Player Matchup

Zhong Kui
Zhong Kui
DailyRager
Zhong Kui
Level 124
God Stats
2W - 2L
1,402 SR
Queue Stats
196W - 200L
1,442 Elo+
Party 1
Mercury
Mercury
Jdonkey
Mercury
Level 68
God Stats
13W - 8L
1,605 SR
Queue Stats
20W - 19L
1,439 Elo+
Party 1
Janus
Janus
chips1998
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 1
Team Averages
Level 76
1,502 SR
1,440 Elo+

VS

Team Averages
Level 106
1,669 SR
1,380 Elo+
Chaac
Chaac
ASHSTARR
Chaac
Level 85
God Stats
349W - 370L
1,436 SR
Queue Stats
349W - 371L
1,376 Elo+
Solo
Izanami
Izanami
Edaga
Izanami
Level 123
God Stats
24W - 12L
2,070 SR
Queue Stats
143W - 124L
1,519 Elo+
Solo
Ra
Ra
Nightthief20
Ra
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 74L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DailyRager
Zhong Kui
11
0 / 2 / 0
8,350
596
8,280
12,053
14,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Jdonkey
Mercury
12
0 / 1 / 0
8,503
607
1,657
10,629
3,938
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
chips1998
Janus
12
0 / 2 / 0
8,479
606
3,427
10,017
3,718
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
14
1 / 0 / 3
9,687
692
13,357
9,100
7,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Edaga
Izanami
14
2 / 0 / 2
10,355
740
8,112
5,219
2,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
9,638
688
5,010
3,043
1,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASHSTARR
Chaac
1
0
3
2.5
L
Zhong Kui
DailyRager
Zhong Kui
0
2
0
0
W
Izanami
Edaga
Izanami
2
0
2
3
L
Mercury
Jdonkey
Mercury
0
1
0
0
W
1
0
3
2.5
L
Janus
chips1998
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
26,479
32,699
Taken
17,362
22,460
Mitigated
11,549
5,001
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASHSTARR
Chaac
13,357
518
312
2,631
9,100
7,942
0
6,284
2,355
1,605
32,463
L
Zhong Kui
DailyRager
Zhong Kui
8,280
1,498
0
4,204
12,053
14,804
0
3,778
8,275
35,213
0
W
Izanami
Edaga
Izanami
8,112
7,053
0
1,593
5,219
2,311
1,392
3,401
1,641
0
57,104
L
Mercury
Jdonkey
Mercury
1,657
0
0
326
10,629
3,938
0
1,760
8,869
0
24,559
W
5,010
650
998
1,631
3,043
1,296
0
1,987
1,009
47,652
0
L
Janus
chips1998
Janus
3,427
203
0
471
10,017
3,718
0
1,107
8,910
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
29,680
128
Minions Killed
199
0
Camps Cleared
0
719,016
Distance Traveled
758,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,687
692
27
2
0
276,752
0
L
Zhong Kui
8,350
596
41
3
0
216,409
0
W
Izanami
10,355
740
110
8
0
235,249
0
L
Mercury
8,503
607
47
3
0
281,200
0
W
Ra
9,638
688
62
4
0
246,913
2
L
Janus
8,479
606
40
3
0
221,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role