Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CallMeEmree-
Artio
Level 47
God Stats
3W - 2L
1,900 SR
Queue Stats
116W - 110L
1,456 Elo+
Party 1
Chaac
Chaac
Jslothking
Chaac
Level 106
God Stats
14W - 8L
1,591 SR
Queue Stats
531W - 506L
1,453 Elo+
Solo
Thor
Thor
NFZ Viperzz
Thor
Level 46
God Stats
6W - 15L
1,270 SR
Queue Stats
47W - 62L
1,383 Elo+
Solo
Vulcan
Vulcan
XxGorkaxX4
Vulcan
Level 67
God Stats
11W - 7L
1,578 SR
Queue Stats
223W - 222L
1,519 Elo+
Solo
Team Averages
Level 76
1,568 SR
1,462 Elo+

VS

Team Averages
Level 111
1,505 SR
1,459 Elo+
Maman Brigitte
Maman Brigitte
BobLeeSwahgger
Maman Brigitte
Level 88
God Stats
6W - 7L
1,403 SR
Queue Stats
71W - 66L
1,488 Elo+
Party 2
Bacchus
Bacchus
ByKlies
Bacchus
Level 110
God Stats
2W - 0L
1,513 SR
Queue Stats
270W - 275L
1,425 Elo+
Party 2
Chiron
Chiron
Kenobi Cuh
Chiron
Level 99
God Stats
10W - 8L
1,677 SR
Queue Stats
224W - 223L
1,491 Elo+
Solo
King Arthur
King Arthur
ii-ZoRo_oO
King Arthur
Level 129
God Stats
22W - 27L
1,467 SR
Queue Stats
213W - 212L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
zDBH-
Heimdallr
Level 127
God Stats
2W - 1L
1,463 SR
Queue Stats
239W - 254L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 1
4,568
508
3,285
7,155
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
4,833
537
1,536
6,896
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
6
0 / 3 / 0
4,319
480
2,657
9,039
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,081
565
836
8,058
2,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
XxGorkaxX4
Vulcan
10
0 / 1 / 0
5,218
580
3,089
4,752
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BobLeeSwahgger
Maman Brigitte
11
3 / 0 / 0
6,239
693
5,468
7,802
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ByKlies
Bacchus
9
1 / 1 / 2
5,843
649
4,657
6,070
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Kenobi Cuh
Chiron
10
0 / 0 / 1
5,638
626
2,542
4,045
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ii-ZoRo_oO
King Arthur
11
3 / 0 / 2
6,965
774
6,704
7,027
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
zDBH-
Heimdallr
10
1 / 0 / 1
5,521
613
3,663
4,303
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
8
8
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Maman Brigitte
BobLeeSwahgger
Maman Brigitte
3
0
0
3
W
Bacchus
ByKlies
Bacchus
1
1
2
2
L
1
0
0
1
L
Chaac
0
3
0
0
W
Chiron
Kenobi Cuh
Chiron
0
0
1
0.5
L
0
2
1
0.25
L
Vulcan
XxGorkaxX4
Vulcan
0
1
0
0
W
King Arthur
ii-ZoRo_oO
King Arthur
3
0
2
4
W
Heimdallr
zDBH-
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
23,034
35,900
Taken
29,247
15,825
Mitigated
15,713
12,991
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,285
1,151
0
2,537
7,155
2,618
0
4,009
3,146
0
34,871
W
Maman Brigitte
BobLeeSwahgger
Maman Brigitte
5,468
497
0
4,238
7,802
2,820
0
493
7,309
42,804
0
W
Bacchus
ByKlies
Bacchus
4,657
377
0
2,446
6,070
4,829
324
962
5,108
16,705
0
L
1,536
129
1,078
1,885
6,896
4,294
0
1,810
5,086
10,384
0
L
Chaac
2,657
208
0
2,552
9,039
4,045
0
1,200
7,839
0
23,317
W
Chiron
Kenobi Cuh
Chiron
2,542
461
99
2,142
4,045
1,375
665
2,619
1,426
0
42,028
L
836
479
0
3,404
8,058
2,985
0
1,298
6,760
0
36,603
L
Vulcan
XxGorkaxX4
Vulcan
3,089
1,738
0
1,535
4,752
1,883
0
1,808
2,944
37,284
0
W
King Arthur
ii-ZoRo_oO
King Arthur
6,704
1,474
0
1,042
7,027
5,103
200
0
7,027
0
46,238
W
Heimdallr
zDBH-
Heimdallr
3,663
1,383
0
1,748
4,303
1,586
667
551
3,752
0
39,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
30,206
232
Minions Killed
284
0
Camps Cleared
0
859,839
Distance Traveled
946,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,568
508
47
5
0
172,613
0
W
Maman Brigitte
6,239
693
79
9
0
241,829
1
W
Bacchus
5,843
649
15
2
0
196,611
0
L
Artio
4,833
537
17
2
0
191,024
0
L
Chaac
4,319
480
37
4
0
134,718
0
W
Chiron
5,638
626
68
8
0
148,495
0
L
Thor
5,081
565
62
7
0
178,890
0
L
Vulcan
5,218
580
69
8
0
182,594
0
W
King Arthur
6,965
774
69
8
0
177,800
0
W
Heimdallr
5,521
613
53
6
0
181,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role