Player Matchup

Sol
Sol
Lewe
Sol
Level 68
God Stats
14W - 6L
1,999 SR
Queue Stats
59W - 61L
1,344 Elo+
Party 1
Tyr
Tyr
l Peniaphobia l
Tyr
Level 171
God Stats
5W - 6L
1,450 SR
Queue Stats
423W - 400L
1,525 Elo+
Party 1
Bacchus
Bacchus
xzvlw
Bacchus
Level 67
God Stats
13W - 5L
1,569 SR
Queue Stats
112W - 118L
1,468 Elo+
Party 1
Team Averages
Level 102
1,672 SR
1,446 Elo+

VS

Team Averages
Level 92
1,548 SR
1,395 Elo+
Hades
Hades
Aptbead
Hades
Level 61
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 2L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
JN Hyper1813
Ne Zha
Level 127
God Stats
33W - 30L
1,553 SR
Queue Stats
590W - 608L
1,457 Elo+
Solo
Hercules
Hercules
Lincoln 2016
Hercules
Level 88
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lewe
Sol
13
9 / 3 / 6
9,831
983
9,542
10,806
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 10
8,797
880
7,962
12,506
11,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
xzvlw
Bacchus
12
4 / 1 / 11
9,085
909
10,523
9,553
12,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aptbead
Hades
10
2 / 7 / 3
7,645
765
9,105
10,952
5,279
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
9
0 / 3 / 4
7,174
717
4,898
10,017
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Lincoln 2016
Hercules
11
3 / 6 / 2
8,469
847
10,028
12,694
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
Aptbead
Hades
2
7
3
0.5
L
Ne Zha
0
3
4
0.67
W
Sol
Lewe
Sol
9
3
6
4
L
Hercules
Lincoln 2016
Hercules
3
6
2
0.67
W
3
1
10
8
W
Bacchus
xzvlw
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
24,031
32,865
Taken
33,663
28,181
Mitigated
18,765
11,576
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aptbead
Hades
9,105
472
296
1,291
10,952
5,279
0
7,710
2,915
24,449
0
L
Ne Zha
4,898
858
0
910
10,017
7,237
0
5,126
4,688
0
19,397
W
Sol
Lewe
Sol
9,542
2,296
0
4,129
10,806
4,302
1,514
3,635
7,171
41,535
0
L
Hercules
Lincoln 2016
Hercules
10,028
2,903
0
1,738
12,694
6,249
0
7,491
4,734
0
29,673
W
7,962
725
0
5,667
12,506
11,120
208
3,223
9,283
1,955
32,003
W
Bacchus
xzvlw
Bacchus
10,523
1,775
155
1,625
9,553
12,759
30
2,802
6,751
17,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
23,288
113
Minions Killed
81
0
Camps Cleared
0
598,737
Distance Traveled
491,566
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,645
765
30
3
0
153,132
0
L
Ne Zha
7,174
717
21
2
0
163,844
0
W
Sol
9,831
983
64
6
0
173,797
0
L
Hercules
8,469
847
30
3
0
174,590
0
W
Tyr
8,797
880
35
4
0
220,075
0
W
Bacchus
9,085
909
14
1
0
204,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role