Player Matchup

Ra
Ra
Akct
Ra
Level 166
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 41L
1,623 Elo+
Solo
Heimdallr
Heimdallr
Anje
Heimdallr
Level 159
God Stats
9W - 5L
1,647 SR
Queue Stats
276W - 288L
1,494 Elo+
Solo
Bacchus
Bacchus
GreyManor16
Bacchus
Level 101
God Stats
9W - 6L
1,545 SR
Queue Stats
527W - 541L
1,501 Elo+
Solo
Xbalanque
Xbalanque
Liald
Xbalanque
Level 144
God Stats
26W - 19L
1,515 SR
Queue Stats
732W - 742L
1,471 Elo+
Solo
Hera
Hera
XaNaMi
Hera
Level 103
God Stats
1W - 1L
1,293 SR
Queue Stats
150W - 128L
1,575 Elo+
Solo
Team Averages
Level 135
1,542 SR
1,533 Elo+

VS

Team Averages
Level 109
1,438 SR
1,424 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Velcorian
Rama
Level 150
God Stats
0W - 3L
1,190 SR
Queue Stats
483W - 514L
1,482 Elo+
Party 1
Maui
Maui
Zaisei
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Akct
Ra
17
8 / 1 / 17
10,827
902
15,857
7,340
4,283
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Anje
Heimdallr
17
2 / 1 / 24
9,850
821
8,116
8,247
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
GreyManor16
Bacchus
14
2 / 3 / 14
8,954
746
9,001
21,715
19,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Liald
Xbalanque
18
15 / 1 / 11
11,624
969
22,881
10,128
5,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
XaNaMi
Hera
16
3 / 2 / 16
9,542
795
17,629
10,180
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 5 / 3
7,994
666
9,151
14,056
7,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
 
King Arthur
14
1 / 7 / 5
7,772
648
8,217
18,972
19,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
 
Ix Chel
13
1 / 7 / 3
7,519
627
7,286
14,352
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
3 / 8 / 3
8,396
700
10,478
15,673
8,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Zaisei
Maui
15
0 / 3 / 7
7,649
637
3,693
16,759
18,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
30
Kills
7
8
Deaths
30
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
3
0.7
L
King Arthur
 
King Arthur
1
7
5
0.5
L
Ix Chel
 
Ix Chel
1
7
3
0.36
W
Ra
Akct
Ra
8
1
17
16.5
W
Heimdallr
Anje
Heimdallr
2
1
24
14
W
Bacchus
GreyManor16
Bacchus
2
3
14
3
W
Xbalanque
Liald
Xbalanque
15
1
11
20.5
L
Rama
3
8
3
0.56
W
Hera
XaNaMi
Hera
3
2
16
5.5
L
Maui
Zaisei
Maui
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,484
Damage
38,825
57,610
Taken
79,812
38,618
Mitigated
61,520
27,891
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,151
404
1,535
785
14,056
7,043
288
10,200
3,618
26,830
0
L
King Arthur
 
King Arthur
8,217
942
548
367
18,972
19,893
0
9,244
9,541
0
14,465
L
Ix Chel
 
Ix Chel
7,286
1,625
3,753
1,669
14,352
8,263
0
8,843
5,454
18,582
0
W
Ra
Akct
Ra
15,857
1,167
11,173
3,466
7,340
4,283
955
3,187
4,153
34,818
0
W
Heimdallr
Anje
Heimdallr
8,116
2,945
235
1,168
8,247
4,616
2,824
3,447
4,800
0
31,697
W
Bacchus
GreyManor16
Bacchus
9,001
299
2,190
6,548
21,715
19,603
544
7,262
14,453
13,681
0
W
Xbalanque
Liald
Xbalanque
22,881
5,247
164
474
10,128
5,360
2,769
3,592
6,536
0
37,323
L
Rama
10,478
8,101
972
1,819
15,673
8,256
492
5,942
9,731
0
22,777
W
Hera
XaNaMi
Hera
17,629
2,157
693
1,780
10,180
4,756
801
2,642
7,538
31,888
0
L
Maui
Zaisei
Maui
3,693
717
970
3,579
16,759
18,065
0
7,586
8,978
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
39,330
140
Minions Killed
93
0
Camps Cleared
0
1,143,805
Distance Traveled
997,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,994
666
38
3
0
175,136
0
L
King Arthur
7,772
648
13
1
0
244,715
0
L
Ix Chel
7,519
627
19
2
0
194,805
0
W
Ra
10,827
902
40
3
0
256,700
0
W
Heimdallr
9,850
821
46
4
0
191,898
0
W
Bacchus
8,954
746
4
0
0
220,121
0
W
Xbalanque
11,624
969
28
2
0
224,500
0
L
Rama
8,396
700
13
1
0
166,672
0
W
Hera
9,542
795
22
2
0
250,586
0
L
Maui
7,649
637
10
1
0
215,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role