Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChiiGodd
Achilles
Level 99
God Stats
6W - 3L
1,696 SR
Queue Stats
224W - 211L
1,519 Elo+
Solo
Anhur
Anhur
Guimpereira
Anhur
Level 104
God Stats
1W - 1L
1,723 SR
Queue Stats
105W - 91L
1,532 Elo+
Solo
Tiamat
Tiamat
ReadySetFeed
Tiamat
Level 40
God Stats
11W - 17L
1,325 SR
Queue Stats
62W - 89L
1,216 Elo+
Solo
Thanatos
Thanatos
mrtanman919
Thanatos
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 136L
1,313 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,416 Elo+

VS

Team Averages
Level 139
1,649 SR
1,580 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FooFooDust8
Arachne
Level 110
God Stats
87W - 64L
1,642 SR
Queue Stats
390W - 397L
1,508 Elo+
Solo
Xing Tian
Xing Tian
QRABBIR
Xing Tian
Level 89
God Stats
7W - 2L
1,600 SR
Queue Stats
158W - 135L
1,534 Elo+
Solo
Heimdallr
Heimdallr
rapiddog14
Heimdallr
Level 167
God Stats
9W - 0L
2,001 SR
Queue Stats
117W - 58L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 2
7,050
542
5,438
13,436
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
ChiiGodd
Achilles
12
2 / 4 / 0
7,004
539
6,559
13,100
11,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 3 / 1
5,796
446
4,990
8,644
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
6
0 / 0 / 0
5,154
396
184
1,707
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
mrtanman919
Thanatos
13
0 / 3 / 1
6,782
522
3,389
13,601
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 2
8,552
658
9,134
11,883
7,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
 
Lancelot
10
1 / 0 / 2
6,677
514
3,435
10,592
6,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
FooFooDust8
Arachne
15
3 / 0 / 1
8,584
660
7,548
8,481
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
QRABBIR
Xing Tian
1
0 / 0 / 0
4,279
329
0
0
0
Heimdallr
rapiddog14
Heimdallr
14
3 / 1 / 1
8,138
626
10,759
8,411
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
2
2
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
W
Lancelot
 
Lancelot
1
0
2
2
L
Achilles
ChiiGodd
Achilles
2
4
0
0.5
W
Arachne
FooFooDust8
Arachne
3
0
1
3.5
L
0
3
1
0.17
W
Xing Tian
QRABBIR
Xing Tian
0
0
0
0
L
Tiamat
0
0
0
0
L
Thanatos
mrtanman919
Thanatos
0
3
1
0.17
W
Heimdallr
rapiddog14
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
30,876
50,488
Taken
39,367
31,014
Mitigated
20,448
18,636
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,438
1,224
1,592
3,061
13,436
9,786
0
1,252
12,184
24,905
0
W
Morgan Le Fay
 
Morgan Le Fay
9,134
1,566
205
6,176
11,883
7,117
150
1,832
10,051
67,992
0
W
Lancelot
 
Lancelot
3,435
561
0
4,091
10,592
6,665
48
1,506
9,086
0
19,510
L
Achilles
ChiiGodd
Achilles
6,559
1,132
0
1,901
13,100
11,988
0
5,643
7,457
557
37,489
W
Arachne
FooFooDust8
Arachne
7,548
6,178
0
3,000
8,481
3,600
288
1,588
6,893
0
72,426
L
4,990
3,453
0
3,664
8,644
2,559
48
0
8,644
0
36,577
W
Xing Tian
QRABBIR
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
184
0
0
735
1,707
784
0
169
1,538
17,890
0
L
Thanatos
mrtanman919
Thanatos
3,389
1,675
0
7,683
13,601
5,897
0
2,070
11,531
0
73,667
W
Heimdallr
rapiddog14
Heimdallr
10,759
6,853
0
5,039
8,411
3,066
2,313
1,253
7,158
0
73,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
36,230
302
Minions Killed
362
0
Camps Cleared
0
1,100,837
Distance Traveled
1,045,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,050
542
30
2
0
314,175
0
W
Morgan Le Fay
8,552
658
109
8
0
221,984
1
W
Lancelot
6,677
514
23
2
0
305,348
0
L
Achilles
7,004
539
64
5
0
207,596
0
W
Arachne
8,584
660
111
9
0
259,623
0
L
Anhur
5,796
446
63
5
0
158,299
0
W
Xing Tian
4,279
329
0
0
0
0
0
L
Tiamat
5,154
396
44
3
0
95,322
0
L
Thanatos
6,782
522
101
8
0
325,445
0
W
Heimdallr
8,138
626
119
9
0
258,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role