Player Matchup

Thanatos
Thanatos
Dikkah
Thanatos
Level 153
God Stats
106W - 92L
1,496 SR
Queue Stats
310W - 272L
1,518 Elo+
Solo
Kukulkan
Kukulkan
LampisLazouliGR
Kukulkan
Level 69
God Stats
4W - 3L
1,710 SR
Queue Stats
238W - 215L
1,538 Elo+
Solo
King Arthur
King Arthur
Samwin
King Arthur
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 80L
1,429 Elo+
Solo
Neith
Neith
Toatie13
Neith
Level 67
God Stats
1W - 2L
1,478 SR
Queue Stats
223W - 228L
1,543 Elo+
Solo
Ganesha
Ganesha
harrisgunners
Ganesha
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,221 Elo+
Solo
Team Averages
Level 83
1,537 SR
1,450 Elo+

VS

Team Averages
Level 156
1,466 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bärengard
Anubis
Level 255
God Stats
293W - 302L
1,540 SR
Queue Stats
932W - 948L
1,468 Elo+
Solo
Arachne
Arachne
Lorreyn
Arachne
Level 212
God Stats
54W - 24L
1,708 SR
Queue Stats
371W - 371L
1,540 Elo+
Solo
Athena
Athena
RuSs-LK6PUSB
Athena
Level 88
God Stats
8W - 6L
1,088 SR
Queue Stats
38W - 23L
1,541 Elo+
Solo
Chernobog
Chernobog
TheFakeRog
Chernobog
Level 120
God Stats
2W - 1L
1,496 SR
Queue Stats
250W - 231L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dikkah
Thanatos
9
2 / 2 / 1
5,417
542
4,118
8,860
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
0 / 1 / 0
5,432
543
1,227
2,844
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Samwin
King Arthur
10
1 / 2 / 1
5,110
511
2,098
9,856
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Toatie13
Neith
10
2 / 2 / 1
6,118
612
7,784
6,573
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
9
3 / 0 / 1
5,965
597
2,416
6,065
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,653
665
4,541
4,540
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Bärengard
Anubis
10
1 / 2 / 1
6,103
610
6,294
5,293
2,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Lorreyn
Arachne
11
2 / 2 / 2
5,936
594
4,798
8,432
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
8
1 / 2 / 2
5,343
534
2,058
7,517
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
TheFakeRog
Chernobog
9
1 / 2 / 1
5,123
512
2,264
8,069
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
7
7
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Anubis
Bärengard
Anubis
1
2
1
0.75
L
Thanatos
Dikkah
Thanatos
2
2
1
1.25
L
Kukulkan
0
1
0
0
W
Arachne
Lorreyn
Arachne
2
2
2
1.5
W
Athena
1
2
2
1
L
King Arthur
Samwin
King Arthur
1
2
1
0.75
W
Chernobog
TheFakeRog
Chernobog
1
2
1
0.75
L
Neith
Toatie13
Neith
2
2
1
1.25
L
Ganesha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
19,955
34,198
Taken
33,851
15,342
Mitigated
13,600
13,412
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,541
234
0
1,667
4,540
1,293
0
482
4,058
61,325
0
W
Anubis
Bärengard
Anubis
6,294
443
0
1,748
5,293
2,114
244
0
5,293
48,466
0
L
Thanatos
Dikkah
Thanatos
4,118
901
0
5,830
8,860
3,086
0
2,788
5,884
0
38,457
L
Kukulkan
1,227
161
0
973
2,844
1,020
357
1,974
770
39,546
0
W
Arachne
Lorreyn
Arachne
4,798
4,017
0
1,992
8,432
2,941
0
552
7,880
0
39,267
W
Athena
2,058
789
981
779
7,517
4,528
0
1,760
5,757
8,583
0
L
King Arthur
Samwin
King Arthur
2,098
87
0
1,982
9,856
5,313
0
5,715
4,117
0
22,423
W
Chernobog
TheFakeRog
Chernobog
2,264
1,046
0
2,910
8,069
2,724
0
849
7,220
0
27,199
L
Neith
Toatie13
Neith
7,784
2,594
0
2,075
6,573
2,674
99
646
5,927
0
48,343
L
Ganesha
2,416
634
0
2,552
6,065
3,249
0
1,432
4,607
15,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
29,158
244
Minions Killed
322
0
Camps Cleared
0
894,630
Distance Traveled
936,391
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,653
665
117
12
0
191,959
3
W
Anubis
6,103
610
80
8
0
158,971
0
L
Thanatos
5,417
542
54
5
0
159,430
1
L
Kukulkan
5,432
543
67
7
0
186,756
0
W
Arachne
5,936
594
66
7
0
205,881
0
W
Athena
5,343
534
12
1
0
203,827
6
L
King Arthur
5,110
511
31
3
0
189,494
4
W
Chernobog
5,123
512
47
5
0
175,753
0
L
Neith
6,118
612
85
9
0
166,128
0
L
Ganesha
5,965
597
7
1
0
192,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role