Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Tr4x
Maman Brigitte
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,520 Elo+
Solo
Fenrir
Fenrir
jock_jnr1995
Fenrir
Level 64
God Stats
0W - 1L
1,214 SR
Queue Stats
14W - 11L
1,559 Elo+
Solo
Chiron
Chiron
lI NoHxpe Il
Chiron
Level 104
God Stats
0W - 4L
1,156 SR
Queue Stats
245W - 236L
1,446 Elo+
Solo
Team Averages
Level 88
1,374 SR
1,505 Elo+

VS

Team Averages
Level 75
1,478 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Jazguin
Nike
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 17L
1,166 Elo+
Party 1
Merlin
Merlin
VaaGa_
Merlin
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,896 Elo+
Solo
Cthulhu
Cthulhu
cewdenis
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 141L
1,437 Elo+
Solo
Pele
Pele
mokniot
Pele
Level 104
God Stats
11W - 6L
1,606 SR
Queue Stats
240W - 250L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 0
9,246
616
7,864
10,562
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
1
0 / 0 / 0
4,728
315
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Tr4x
Maman Brigitte
8
1 / 6 / 0
5,894
393
4,741
9,064
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
0 / 5 / 2
6,602
440
3,302
15,229
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
14
5 / 4 / 2
9,314
621
14,548
14,243
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 2 / 2
9,493
633
5,216
9,944
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Jazguin
Nike
13
0 / 3 / 2
7,792
519
2,572
10,316
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
VaaGa_
Merlin
14
2 / 3 / 6
8,663
578
9,367
8,674
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
cewdenis
Cthulhu
12
4 / 2 / 5
8,405
560
5,115
11,263
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
mokniot
Pele
17
7 / 1 / 4
10,463
698
10,721
16,138
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
16
16
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
1
0
4
L
Ares
 
Ares
0
0
0
0
W
Izanami
 
Izanami
3
2
2
2
W
Nike
Jazguin
Nike
0
3
2
0.33
L
Maman Brigitte
Tr4x
Maman Brigitte
1
6
0
0.17
W
Merlin
VaaGa_
Merlin
2
3
6
1.67
W
Cthulhu
cewdenis
Cthulhu
4
2
5
3.25
L
Fenrir
0
5
2
0.2
L
Chiron
5
4
2
1.5
W
Pele
mokniot
Pele
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
32,991
49,098
Taken
56,335
18,628
Mitigated
28,169
13,108
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,864
2,959
0
3,564
10,562
4,678
0
3,183
7,379
0
61,769
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
5,216
3,322
0
2,303
9,944
3,628
3,525
0
9,944
0
81,154
W
Nike
Jazguin
Nike
2,572
72
0
936
10,316
4,734
1,506
155
10,161
0
40,981
L
Maman Brigitte
Tr4x
Maman Brigitte
4,741
73
0
898
9,064
2,945
0
4,070
4,994
26,240
0
W
Merlin
VaaGa_
Merlin
9,367
532
0
2,038
8,674
3,433
122
2,427
6,247
63,388
0
W
Cthulhu
cewdenis
Cthulhu
5,115
283
152
1,218
11,263
9,761
64
90
11,173
22,138
0
L
Fenrir
3,302
383
0
3,459
15,229
5,574
0
4,511
10,718
0
37,819
L
Chiron
14,548
3,629
175
5,012
14,243
5,431
0
2,718
11,288
0
75,055
W
Pele
mokniot
Pele
10,721
3,262
0
4,726
16,138
6,613
1,156
2,069
14,069
0
91,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
44,816
316
Minions Killed
483
0
Camps Cleared
0
1,077,347
Distance Traveled
1,551,914
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,246
616
107
7
0
273,560
2
L
Ares
4,728
315
0
0
0
10,460
0
W
Izanami
9,493
633
122
8
0
311,101
0
W
Nike
7,792
519
78
5
0
326,091
1
L
Maman Brigitte
5,894
393
35
2
0
200,947
0
W
Merlin
8,663
578
115
8
0
285,169
0
W
Cthulhu
8,405
560
37
2
0
306,147
3
L
Fenrir
6,602
440
57
4
0
306,386
9
L
Chiron
9,314
621
117
8
0
285,994
0
W
Pele
10,463
698
131
9
0
323,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role