Player Matchup

Ne Zha
Ne Zha
Doktor_Hey
Ne Zha
Level 119
God Stats
2W - 1L
1,490 SR
Queue Stats
264W - 244L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Eskxe
Sun Wukong
Level 80
God Stats
2W - 3L
1,127 SR
Queue Stats
439W - 396L
1,443 Elo+
Party 1
Artemis
Artemis
F-15-l-Eagle
Artemis
Level 142
God Stats
20W - 10L
1,678 SR
Queue Stats
359W - 344L
1,457 Elo+
Solo
Raijin
Raijin
GarySalamander
Raijin
Level 75
God Stats
4W - 2L
1,323 SR
Queue Stats
361W - 352L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
INOSC0PXDJFK
Baron Samedi
Level 65
God Stats
17W - 5L
1,822 SR
Queue Stats
227W - 214L
1,483 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,476 Elo+

VS

Team Averages
Level 120
1,530 SR
1,437 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Chris_Burke98
Zhong Kui
Level 122
God Stats
3W - 3L
1,708 SR
Queue Stats
158W - 168L
1,390 Elo+
Party 2
Cupid
Cupid
ElliotD
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
Kharundar
Ao Kuang
Level 105
God Stats
42W - 43L
1,441 SR
Queue Stats
312W - 315L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doktor_Hey
Ne Zha
12
2 / 3 / 5
7,997
571
4,483
11,623
7,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Eskxe
Sun Wukong
14
7 / 0 / 4
8,970
641
11,130
13,162
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
F-15-l-Eagle
Artemis
12
0 / 3 / 1
7,114
508
7,497
7,242
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 2 / 4
9,194
657
11,715
10,057
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
INOSC0PXDJFK
Baron Samedi
13
2 / 0 / 3
8,085
578
9,150
11,192
8,133
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 2 / 2
6,972
498
5,894
15,362
11,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
 
King Arthur
10
0 / 5 / 1
6,195
443
8,172
17,494
11,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Chris_Burke98
Zhong Kui
11
0 / 4 / 0
6,197
443
6,311
11,262
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
ElliotD
Cupid
13
2 / 0 / 2
7,326
523
3,803
8,388
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Kharundar
Ao Kuang
11
3 / 7 / 0
6,631
474
4,512
15,563
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
7
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
2
1.5
L
King Arthur
 
King Arthur
0
5
1
0.1
L
Zhong Kui
Chris_Burke98
Zhong Kui
0
4
0
0
W
Ne Zha
Doktor_Hey
Ne Zha
2
3
5
1.5
L
Cupid
ElliotD
Cupid
2
0
2
3
W
Sun Wukong
Eskxe
Sun Wukong
7
0
4
9
W
Artemis
F-15-l-Eagle
Artemis
0
3
1
0.17
W
7
2
4
4.5
W
Baron Samedi
INOSC0PXDJFK
Baron Samedi
2
0
3
3.5
L
Ao Kuang
Kharundar
Ao Kuang
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
28,692
53,276
Taken
68,069
30,377
Mitigated
39,083
22,797
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,894
2,893
1,649
4,143
15,362
11,119
0
2,507
12,855
25,669
0
L
King Arthur
 
King Arthur
8,172
1,047
0
5,768
17,494
11,494
0
10,687
6,807
0
42,043
L
Zhong Kui
Chris_Burke98
Zhong Kui
6,311
947
0
2,347
11,262
8,340
0
3,577
7,685
48,983
0
W
Ne Zha
Doktor_Hey
Ne Zha
4,483
1,647
0
4,436
11,623
7,660
0
5,480
6,143
0
29,689
L
Cupid
ElliotD
Cupid
3,803
2,466
194
4,600
8,388
2,590
0
839
7,549
0
51,178
W
Sun Wukong
Eskxe
Sun Wukong
11,130
2,548
0
3,793
13,162
7,863
125
5,987
7,175
0
63,813
W
Artemis
F-15-l-Eagle
Artemis
7,497
4,744
0
2,139
7,242
2,712
0
2,139
5,103
0
54,023
W
11,715
1,128
0
5,680
10,057
4,009
0
2,430
7,589
83,672
0
W
Baron Samedi
INOSC0PXDJFK
Baron Samedi
9,150
1,235
0
6,749
11,192
8,133
244
681
10,035
54,173
0
L
Ao Kuang
Kharundar
Ao Kuang
4,512
445
0
4,130
15,563
5,540
0
3,255
12,308
27,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
33,321
420
Minions Killed
298
0
Camps Cleared
0
1,396,340
Distance Traveled
1,218,158
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,972
498
28
2
0
233,591
7
L
King Arthur
6,195
443
53
4
0
270,589
0
L
Zhong Kui
6,197
443
72
5
0
212,564
2
W
Ne Zha
7,997
571
38
3
0
289,527
0
L
Cupid
7,326
523
102
7
0
254,166
0
W
Sun Wukong
8,970
641
99
7
0
303,060
4
W
Artemis
7,114
508
100
7
0
260,592
3
W
Raijin
9,194
657
124
9
0
299,130
3
W
Baron Samedi
8,085
578
59
4
0
244,031
0
L
Ao Kuang
6,631
474
43
3
0
247,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role