Player Matchup

Jing Wei
Jing Wei
BabursU
Jing Wei
Level 68
God Stats
26W - 40L
1,480 SR
Queue Stats
321W - 335L
1,393 Elo+
Party 1
Surtr
Surtr
Coolgaymer69195
Surtr
Level 122
God Stats
7W - 16L
1,292 SR
Queue Stats
321W - 350L
1,306 Elo+
Solo
Agni
Agni
ga2_aKate
Agni
Level 147
God Stats
37W - 33L
1,539 SR
Queue Stats
330W - 345L
1,468 Elo+
Party 1
Team Averages
Level 112
1,437 SR
1,389 Elo+

VS

Team Averages
Level 93
1,440 SR
1,485 Elo+
Discordia
Discordia
DANIELBVB2002
Discordia
Level 91
God Stats
6W - 7L
1,610 SR
Queue Stats
105W - 117L
1,446 Elo+
Solo
Ymir
Ymir
mallzahar
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,679 Elo+
Party 2
Odin
Odin
ttv_Farquaad_Ftw
Odin
Level 99
God Stats
0W - 2L
1,211 SR
Queue Stats
9W - 12L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabursU
Jing Wei
13
1 / 0 / 4
9,278
773
8,355
7,383
2,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
7,167
597
1,938
1,948
993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
15
5 / 0 / 1
10,273
856
14,425
7,724
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DANIELBVB2002
Discordia
12
0 / 2 / 0
7,995
666
7,292
8,432
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 2 / 0
7,847
654
1,973
12,795
11,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
7,690
641
2,954
10,053
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabursU
Jing Wei
1
0
4
3
W
0
0
0
0
L
Discordia
DANIELBVB2002
Discordia
0
2
0
0
W
Agni
5
0
1
5.5
L
Ymir
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
12,219
17,055
Taken
31,280
6,941
Mitigated
22,042
6,740
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabursU
Jing Wei
8,355
6,741
0
2,490
7,383
2,807
75
3,692
3,347
0
37,611
W
1,938
956
0
527
1,948
993
0
981
861
286
5,624
L
Discordia
DANIELBVB2002
Discordia
7,292
189
236
1,709
8,432
3,421
0
4,060
4,337
41,001
0
W
Agni
14,425
605
0
3,723
7,724
3,141
0
4,096
3,224
60,382
0
L
Ymir
1,973
447
0
417
12,795
11,333
0
5,861
6,860
15,009
0
L
2,954
1,094
364
512
10,053
7,288
0
4,904
5,079
0
16,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
23,532
126
Minions Killed
114
0
Camps Cleared
0
541,245
Distance Traveled
643,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,278
773
46
4
0
242,020
0
W
Surtr
7,167
597
8
1
0
72,424
0
L
Discordia
7,995
666
62
5
0
221,112
0
W
Agni
10,273
856
72
6
0
226,801
0
L
Ymir
7,847
654
34
3
0
195,372
0
L
Odin
7,690
641
18
2
0
227,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role