Player Matchup

Janus
Janus
Chen5886
Janus
Level 155
God Stats
11W - 9L
1,541 SR
Queue Stats
147W - 145L
1,436 Elo+
Solo
Charon
Charon
Jedi-TheDankTank
Charon
Level 222
God Stats
32W - 24L
1,566 SR
Queue Stats
1,007W - 953L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Keryso
Cthulhu
Level 69
God Stats
3W - 1L
1,883 SR
Queue Stats
48W - 31L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Salmiakki01
Ah Muzen Cab
Level 142
God Stats
4W - 2L
1,832 SR
Queue Stats
609W - 582L
1,443 Elo+
Solo
Loki
Loki
Utiradien127
Loki
Level 148
God Stats
0W - 3L
1,285 SR
Queue Stats
265W - 239L
1,563 Elo+
Solo
Team Averages
Level 147
1,621 SR
1,493 Elo+

VS

Team Averages
Level 123
1,497 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JeLigRaN
Bacchus
Level 48
God Stats
35W - 28L
1,523 SR
Queue Stats
43W - 48L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Orion222
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,432 Elo+
Solo
Skadi
Skadi
Poxyde
Skadi
Level 144
God Stats
5W - 7L
1,517 SR
Queue Stats
135W - 136L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
lordfunest
Hun Batz
Level 158
God Stats
4W - 2L
1,447 SR
Queue Stats
107W - 90L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chen5886
Janus
16
0 / 2 / 0
8,753
547
3,953
6,924
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 0
8,870
554
7,161
12,285
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Keryso
Cthulhu
9
0 / 2 / 1
6,180
386
4,377
12,253
8,299
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Salmiakki01
Ah Muzen Cab
13
2 / 6 / 0
8,172
511
11,013
12,482
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 0
7,619
476
4,042
15,845
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 0 / 1
10,499
656
5,707
4,385
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JeLigRaN
Bacchus
13
1 / 0 / 7
8,257
516
4,111
9,126
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Orion222
Sun Wukong
16
2 / 1 / 4
10,108
632
7,791
13,128
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Poxyde
Skadi
16
4 / 2 / 4
9,504
594
7,365
11,738
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
lordfunest
Hun Batz
16
9 / 0 / 5
9,953
622
17,951
14,548
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
19
19
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
L
Janus
Chen5886
Janus
0
2
0
0
W
Bacchus
JeLigRaN
Bacchus
1
0
7
4.5
L
1
4
0
0.25
L
Cthulhu
Keryso
Cthulhu
0
2
1
0.25
W
Sun Wukong
Orion222
Sun Wukong
2
1
4
4
W
Skadi
Poxyde
Skadi
4
2
4
3
L
Ah Muzen Cab
Salmiakki01
Ah Muzen Cab
2
6
0
0.33
L
0
5
0
0
W
Hun Batz
lordfunest
Hun Batz
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
42,925
59,789
Taken
52,925
28,879
Mitigated
32,454
10,482
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,707
476
0
750
4,385
1,710
0
1,362
2,929
104,602
1,483
L
Janus
Chen5886
Janus
3,953
429
0
1,433
6,924
2,308
0
1,410
5,514
83,222
0
W
Bacchus
JeLigRaN
Bacchus
4,111
400
0
3,866
9,126
9,969
175
2,083
6,551
22,361
0
L
7,161
1,040
0
750
12,285
8,377
0
1,688
10,597
67,931
0
L
Cthulhu
Keryso
Cthulhu
4,377
348
0
1,628
12,253
8,299
0
4,007
8,246
12,099
54
W
Sun Wukong
Orion222
Sun Wukong
7,791
971
0
4,082
13,128
9,640
774
7,366
5,762
0
76,755
W
Skadi
Poxyde
Skadi
7,365
2,168
0
2,244
11,738
4,759
181
2,154
9,388
0
84,761
L
Ah Muzen Cab
Salmiakki01
Ah Muzen Cab
11,013
3,084
0
471
12,482
4,792
0
1,358
11,124
0
66,913
L
4,042
860
0
6,200
15,845
5,103
0
1,219
14,626
0
75,943
W
Hun Batz
lordfunest
Hun Batz
17,951
5,654
0
1,485
14,548
6,376
0
1,528
12,780
0
90,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
48,321
529
Minions Killed
628
0
Camps Cleared
0
1,633,715
Distance Traveled
1,816,876
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,499
656
189
12
0
372,681
4
L
Janus
8,753
547
158
10
0
316,945
2
W
Bacchus
8,257
516
48
3
0
368,512
8
L
Charon
8,870
554
119
7
0
274,168
0
L
Cthulhu
6,180
386
14
1
0
354,625
3
W
Sun Wukong
10,108
632
137
9
0
343,385
5
W
Skadi
9,504
594
156
10
0
306,558
7
L
Ah Muzen Cab
8,172
511
128
8
0
322,443
0
L
Loki
7,619
476
110
7
0
365,534
0
W
Hun Batz
9,953
622
98
6
0
425,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role