Player Matchup

Kukulkan
Kukulkan
A_L_E_I_X1
Kukulkan
Level 47
God Stats
32W - 31L
1,431 SR
Queue Stats
141W - 152L
1,388 Elo+
Party 1
Izanami
Izanami
AdrianPicon77
Izanami
Level 29
God Stats
27W - 32L
1,402 SR
Queue Stats
93W - 117L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
Alex_Agudo14
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 251L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
D180031369
Gilgamesh
Level 44
God Stats
13W - 18L
1,149 SR
Queue Stats
66W - 69L
1,388 Elo+
Party 1
Chaac
Chaac
Masch9115
Chaac
Level 44
God Stats
6W - 11L
1,427 SR
Queue Stats
55W - 84L
1,410 Elo+
Solo
Team Averages
Level 48
1,382 SR
1,369 Elo+

VS

Team Averages
Level 53
1,454 SR
1,371 Elo+
Ymir
Ymir
II_UNBORN-_-
Ymir
Level 29
God Stats
3W - 1L
1,615 SR
Queue Stats
5W - 8L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
ReycoptYT08
Kukulkan
Level 66
God Stats
5W - 5L
1,440 SR
Queue Stats
220W - 229L
1,426 Elo+
Solo
Neith
Neith
Smett-_-
Neith
Level 60
God Stats
3W - 2L
1,489 SR
Queue Stats
5W - 8L
1,287 Elo+
Party 2
Ratatoskr
Ratatoskr
halildeking
Ratatoskr
Level 49
God Stats
10W - 10L
1,405 SR
Queue Stats
67W - 71L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
katwijkqbf
Zhong Kui
Level 59
God Stats
1W - 1L
1,321 SR
Queue Stats
182W - 206L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_L_E_I_X1
Kukulkan
16
2 / 3 / 4
10,491
477
13,687
13,946
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
1 / 7 / 1
8,986
408
9,055
18,089
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Alex_Agudo14
Cthulhu
13
1 / 1 / 3
9,095
413
5,937
24,171
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
D180031369
Gilgamesh
14
1 / 5 / 2
9,237
420
7,282
21,693
19,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Masch9115
Chaac
16
5 / 8 / 2
11,163
507
13,133
27,672
15,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,858
448
5,707
16,355
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ReycoptYT08
Kukulkan
19
11 / 1 / 4
12,410
564
26,137
9,119
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Smett-_-
Neith
15
2 / 3 / 7
9,555
434
10,516
13,250
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
halildeking
Ratatoskr
17
6 / 2 / 7
10,435
474
12,709
17,831
8,027
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
katwijkqbf
Zhong Kui
17
4 / 3 / 9
11,626
528
31,769
27,534
34,451
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
24
24
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A_L_E_I_X1
Kukulkan
2
3
4
1.33
L
Izanami
1
7
1
0.21
L
Cthulhu
Alex_Agudo14
Cthulhu
1
1
3
2.5
L
Gilgamesh
D180031369
Gilgamesh
1
5
2
0.4
W
1
1
8
5
L
Chaac
Masch9115
Chaac
5
8
2
0.75
W
Kukulkan
ReycoptYT08
Kukulkan
11
1
4
13
W
Neith
Smett-_-
Neith
2
3
7
1.83
W
Ratatoskr
halildeking
Ratatoskr
6
2
7
4.75
W
Zhong Kui
katwijkqbf
Zhong Kui
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
86,838
105,571
Taken
84,089
72,473
Mitigated
70,657
20,620
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A_L_E_I_X1
Kukulkan
13,687
970
0
2,724
13,946
7,382
0
9,679
4,267
96,373
0
L
Izanami
9,055
6,726
0
3,155
18,089
7,031
0
9,421
8,668
0
61,655
L
Cthulhu
Alex_Agudo14
Cthulhu
5,937
257
377
4,581
24,171
23,186
0
14,432
9,739
30,172
0
L
Gilgamesh
D180031369
Gilgamesh
7,282
776
0
2,152
21,693
19,198
0
16,460
5,233
1,259
46,031
W
5,707
727
116
3,293
16,355
17,686
318
3,421
12,934
28,945
0
L
Chaac
Masch9115
Chaac
13,133
3,286
0
7,631
27,672
15,676
0
14,443
13,229
0
67,491
W
Kukulkan
ReycoptYT08
Kukulkan
26,137
1,603
0
908
9,119
4,813
398
2,850
6,269
126,716
0
W
Neith
Smett-_-
Neith
10,516
3,950
0
3,222
13,250
5,680
1,473
3,540
9,710
0
57,588
W
Ratatoskr
halildeking
Ratatoskr
12,709
1,169
0
4,249
17,831
8,027
0
5,023
12,808
0
71,393
W
Zhong Kui
katwijkqbf
Zhong Kui
31,769
3,439
0
14,395
27,534
34,451
1,333
7,145
20,389
120,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
53,884
452
Minions Killed
531
0
Camps Cleared
0
2,037,805
Distance Traveled
2,219,526
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,491
477
133
6
0
425,641
0
L
Izanami
8,986
408
100
5
0
377,174
3
L
Cthulhu
9,095
413
39
2
0
449,486
4
L
Gilgamesh
9,237
420
92
4
0
414,161
0
W
Ymir
9,858
448
42
2
0
442,326
5
L
Chaac
11,163
507
88
4
0
371,343
0
W
Kukulkan
12,410
564
188
9
0
464,923
0
W
Neith
9,555
434
80
4
0
391,614
0
W
Ratatoskr
10,435
474
83
4
0
553,302
0
W
Zhong Kui
11,626
528
138
6
0
367,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role