Player Matchup

Yu Huang
Yu Huang
EDK_EDOOM
Yu Huang
Level 126
God Stats
1W - 3L
1,222 SR
Queue Stats
12W - 25L
1,158 Elo+
Party 1
Erlang Shen
Erlang Shen
SGL Pumba
Erlang Shen
Level 80
God Stats
6W - 4L
1,375 SR
Queue Stats
11W - 18L
1,221 Elo+
Solo
Hou Yi
Hou Yi
xBEN-OMx
Hou Yi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,142 Elo+
Party 1
Team Averages
Level 74
1,366 SR
1,174 Elo+

VS

Team Averages
Level 125
1,458 SR
1,344 Elo+
Ne Zha
Ne Zha
ihabial123
Ne Zha
Level 157
God Stats
67W - 79L
1,538 SR
Queue Stats
285W - 319L
1,408 Elo+
Solo
Surtr
Surtr
mattyslice91
Surtr
Level 68
God Stats
22W - 40L
1,373 SR
Queue Stats
244W - 397L
1,264 Elo+
Solo
Tiamat
Tiamat
twetyoneover3
Tiamat
Level 149
God Stats
0W - 2L
1,462 SR
Queue Stats
65W - 76L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EDK_EDOOM
Yu Huang
16
2 / 1 / 8
13,073
726
13,917
12,875
5,044
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SGL Pumba
Erlang Shen
16
9 / 2 / 4
14,263
792
17,641
30,226
36,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
xBEN-OMx
Hou Yi
16
3 / 4 / 7
13,058
725
14,434
17,296
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ihabial123
Ne Zha
13
1 / 5 / 3
11,304
628
13,718
16,746
13,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 7 / 2
11,344
630
12,118
22,864
16,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 2
12,684
705
20,149
12,695
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
7
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
EDK_EDOOM
Yu Huang
2
1
8
6
W
Erlang Shen
SGL Pumba
Erlang Shen
9
2
4
5.5
L
Ne Zha
ihabial123
Ne Zha
1
5
3
0.5
L
2
7
2
0.43
L
4
2
2
2.5
W
Hou Yi
xBEN-OMx
Hou Yi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
45,985
60,397
Taken
52,305
47,629
Mitigated
40,572
19,406
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
EDK_EDOOM
Yu Huang
13,917
2,113
494
5,155
12,875
5,044
785
5,888
6,987
72,877
0
W
Erlang Shen
SGL Pumba
Erlang Shen
17,641
11,947
0
7,208
30,226
36,380
474
9,353
20,873
0
42,615
L
Ne Zha
ihabial123
Ne Zha
13,718
3,122
0
2,181
16,746
13,178
510
3,987
12,759
0
43,633
L
12,118
6,574
0
6,833
22,864
16,121
0
5,773
17,091
599
24,892
L
20,149
2,690
0
2,027
12,695
11,273
54
4,531
8,164
62,084
0
W
Hou Yi
xBEN-OMx
Hou Yi
14,434
7,979
312
6,237
17,296
6,205
1,916
6,007
11,289
0
52,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
35,332
215
Minions Killed
137
0
Camps Cleared
0
875,974
Distance Traveled
955,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,073
726
100
6
0
270,715
0
W
Erlang Shen
14,263
792
42
2
0
351,423
0
L
Ne Zha
11,304
628
36
2
0
314,502
2
L
Surtr
11,344
630
34
2
0
288,527
0
L
Tiamat
12,684
705
67
4
0
352,580
0
W
Hou Yi
13,058
725
73
4
0
253,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role