Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ScσσвyÐσσ
Sol
Level 156
God Stats
4W - 1L
1,633 SR
Queue Stats
91W - 71L
1,557 Elo+
Solo
Chaac
Chaac
fredcica
Chaac
Level 158
God Stats
2W - 0L
1,754 SR
Queue Stats
222W - 230L
1,465 Elo+
Solo
Amaterasu
Amaterasu
glaubetab8
Amaterasu
Level 55
God Stats
7W - 3L
1,508 SR
Queue Stats
45W - 41L
1,514 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,507 Elo+

VS

Team Averages
Level 134
1,609 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
gonkaix3
Susano
Level 154
God Stats
7W - 3L
1,784 SR
Queue Stats
248W - 259L
1,543 Elo+
Solo
Chang'e
Chang'e
minhamaezinha
Chang'e
Level 105
God Stats
5W - 6L
1,776 SR
Queue Stats
126W - 151L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
supershadow660
Baron Samedi
Level 144
God Stats
1W - 3L
1,485 SR
Queue Stats
279W - 268L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
7 / 1 / 2
7,300
730
7,053
6,542
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
 
Hou Yi
10
0 / 0 / 3
5,867
587
4,886
7,497
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 2
7,666
767
5,753
4,145
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
fredcica
Chaac
9
0 / 3 / 1
5,889
589
4,417
10,021
8,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
glaubetab8
Amaterasu
8
0 / 2 / 7
6,348
635
3,036
10,282
7,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 0
5,754
575
5,205
8,095
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
 
Charybdis
6
0 / 3 / 0
4,345
435
708
4,066
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
gonkaix3
Susano
8
0 / 3 / 0
4,771
477
919
7,646
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
6
0 / 4 / 0
3,998
400
1,736
8,951
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
supershadow660
Baron Samedi
11
4 / 1 / 0
6,805
681
7,195
8,673
4,593
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
6
6
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
2
8
W
Hou Yi
 
Hou Yi
0
0
3
1.5
L
Tiamat
 
Tiamat
2
3
0
0.67
L
Charybdis
 
Charybdis
0
3
0
0
W
7
0
2
8
W
Chaac
fredcica
Chaac
0
3
1
0.17
W
Amaterasu
glaubetab8
Amaterasu
0
2
7
1.75
L
Susano
gonkaix3
Susano
0
3
0
0
L
Chang'e
0
4
0
0
L
Baron Samedi
supershadow660
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
15,763
38,487
Taken
37,431
22,888
Mitigated
14,498
11,533
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,053
2,807
0
625
6,542
2,288
24
983
5,535
0
55,831
W
Hou Yi
 
Hou Yi
4,886
2,470
0
2,968
7,497
2,845
240
3,532
3,635
0
42,838
L
Tiamat
 
Tiamat
5,205
321
0
2,695
8,095
3,959
0
90
8,005
36,406
0
L
Charybdis
 
Charybdis
708
372
0
350
4,066
1,192
0
2,461
1,605
0
15,226
W
5,753
2,918
0
2,028
4,145
1,430
1,862
658
3,487
58,135
3,894
W
Chaac
fredcica
Chaac
4,417
802
0
2,616
10,021
8,743
0
6,739
3,282
0
30,849
W
Amaterasu
glaubetab8
Amaterasu
3,036
781
199
3,097
10,282
7,582
0
2,332
7,860
0
12,876
L
Susano
gonkaix3
Susano
919
378
0
3,324
7,646
2,271
0
290
7,356
0
28,444
L
Chang'e
1,736
242
320
1,374
8,951
2,483
0
2,912
6,039
16,232
0
L
Baron Samedi
supershadow660
Baron Samedi
7,195
1,137
0
5,576
8,673
4,593
0
0
8,673
48,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
25,673
337
Minions Killed
251
0
Camps Cleared
0
1,027,786
Distance Traveled
924,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,300
730
96
10
0
250,669
0
W
Hou Yi
5,867
587
73
7
0
187,456
0
L
Tiamat
5,754
575
69
7
0
198,987
0
L
Charybdis
4,345
435
32
3
0
130,241
3
W
Sol
7,666
767
107
11
0
192,490
1
W
Chaac
5,889
589
48
5
0
182,907
0
W
Amaterasu
6,348
635
13
1
0
214,264
2
L
Susano
4,771
477
45
5
0
221,784
0
L
Chang'e
3,998
400
26
3
0
187,159
0
L
Baron Samedi
6,805
681
79
8
0
185,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role