Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Chris_Burke98
Amaterasu
Level 122
God Stats
0W - 2L
1,330 SR
Queue Stats
158W - 168L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
HEXfeanaur
Heimdallr
Level 69
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Kharundar
Ra
Level 105
God Stats
11W - 11L
1,448 SR
Queue Stats
312W - 315L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Repushko
Cthulhu
Level 127
God Stats
7W - 7L
1,559 SR
Queue Stats
155W - 151L
1,465 Elo+
Solo
Team Averages
Level 110
1,459 SR
1,452 Elo+

VS

Team Averages
Level 88
1,469 SR
1,324 Elo+
Maui
Maui
Anvess
Maui
Level 36
God Stats
2W - 3L
1,294 SR
Queue Stats
18W - 27L
1,166 Elo+
Party 1
Zhong Kui
Zhong Kui
Archeblood
Zhong Kui
Level 106
God Stats
34W - 46L
1,411 SR
Queue Stats
112W - 112L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Djedikaya
Xbalanque
Level 76
God Stats
3W - 4L
1,361 SR
Queue Stats
6W - 11L
1,178 Elo+
Party 1
Sol
Sol
Miako
Sol
Level 107
God Stats
3W - 1L
1,693 SR
Queue Stats
31W - 38L
1,369 Elo+
Party 3
Mulan
Mulan
Pénicilline
Mulan
Level 115
God Stats
6W - 2L
1,584 SR
Queue Stats
25W - 19L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 1
5,538
615
5,048
8,246
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Chris_Burke98
Amaterasu
10
1 / 0 / 0
5,568
619
2,087
8,553
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
HEXfeanaur
Heimdallr
1
0 / 0 / 0
1,738
193
0
0
0
9
0 / 1 / 0
4,931
548
1,490
5,542
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Repushko
Cthulhu
9
0 / 0 / 0
4,650
517
2,943
4,649
3,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anvess
Maui
6
0 / 0 / 0
4,414
490
478
4,585
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Archeblood
Zhong Kui
7
2 / 2 / 0
4,646
516
2,971
5,635
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Djedikaya
Xbalanque
7
0 / 1 / 0
4,312
479
1,512
2,056
680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Miako
Sol
9
0 / 1 / 2
5,319
591
3,843
3,921
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,176
686
5,654
6,629
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
3
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
W
Maui
Anvess
Maui
0
0
0
0
W
Zhong Kui
Archeblood
Zhong Kui
2
2
0
1
L
Amaterasu
Chris_Burke98
Amaterasu
1
0
0
1
W
Xbalanque
Djedikaya
Xbalanque
0
1
0
0
L
Heimdallr
HEXfeanaur
Heimdallr
0
0
0
0
L
0
1
0
0
W
Sol
Miako
Sol
0
1
2
1
W
1
1
0
1
L
Cthulhu
Repushko
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
14,458
26,990
Taken
22,826
14,912
Mitigated
12,083
7,694
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,048
1,964
0
2,432
8,246
2,901
0
2,164
6,082
0
30,220
W
Maui
Anvess
Maui
478
213
0
834
4,585
2,339
18
1,088
3,497
12,204
0
W
Zhong Kui
Archeblood
Zhong Kui
2,971
425
0
675
5,635
3,602
200
1,417
4,218
19,230
0
L
Amaterasu
Chris_Burke98
Amaterasu
2,087
779
0
3,837
8,553
6,780
0
0
8,553
0
31,007
W
Xbalanque
Djedikaya
Xbalanque
1,512
971
0
270
2,056
680
0
778
1,278
0
18,278
L
Heimdallr
HEXfeanaur
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
1,490
227
48
880
5,542
2,068
0
3,886
1,656
32,082
0
W
Sol
Miako
Sol
3,843
1,336
0
1,742
3,921
1,347
663
1,094
2,771
29,880
4,660
W
5,654
1,216
0
1,390
6,629
4,115
0
0
6,629
0
36,808
L
Cthulhu
Repushko
Cthulhu
2,943
34
113
384
4,649
3,163
0
989
3,660
26,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
24,867
229
Minions Killed
215
0
Camps Cleared
0
731,638
Distance Traveled
804,527
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,538
615
53
6
0
199,854
0
W
Maui
4,414
490
17
2
0
183,685
3
W
Zhong Kui
4,646
516
21
2
0
160,828
0
L
Amaterasu
5,568
619
69
8
0
175,894
2
W
Xbalanque
4,312
479
36
4
0
144,454
3
L
Heimdallr
1,738
193
0
0
0
0
0
L
Ra
4,931
548
67
7
0
181,296
0
W
Sol
5,319
591
73
8
0
163,270
2
W
Mulan
6,176
686
68
8
0
152,290
3
L
Cthulhu
4,650
517
40
4
0
174,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role