Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Cmetanochka
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Trina
Kukulkan
Level 124
God Stats
4W - 4L
1,522 SR
Queue Stats
168W - 165L
1,527 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,515 Elo+

VS

Team Averages
Level 69
1,395 SR
1,496 Elo+
Tyr
Tyr
StayHigh361
Tyr
Level 84
God Stats
4W - 6L
1,584 SR
Queue Stats
78W - 78L
1,483 Elo+
Party 1
Nemesis
Nemesis
bruh143
Nemesis
Level 16
God Stats
0W - 2L
1,198 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 1
Sol
Sol
gamy-mosaic4
Sol
Level 107
God Stats
3W - 6L
1,402 SR
Queue Stats
155W - 150L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 7
8,291
829
4,872
5,134
2,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 9
8,116
812
3,771
8,766
7,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Trina
Kukulkan
12
8 / 0 / 5
9,162
916
13,821
4,913
2,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
6,288
629
2,581
9,611
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
bruh143
Nemesis
10
0 / 6 / 1
7,011
701
3,581
11,101
4,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 0
7,751
775
7,314
6,574
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
W
2
1
9
6.5
L
0
7
0
0
W
Kukulkan
Trina
Kukulkan
8
0
5
10.5
L
Nemesis
bruh143
Nemesis
0
6
1
0.08
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
13,476
18,813
Taken
27,286
11,661
Mitigated
11,589
2,815
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,872
1,606
0
2,065
5,134
2,007
132
1,957
3,177
0
29,385
W
3,771
1,247
0
250
8,766
7,497
39
3,482
5,284
12,969
110
L
2,581
282
0
671
9,611
4,548
0
6,295
3,316
0
5,105
W
Kukulkan
Trina
Kukulkan
13,821
1,296
0
500
4,913
2,157
60
1,960
2,953
49,899
0
L
Nemesis
bruh143
Nemesis
3,581
899
0
1,232
11,101
4,528
0
7,247
3,854
0
12,430
L
7,314
2,575
0
4,057
6,574
2,513
0
4,122
2,452
49,800
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
21,050
131
Minions Killed
89
0
Camps Cleared
0
611,609
Distance Traveled
506,657
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,291
829
42
4
0
194,170
2
W
Atlas
8,116
812
12
1
0
220,867
2
L
Tyr
6,288
629
5
1
0
133,382
0
W
Kukulkan
9,162
916
77
8
0
196,572
0
L
Nemesis
7,011
701
19
2
0
187,265
0
L
Sol
7,751
775
65
7
0
186,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role