
127W - 170L
1,325 Elo+
Solo
Medusa
Medusa
fxxz1
Medusa
Level 117
God Stats
3W - 1L
1,318 SR
Queue Stats
251W - 271L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
madnezz151
Kuzenbo
Level 52
God Stats
6W - 2L
1,709 SR
Queue Stats
96W - 106L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kayoko
Apollo
12
7 / 4 / 1
9,830
894
9,810
8,720
4,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
d3finit3lyd3ad
Jormungandr
11
0 / 4 / 6
8,090
735
4,684
13,153
12,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
pv1312
Ix Chel
12
1 / 5 / 6
8,891
808
10,182
9,779
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
9,332
848
7,803
7,857
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
fxxz1
Medusa
12
6 / 5 / 5
9,763
888
12,291
11,873
5,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
madnezz151
Kuzenbo
12
4 / 1 / 6
9,572
870
6,375
12,042
15,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
13
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Kayoko
Apollo
7
4
1
1.88
W
3
2
7
3.25
L
Jormungandr
d3finit3lyd3ad
Jormungandr
0
4
6
0.75
W
Medusa
fxxz1
Medusa
6
5
5
1.7
W
Kuzenbo
madnezz151
Kuzenbo
4
1
6
7
L
Ix Chel
pv1312
Ix Chel
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
26,469
31,652
Taken
31,772
21,315
Mitigated
23,480
3,404
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Kayoko
Apollo
9,810
6,018
292
358
8,720
4,082
0
3,006
5,714
0
23,833
W
7,803
1,643
220
2,345
7,857
2,938
1,347
2,979
4,878
30,199
0
L
Jormungandr
d3finit3lyd3ad
Jormungandr
4,684
636
385
805
13,153
12,949
0
6,114
7,039
19,528
428
W
Medusa
fxxz1
Medusa
12,291
7,183
0
1,814
11,873
5,306
549
5,490
6,383
0
39,875
W
Kuzenbo
madnezz151
Kuzenbo
6,375
2,212
337
3,590
12,042
15,236
88
6,286
5,756
17,132
0
L
Ix Chel
pv1312
Ix Chel
10,182
761
398
1,166
9,779
4,284
0
5,415
4,364
39,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
28,667
117
Minions Killed
107
0
Camps Cleared
0
575,580
Distance Traveled
618,938
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,830
894
31
3
0
198,551
6
W
Sol
9,332
848
38
3
0
201,523
0
L
Jormungandr
8,090
735
29
3
0
187,455
0
W
Medusa
9,763
888
48
4
0
202,318
0
W
Kuzenbo
9,572
870
21
2
0
215,097
3
L
Ix Chel
8,891
808
57
5
0
189,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role