Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Fierybiscuit672
Sol
Level 128
God Stats
13W - 16L
1,632 SR
Queue Stats
480W - 467L
1,493 Elo+
Solo
Chernobog
Chernobog
GolDDovah
Chernobog
Level 146
God Stats
4W - 2L
1,635 SR
Queue Stats
335W - 294L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmithyK2002
Morgan Le Fay
Level 154
God Stats
2W - 3L
1,486 SR
Queue Stats
248W - 251L
1,461 Elo+
Solo
Guan Yu
Guan Yu
SoundedRegent
Guan Yu
Level 158
God Stats
1W - 4L
1,556 SR
Queue Stats
149W - 151L
1,546 Elo+
Solo
Team Averages
Level 138
1,562 SR
1,500 Elo+

VS

Team Averages
Level 93
1,484 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ipnosi
Da Ji
Level 126
God Stats
2W - 2L
1,370 SR
Queue Stats
350W - 341L
1,477 Elo+
Solo
Sol
Sol
Sororita1996
Sol
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 185L
1,451 Elo+
Solo
Ares
Ares
botasai
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,373 Elo+
Solo
Nike
Nike
tytyblc
Nike
Level 106
God Stats
6W - 3L
1,552 SR
Queue Stats
386W - 371L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 5 / 7
7,903
527
9,328
14,132
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 5
8,960
597
11,125
12,392
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
GolDDovah
Chernobog
13
2 / 4 / 5
8,095
540
7,371
10,094
3,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SmithyK2002
Morgan Le Fay
10
0 / 3 / 0
6,793
453
4,739
11,029
4,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
13
4 / 3 / 8
7,784
519
5,899
17,129
12,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 7
8,651
577
7,088
6,206
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ipnosi
Da Ji
15
8 / 4 / 7
9,706
647
14,660
16,396
8,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 4
8,253
550
12,829
9,961
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
botasai
Ares
10
1 / 7 / 3
6,715
448
3,726
14,290
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
tytyblc
Nike
15
3 / 0 / 6
8,959
597
8,845
12,954
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
18
18
Deaths
15
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
7
1.5
W
Janus
 
Janus
2
2
7
2.75
L
5
3
5
2.5
L
Chernobog
GolDDovah
Chernobog
2
4
5
1.13
W
Da Ji
Ipnosi
Da Ji
8
4
7
2.88
L
Morgan Le Fay
SmithyK2002
Morgan Le Fay
0
3
0
0
W
4
2
4
3
L
Guan Yu
4
3
8
2.67
W
Ares
botasai
Ares
1
7
3
0.36
W
Nike
tytyblc
Nike
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
47,148
64,776
Taken
59,807
31,470
Mitigated
36,034
24,903
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,328
2,240
0
4,354
14,132
6,770
0
5,904
8,104
0
47,310
W
Janus
 
Janus
7,088
370
0
230
6,206
2,029
1,797
242
5,964
60,825
0
L
11,125
3,909
0
5,648
12,392
4,027
955
6,151
6,211
67,379
7,598
L
Chernobog
GolDDovah
Chernobog
7,371
4,447
0
1,924
10,094
3,625
0
3,262
6,740
0
56,741
W
Da Ji
Ipnosi
Da Ji
14,660
1,890
0
3,510
16,396
8,165
273
3,685
12,711
0
73,005
L
Morgan Le Fay
SmithyK2002
Morgan Le Fay
4,739
752
0
4,546
11,029
4,913
0
85
10,944
41,205
0
W
12,829
4,854
0
4,157
9,961
3,420
1,098
2,717
7,244
66,067
3,890
L
Guan Yu
5,899
1,135
1,998
6,433
17,129
12,135
0
8,926
8,013
0
32,397
W
Ares
botasai
Ares
3,726
565
0
859
14,290
11,860
34
4,959
9,331
8,703
0
W
Nike
tytyblc
Nike
8,845
500
0
3,080
12,954
10,560
0
4,784
8,170
2,113
60,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
42,284
394
Minions Killed
425
0
Camps Cleared
0
1,345,074
Distance Traveled
1,468,103
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,903
527
58
4
0
318,492
0
W
Janus
8,651
577
105
7
0
299,608
2
L
Sol
8,960
597
133
9
0
279,085
0
L
Chernobog
8,095
540
96
6
0
294,585
0
W
Da Ji
9,706
647
99
7
0
315,829
1
L
Morgan Le Fay
6,793
453
76
5
0
168,987
0
W
Sol
8,253
550
106
7
0
258,227
0
L
Guan Yu
7,784
519
31
2
0
283,925
1
W
Ares
6,715
448
13
1
0
302,244
0
W
Nike
8,959
597
102
7
0
292,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role