Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Azazyle
Zeus
Level 106
God Stats
1W - 0L
1,411 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1
Medusa
Medusa
Chromatose
Medusa
Level 122
God Stats
1W - 0L
1,657 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Ocese72
Sun Wukong
Level 14
God Stats
2W - 3L
1,299 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 1
Charon
Charon
Runarii
Charon
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Team Averages
Level 94
1,473 SR
1,378 Elo+

VS

Team Averages
Level 75
1,512 SR
1,441 Elo+
Kukulkan
Kukulkan
KapAutismus
Kukulkan
Level 37
God Stats
11W - 9L
1,539 SR
Queue Stats
14W - 28L
1,326 Elo+
Party 3
Zeus
Zeus
Merk a Bit 20X
Zeus
Level 114
God Stats
2W - 10L
1,268 SR
Queue Stats
186W - 189L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shotgundraws
Kumbhakarna
Level 107
God Stats
21W - 13L
1,633 SR
Queue Stats
175W - 175L
1,506 Elo+
Party 2
Charon
Charon
knives4reason
Charon
Level 91
God Stats
13W - 9L
1,659 SR
Queue Stats
259W - 217L
1,533 Elo+
Solo
Ne Zha
Ne Zha
shaq231
Ne Zha
Level 24
God Stats
9W - 12L
1,463 SR
Queue Stats
14W - 28L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 8
7,866
1,311
8,542
7,740
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Azazyle
Zeus
12
3 / 1 / 9
7,596
1,266
9,728
6,311
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Chromatose
Medusa
12
2 / 1 / 9
7,479
1,247
5,776
4,306
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Ocese72
Sun Wukong
12
2 / 0 / 4
7,016
1,169
1,497
5,814
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Runarii
Charon
13
2 / 1 / 8
7,811
1,302
3,241
4,961
4,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

390

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KapAutismus
Kukulkan
11
2 / 4 / 0
6,781
1,130
7,131
6,573
2,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 2
7,296
1,216
10,448
7,817
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Shotgundraws
Kumbhakarna
11
0 / 3 / 4
6,264
1,044
2,701
7,629
5,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 3
6,860
1,143
3,813
7,591
6,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
shaq231
Ne Zha
10
0 / 2 / 2
5,870
978
1,444
2,297
836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
14
Kills
5
5
Deaths
14
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
8
4.5
W
Zeus
Azazyle
Zeus
3
1
9
7.5
W
Medusa
Chromatose
Medusa
2
1
9
6.5
L
Kukulkan
KapAutismus
Kukulkan
2
4
0
0.5
L
3
4
2
1
W
Sun Wukong
Ocese72
Sun Wukong
2
0
4
4
W
Charon
Runarii
Charon
2
1
8
6
L
Kumbhakarna
Shotgundraws
Kumbhakarna
0
3
4
0.67
L
0
1
3
1.5
L
Ne Zha
shaq231
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
25,537
29,132
Taken
31,907
15,264
Mitigated
17,617
1,683
Healing
368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,542
1,990
0
750
7,740
3,728
0
6,118
1,622
0
16,049
W
Zeus
Azazyle
Zeus
9,728
1,806
0
0
6,311
2,586
0
6,015
296
18,007
0
W
Medusa
Chromatose
Medusa
5,776
2,015
0
0
4,306
1,733
0
3,400
906
0
12,942
L
Kukulkan
KapAutismus
Kukulkan
7,131
677
0
0
6,573
2,677
0
3,339
3,234
21,234
0
L
10,448
880
0
0
7,817
2,329
0
1,665
6,152
21,805
0
W
Sun Wukong
Ocese72
Sun Wukong
1,497
415
0
475
5,814
3,193
0
4,455
1,359
0
15,575
W
Charon
Runarii
Charon
3,241
354
0
458
4,961
4,024
0
3,931
1,030
15,823
0
L
Kumbhakarna
Shotgundraws
Kumbhakarna
2,701
33
0
0
7,629
5,100
0
3,315
4,314
4,661
0
L
3,813
555
0
346
7,591
6,675
0
3,726
3,865
11,231
174
L
Ne Zha
shaq231
Ne Zha
1,444
408
0
22
2,297
836
0
924
1,373
0
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
33,071
106
Minions Killed
65
10
Camps Cleared
0
624,297
Distance Traveled
438,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,866
1,311
16
3
2
125,329
0
W
Zeus
7,596
1,266
38
6
0
113,941
0
W
Medusa
7,479
1,247
17
3
2
131,632
0
L
Kukulkan
6,781
1,130
24
4
0
121,332
0
L
Zeus
7,296
1,216
22
4
0
102,969
0
W
Sun Wukong
7,016
1,169
28
5
3
129,456
0
W
Charon
7,811
1,302
7
1
3
123,939
0
L
Kumbhakarna
6,264
1,044
4
1
0
104,625
0
L
Charon
6,860
1,143
15
3
0
88,831
0
L
Ne Zha
5,870
978
0
0
0
20,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role