Player Matchup

Kukulkan
Kukulkan
Hmilch5586
Kukulkan
Level 33
God Stats
7W - 14L
1,388 SR
Queue Stats
9W - 26L
1,141 Elo+
Solo
Nox
Nox
ThunderRage99
Nox
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
eeyemen
Sun Wukong
Level 44
God Stats
6W - 5L
1,462 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Team Averages
Level 42
1,450 SR
1,365 Elo+

VS

Team Averages
Level 60
1,608 SR
1,363 Elo+
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FreakingMonstro
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Hachiman
Hachiman
SINS_Loki
Hachiman
Level 57
God Stats
5W - 2L
1,823 SR
Queue Stats
67W - 76L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hmilch5586
Kukulkan
11
2 / 1 / 6
7,994
799
4,172
4,686
2,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 4
8,437
844
7,749
4,199
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sun Wukong
eeyemen
Sun Wukong
11
3 / 1 / 5
8,207
821
8,102
9,679
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 2
7,278
728
5,035
13,739
11,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 2
7,033
703
4,844
4,610
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SINS_Loki
Hachiman
11
1 / 1 / 2
7,527
753
5,565
5,698
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
2
0.4
L
1
3
2
0.67
W
Kukulkan
Hmilch5586
Kukulkan
2
1
6
5
L
Hachiman
SINS_Loki
Hachiman
1
1
2
2
W
4
1
4
6
W
Sun Wukong
eeyemen
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
15,444
18,564
Taken
24,047
12,049
Mitigated
15,551
2,782
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,035
505
160
1,211
13,739
11,714
0
6,285
7,044
0
21,254
L
4,844
1,288
0
0
4,610
1,722
0
2,817
1,703
16,244
0
W
Kukulkan
Hmilch5586
Kukulkan
4,172
494
0
513
4,686
2,944
125
1,112
3,574
24,148
0
L
Hachiman
SINS_Loki
Hachiman
5,565
2,889
0
1,527
5,698
2,115
0
2,522
3,042
0
30,022
W
7,749
1,701
0
760
4,199
1,810
415
1,771
2,428
23,980
0
W
Sun Wukong
eeyemen
Sun Wukong
8,102
768
0
1,509
9,679
7,295
0
2,325
7,354
0
26,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
21,838
103
Minions Killed
92
0
Camps Cleared
0
566,469
Distance Traveled
474,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,278
728
22
2
0
170,796
0
L
Zeus
7,033
703
23
2
0
130,480
0
W
Kukulkan
7,994
799
27
3
0
191,443
0
L
Hachiman
7,527
753
47
5
0
173,199
1
W
Nox
8,437
844
45
5
0
174,397
3
W
Sun Wukong
8,207
821
31
3
0
200,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role