Player Matchup

Da Ji
Da Ji
FiGhTcLuB06
Da Ji
Level 157
God Stats
2W - 1L
1,706 SR
Queue Stats
630W - 626L
1,470 Elo+
Solo
Maui
Maui
Towlie4208555
Maui
Level 138
God Stats
1W - 2L
1,465 SR
Queue Stats
469W - 491L
1,453 Elo+
Solo
Bakasura
Bakasura
V1PERXCANNIBAL
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 253L
1,452 Elo+
Solo
Ravana
Ravana
pringlaysflorida
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
He Bo
He Bo
quillty
He Bo
Level 127
God Stats
14W - 9L
1,602 SR
Queue Stats
377W - 399L
1,467 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,417 Elo+

VS

Team Averages
Level 108
1,554 SR
1,474 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adrenalaine
Danzaburou
Level 109
God Stats
8W - 5L
1,616 SR
Queue Stats
574W - 529L
1,448 Elo+
Solo
Anubis
Anubis
D0RK4i
Anubis
Level 159
God Stats
9W - 9L
1,533 SR
Queue Stats
639W - 667L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
Mareg 666
Ne Zha
Level 136
God Stats
25W - 13L
1,621 SR
Queue Stats
598W - 618L
1,446 Elo+
Party 1
Apollo
Apollo
XxwhiteshadoxX
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
6,535
654
5,348
11,074
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 6
8,229
823
4,297
12,095
9,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
15
3 / 4 / 7
7,917
792
4,323
10,823
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 3
6,048
605
1,191
5,559
4,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
quillty
He Bo
14
2 / 4 / 2
7,527
753
6,739
8,182
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 3 / 11
8,018
802
7,425
8,558
3,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Adrenalaine
Danzaburou
13
2 / 2 / 11
8,400
840
4,991
6,954
2,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
D0RK4i
Anubis
15
5 / 2 / 5
8,744
874
7,097
5,131
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Mareg 666
Ne Zha
17
5 / 2 / 13
9,367
937
12,570
7,101
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 11
9,221
922
8,125
7,612
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
19
19
Deaths
11
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
11
2.5
W
Danzaburou
Adrenalaine
Danzaburou
2
2
11
3.75
W
Anubis
D0RK4i
Anubis
5
2
5
3.75
L
1
7
4
0.43
W
Ne Zha
Mareg 666
Ne Zha
5
2
13
5.75
L
3
2
6
3
L
Bakasura
3
4
7
1.63
W
5
2
11
5.25
L
0
2
3
0.75
L
He Bo
quillty
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
40,208
47,733
Taken
35,356
27,090
Mitigated
15,166
12,542
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,425
2,360
494
1,560
8,558
3,710
1,339
2,953
5,605
0
13,266
W
Danzaburou
Adrenalaine
Danzaburou
4,991
2,272
1,709
2,364
6,954
2,687
2,601
1,501
5,253
0
13,466
W
Anubis
D0RK4i
Anubis
7,097
64
333
1,291
5,131
2,453
760
2,081
3,000
20,448
0
L
5,348
885
667
518
11,074
4,589
124
1,878
9,196
0
8,359
W
Ne Zha
Mareg 666
Ne Zha
12,570
591
415
936
7,101
3,566
513
2,171
4,905
0
26,292
L
4,297
264
1,747
3,766
12,095
9,329
27
1,663
10,432
13,673
214
L
Bakasura
4,323
2,691
0
1,854
10,823
6,479
177
1,815
9,008
0
9,924
W
8,125
3,138
1,089
1,532
7,612
2,750
3,303
2,116
5,496
0
19,499
L
1,191
85
315
1,682
5,559
4,162
0
838
4,721
0
1,574
L
He Bo
quillty
He Bo
6,739
201
555
1,438
8,182
2,531
206
903
7,279
21,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
43,750
79
Minions Killed
125
0
Camps Cleared
0
786,452
Distance Traveled
879,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,018
802
13
1
0
170,633
0
W
Danzaburou
8,400
840
30
3
0
173,330
0
W
Anubis
8,744
874
31
3
0
163,759
0
L
Da Ji
6,535
654
9
1
0
136,392
0
W
Ne Zha
9,367
937
21
2
0
199,794
0
L
Maui
8,229
823
15
2
0
155,311
0
L
Bakasura
7,917
792
20
2
0
178,825
0
W
Apollo
9,221
922
30
3
0
172,435
0
L
Ravana
6,048
605
2
0
0
130,118
0
L
He Bo
7,527
753
33
3
0
185,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role