Player Matchup

Cthulhu
Cthulhu
Chronos2637
Cthulhu
Level 151
God Stats
7W - 4L
1,660 SR
Queue Stats
199W - 49L
1,786 Elo+
Party 1
Fenrir
Fenrir
Tipssi
Fenrir
Level 107
God Stats
27W - 2L
1,880 SR
Queue Stats
139W - 31L
1,828 Elo+
Party 1
Hou Yi
Hou Yi
老司机带带我
Hou Yi
Level 144
God Stats
10W - 4L
1,728 SR
Queue Stats
37W - 24L
1,553 Elo+
Solo
Team Averages
Level 134
1,756 SR
1,722 Elo+

VS

Team Averages
Level 54
1,662 SR
1,438 Elo+
Discordia
Discordia
GameNerdHD
Discordia
Level 84
God Stats
1W - 1L
1,870 SR
Queue Stats
269W - 260L
1,487 Elo+
Solo
Maui
Maui
ILyas123sr
Maui
Level 24
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
Tiarely
Cliodhna
Level 55
God Stats
1W - 4L
1,526 SR
Queue Stats
43W - 52L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronos2637
Cthulhu
13
9 / 2 / 11
10,128
1,013
9,500
10,430
4,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Tipssi
Fenrir
13
7 / 0 / 13
9,607
961
8,127
7,548
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
7 / 1 / 11
9,694
969
9,281
7,710
3,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GameNerdHD
Discordia
10
2 / 7 / 1
8,174
817
9,344
7,744
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 1
7,155
716
2,371
11,052
9,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Tiarely
Cliodhna
10
0 / 9 / 3
7,016
702
5,852
12,321
4,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
3
3
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chronos2637
Cthulhu
9
2
11
7.25
L
Discordia
GameNerdHD
Discordia
2
7
1
0.36
L
1
7
1
0.21
L
Cliodhna
Tiarely
Cliodhna
0
9
3
0.17
W
Fenrir
Tipssi
Fenrir
7
0
13
13.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
17,567
25,688
Taken
31,117
13,924
Mitigated
16,685
6,739
Healing
174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chronos2637
Cthulhu
9,500
2,168
0
3,018
10,430
4,416
569
6,001
4,429
43,814
0
L
Discordia
GameNerdHD
Discordia
9,344
704
0
80
7,744
2,895
0
2,685
4,853
25,422
0
L
2,371
850
0
0
11,052
9,058
22
3,641
7,246
8,585
0
L
Cliodhna
Tiarely
Cliodhna
5,852
450
0
94
12,321
4,732
0
3,583
8,574
0
18,893
W
Fenrir
Tipssi
Fenrir
8,127
2,728
0
1,666
7,548
6,385
210
4,218
3,330
73
21,421
W
9,281
4,538
0
2,055
7,710
3,123
1,913
2,012
5,698
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
22,345
123
Minions Killed
71
0
Camps Cleared
0
562,247
Distance Traveled
460,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,128
1,013
62
6
0
200,273
0
L
Discordia
8,174
817
38
4
0
170,527
0
L
Maui
7,155
716
9
1
0
115,903
0
L
Cliodhna
7,016
702
24
2
0
174,276
0
W
Fenrir
9,607
961
23
2
0
176,280
0
W
Hou Yi
9,694
969
38
4
0
185,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role