Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CWSnebula
Khepri
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,719 Elo+
Party 3
Pele
Pele
Gizmon_01
Pele
Level 101
God Stats
1W - 1L
1,253 SR
Queue Stats
313W - 292L
1,494 Elo+
Solo
Medusa
Medusa
Rabalothos
Medusa
Level 114
God Stats
13W - 2L
1,500 SR
Queue Stats
97W - 84L
1,719 Elo+
Party 3
Danzaburou
Danzaburou
SomeNumbers0968
Danzaburou
Level 110
God Stats
18W - 9L
1,769 SR
Queue Stats
629W - 607L
1,448 Elo+
Solo
Team Averages
Level 113
1,504 SR
1,576 Elo+

VS

Team Averages
Level 77
1,543 SR
1,455 Elo+
Baron Samedi
Baron Samedi
ASoggyZekrom
Baron Samedi
Level 112
God Stats
7W - 6L
1,586 SR
Queue Stats
219W - 188L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
MaraSovs_VexToy
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,447 Elo+
Party 1
Atlas
Atlas
RoyalAinzSama
Atlas
Level 69
God Stats
8W - 9L
1,551 SR
Queue Stats
11W - 17L
1,382 Elo+
Party 1
Loki
Loki
babynomoney2
Loki
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,473 Elo+
Party 2
Surtr
Surtr
temp-412667
Surtr
Level 108
God Stats
48W - 35L
1,579 SR
Queue Stats
301W - 293L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 2 / 6
8,504
425
538
8,950
2,991
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
CWSnebula
Khepri
15
2 / 2 / 15
11,020
551
4,621
9,497
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
3 / 5 / 8
11,142
557
9,371
18,976
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Rabalothos
Medusa
17
16 / 1 / 1
12,355
618
28,141
13,920
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SomeNumbers0968
Danzaburou
19
6 / 1 / 8
13,036
652
17,513
17,378
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASoggyZekrom
Baron Samedi
17
4 / 8 / 5
10,593
530
15,286
23,855
13,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MaraSovs_VexToy
Aphrodite
6
0 / 3 / 4
4,411
221
0
6,486
1,691
6
0 / 4 / 4
5,912
296
0
10,171
1,876
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 9 / 1
9,774
489
12,974
26,166
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 3 / 4
5,950
298
0
7,684
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
27
Kills
8
11
Deaths
27
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
2
6
1.5
L
Baron Samedi
ASoggyZekrom
Baron Samedi
4
8
5
0.81
W
Khepri
CWSnebula
Khepri
2
2
15
4.75
W
Pele
3
5
8
1.4
L
Aphrodite
MaraSovs_VexToy
Aphrodite
0
3
4
0.67
W
Medusa
Rabalothos
Medusa
16
1
1
16.5
L
0
4
4
0.5
W
Danzaburou
SomeNumbers0968
Danzaburou
6
1
8
10
L
4
9
1
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,184
Damage
28,260
68,721
Taken
74,362
46,896
Mitigated
28,304
19,107
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
538
130
680
2,450
8,950
2,991
0
450
7,000
15,002
0
L
Baron Samedi
ASoggyZekrom
Baron Samedi
15,286
1,476
325
3,648
23,855
13,102
338
2,483
20,911
73,760
0
W
Khepri
CWSnebula
Khepri
4,621
679
0
1,022
9,497
10,234
1,326
3,831
5,666
19,444
0
W
Pele
9,371
2,321
0
4,430
18,976
8,374
1,845
3,330
14,808
0
80,377
L
Aphrodite
MaraSovs_VexToy
Aphrodite
0
0
0
0
6,486
1,691
0
206
6,223
0
0
W
Medusa
Rabalothos
Medusa
28,141
17,420
0
5,099
13,920
6,485
2,801
2,575
11,226
0
106,285
L
0
0
0
0
10,171
1,876
0
0
10,113
0
0
W
Danzaburou
SomeNumbers0968
Danzaburou
17,513
8,248
149
5,277
17,378
18,812
11,644
5,100
12,278
0
111,426
L
12,974
3,230
0
3,574
26,166
10,423
560
2,470
23,160
0
62,022
L
0
0
0
6
7,684
1,212
0
0
7,684
0
2

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
36,640
475
Minions Killed
183
0
Camps Cleared
0
1,662,090
Distance Traveled
583,544
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,504
425
35
2
0
272,304
0
L
Baron Samedi
10,593
530
102
5
0
245,810
0
W
Khepri
11,020
551
30
2
0
339,192
1
W
Pele
11,142
557
114
6
0
395,775
0
L
Aphrodite
4,411
221
0
0
0
57
0
W
Medusa
12,355
618
140
7
0
347,455
0
L
Atlas
5,912
296
0
0
0
289
0
W
Danzaburou
13,036
652
156
8
0
307,364
0
L
Loki
9,774
489
81
4
0
337,388
0
L
Surtr
5,950
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role