Player Matchup

Baron Samedi
Baron Samedi
Sauliukxxx
Baron Samedi
Level 144
God Stats
8W - 8L
1,466 SR
Queue Stats
163W - 122L
1,485 Elo+
Party 1
Thanatos
Thanatos
gigan969
Thanatos
Level 40
God Stats
46W - 46L
1,515 SR
Queue Stats
96W - 101L
1,404 Elo+
Party 1
Cerberus
Cerberus
ymironlyxvx
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,361 Elo+

VS

Team Averages
Level 84
1,487 SR
1,486 Elo+
Hercules
Hercules
MaTiNo23
Hercules
Level 76
God Stats
2W - 3L
1,440 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 2
Hel
Hel
SoyTuMadre777
Hel
Level 55
God Stats
2W - 3L
1,408 SR
Queue Stats
23W - 21L
1,485 Elo+
Party 2
Ra
Ra
fultox
Ra
Level 122
God Stats
65W - 51L
1,613 SR
Queue Stats
198W - 191L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sauliukxxx
Baron Samedi
14
2 / 7 / 1
10,921
780
11,786
11,062
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
gigan969
Thanatos
13
3 / 7 / 2
10,831
774
11,297
16,831
6,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
ymironlyxvx
Cerberus
12
0 / 4 / 4
9,537
681
8,710
23,534
25,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaTiNo23
Hercules
14
5 / 2 / 13
11,610
829
15,621
19,320
25,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 12
11,072
791
12,139
13,334
6,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
15
9 / 1 / 7
12,615
901
14,062
8,950
3,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
MaTiNo23
Hercules
5
2
13
5.75
L
Baron Samedi
Sauliukxxx
Baron Samedi
2
7
1
0.36
W
4
2
12
5
W
Ra
9
1
7
12.5
L
Thanatos
gigan969
Thanatos
3
7
2
0.57
L
Cerberus
ymironlyxvx
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
41,822
51,427
Taken
41,604
38,802
Mitigated
36,067
14,931
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MaTiNo23
Hercules
15,621
4,645
0
6,621
19,320
25,313
156
9,331
9,989
2,933
27,652
L
Baron Samedi
Sauliukxxx
Baron Samedi
11,786
261
1,557
1,996
11,062
6,373
0
5,726
4,723
50,010
0
W
12,139
1,951
5,280
6,073
13,334
6,873
312
6,185
7,149
41,879
0
W
Ra
14,062
1,031
2,026
1,974
8,950
3,881
702
5,198
3,752
60,930
0
L
Thanatos
gigan969
Thanatos
11,297
2,175
0
6,580
16,831
6,675
804
9,532
6,865
0
39,353
L
Cerberus
ymironlyxvx
Cerberus
8,710
1,125
0
4,798
23,534
25,754
0
13,059
9,794
21,297
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
35,297
132
Minions Killed
142
0
Camps Cleared
0
743,511
Distance Traveled
761,830
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,610
829
24
2
0
276,362
0
L
Baron Samedi
10,921
780
71
5
0
220,143
0
W
Hel
11,072
791
36
3
0
249,166
0
W
Ra
12,615
901
82
6
0
236,302
3
L
Thanatos
10,831
774
36
3
0
267,276
0
L
Cerberus
9,537
681
25
2
0
256,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role