Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Asdwi
Sobek
Level 153
God Stats
3W - 3L
1,480 SR
Queue Stats
204W - 188L
1,513 Elo+
Party 1
Awilix
Awilix
Slaayyyyeer
Awilix
Level 86
God Stats
9W - 16L
1,735 SR
Queue Stats
59W - 52L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Weedyc
Jormungandr
Level 149
God Stats
3W - 6L
1,660 SR
Queue Stats
150W - 157L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
redIce123
Baron Samedi
Level 71
God Stats
2W - 0L
1,595 SR
Queue Stats
156W - 134L
1,441 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,470 Elo+

VS

Team Averages
Level 130
1,535 SR
1,486 Elo+
Loki
Loki
All_Eyez_On_MeFr
Loki
Level 129
God Stats
2W - 7L
1,226 SR
Queue Stats
329W - 326L
1,534 Elo+
Solo
Eset
Eset
Dizzygirl
Eset
Level 194
God Stats
5W - 11L
1,490 SR
Queue Stats
520W - 494L
1,534 Elo+
Solo
Hachiman
Hachiman
FranciscoFrancoo
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,430 Elo+
Party 2
Khepri
Khepri
TheWhiteButcher
Khepri
Level 156
God Stats
1W - 6L
1,542 SR
Queue Stats
127W - 114L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
xxZoeyxx
Hun Batz
Level 142
God Stats
8W - 1L
1,916 SR
Queue Stats
80W - 71L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 1 / 1
6,760
676
6,395
6,512
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Asdwi
Sobek
11
2 / 0 / 8
6,611
661
3,677
7,790
7,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
6 / 5 / 2
6,825
683
7,810
12,883
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Weedyc
Jormungandr
11
2 / 0 / 5
6,299
630
5,366
5,039
3,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
redIce123
Baron Samedi
11
2 / 3 / 6
6,230
623
6,965
7,385
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,881
588
3,894
7,725
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
10
3 / 4 / 4
6,586
659
8,793
7,487
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,162
516
3,379
6,494
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 1
5,845
585
2,990
8,237
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
xxZoeyxx
Hun Batz
11
4 / 3 / 4
6,480
648
7,349
11,791
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
9
9
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
L
0
2
0
0
W
Sobek
Asdwi
Sobek
2
0
8
6
L
Eset
3
4
4
1.25
L
0
3
0
0
W
Awilix
6
5
2
1.4
L
2
3
1
0.83
W
Jormungandr
Weedyc
Jormungandr
2
0
5
4.5
W
Baron Samedi
redIce123
Baron Samedi
2
3
6
1.67
L
Hun Batz
xxZoeyxx
Hun Batz
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
26,405
39,609
Taken
41,734
21,688
Mitigated
19,578
13,445
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,395
4,497
0
3,164
6,512
2,678
1,004
1,124
5,388
0
54,048
L
3,894
1,430
0
2,024
7,725
2,799
0
3,219
4,506
0
47,325
W
Sobek
Asdwi
Sobek
3,677
232
0
2,829
7,790
7,219
0
2,527
5,133
17,694
0
L
Eset
8,793
1,117
95
1,284
7,487
3,364
0
4,725
2,762
39,557
0
L
3,379
1,736
0
1,800
6,494
1,858
0
782
5,712
0
32,473
W
Awilix
7,810
2,905
0
3,294
12,883
4,614
0
3,649
9,031
0
42,322
L
2,990
645
194
1,750
8,237
6,823
0
3,857
4,380
14,641
0
W
Jormungandr
Weedyc
Jormungandr
5,366
1,567
0
1,417
5,039
3,308
0
420
4,611
42,099
0
W
Baron Samedi
redIce123
Baron Samedi
6,965
610
816
1,925
7,385
3,869
0
3,574
3,663
39,145
0
L
Hun Batz
xxZoeyxx
Hun Batz
7,349
2,818
0
3,238
11,791
4,734
0
3,425
8,366
0
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
29,954
307
Minions Killed
303
0
Camps Cleared
0
1,067,496
Distance Traveled
1,064,675
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,760
676
89
9
0
183,400
0
L
Loki
5,881
588
71
7
0
225,346
0
W
Sobek
6,611
661
25
3
0
230,469
1
L
Eset
6,586
659
78
8
0
184,402
0
L
Hachiman
5,162
516
71
7
0
196,541
0
W
Awilix
6,825
683
66
7
0
257,911
0
L
Khepri
5,845
585
16
2
0
229,216
5
W
Jormungandr
6,299
630
64
6
0
193,017
0
W
Baron Samedi
6,230
623
63
6
0
202,699
1
L
Hun Batz
6,480
648
67
7
0
229,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role