Player Matchup

Yu Huang
Yu Huang
Dursk3630
Yu Huang
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 23L
1,194 Elo+
Party 1
Bellona
Bellona
Fauntasmagoria
Bellona
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 6L
1,140 Elo+
Party 1
Neith
Neith
ShadowEclipseV
Neith
Level 83
God Stats
3W - 4L
1,699 SR
Queue Stats
104W - 105L
1,481 Elo+
Solo
Kukulkan
Kukulkan
chaffneue
Kukulkan
Level 11
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 12L
1,072 Elo+
Party 3
Cthulhu
Cthulhu
dRofOp
Cthulhu
Level 12
God Stats
0W - 6L
1,253 SR
Queue Stats
1W - 12L
1,072 Elo+
Party 3
Team Averages
Level 29
1,451 SR
1,192 Elo+

VS

Team Averages
Level 105
1,400 SR
1,427 Elo+
Hera
Hera
 
Hera
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ITK_Destruidor
Kukulkan
Level 155
God Stats
9W - 27L
1,305 SR
Queue Stats
114W - 143L
1,436 Elo+
Solo
Sylvanus
Sylvanus
LifeRaptor
Sylvanus
Level 215
God Stats
60W - 58L
1,536 SR
Queue Stats
212W - 195L
1,505 Elo+
Solo
Ix Chel
Ix Chel
drkool
Ix Chel
Level 84
God Stats
5W - 8L
1,351 SR
Queue Stats
21W - 28L
1,368 Elo+
Solo
Izanami
Izanami
trickyDave_
Izanami
Level 28
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dursk3630
Yu Huang
16
1 / 2 / 2
9,136
761
8,299
6,905
3,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
8,099
675
3,997
10,770
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

17
4 / 3 / 1
10,203
850
15,160
13,460
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
chaffneue
Kukulkan
15
0 / 3 / 1
8,481
707
4,233
8,468
3,635
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
dRofOp
Cthulhu
15
0 / 3 / 3
8,492
708
4,076
13,791
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 1 / 5
10,444
870
7,021
9,104
8,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
3 / 2 / 6
10,321
860
16,629
10,043
6,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
LifeRaptor
Sylvanus
16
4 / 1 / 7
10,323
860
3,740
16,184
15,867
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
drkool
Ix Chel
17
4 / 0 / 8
10,237
853
7,394
8,268
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
trickyDave_
Izanami
17
2 / 1 / 10
10,078
840
10,558
7,374
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
16
16
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
5
5.5
L
Yu Huang
Dursk3630
Yu Huang
1
2
2
1
L
0
5
0
0
W
Kukulkan
3
2
6
3
W
Sylvanus
LifeRaptor
Sylvanus
4
1
7
7.5
L
4
3
1
1.5
L
Kukulkan
chaffneue
Kukulkan
0
3
1
0.17
L
Cthulhu
dRofOp
Cthulhu
0
3
3
0.5
W
Ix Chel
drkool
Ix Chel
4
0
8
8
W
Izanami
trickyDave_
Izanami
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
45,342
53,394
Taken
50,973
35,010
Mitigated
39,696
4,754
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,021
1,439
0
1,329
9,104
8,127
871
3,847
5,089
20,228
0
L
Yu Huang
Dursk3630
Yu Huang
8,299
108
0
125
6,905
3,000
0
5,636
1,269
30,605
0
L
3,997
976
0
666
10,770
10,328
0
4,988
5,782
0
10,420
W
Kukulkan
16,629
313
242
806
10,043
6,491
914
3,441
6,557
57,752
0
W
Sylvanus
LifeRaptor
Sylvanus
3,740
381
7,519
5,672
16,184
15,867
432
3,747
11,735
5,781
0
L
15,160
7,031
0
1,655
13,460
6,275
199
7,678
5,782
0
54,284
L
Kukulkan
chaffneue
Kukulkan
4,233
365
0
500
8,468
3,635
0
5,999
2,469
19,018
0
L
Cthulhu
dRofOp
Cthulhu
4,076
29
0
1,808
13,791
11,772
0
10,483
3,308
13,218
0
W
Ix Chel
drkool
Ix Chel
7,394
1,079
4,615
2,850
8,268
4,610
1,290
2,656
5,612
34,409
0
W
Izanami
trickyDave_
Izanami
10,558
6,221
0
0
7,374
4,601
1,736
2,174
4,940
0
38,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
51,403
204
Minions Killed
254
0
Camps Cleared
0
1,105,084
Distance Traveled
1,181,250
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,444
870
29
2
0
225,443
0
L
Yu Huang
9,136
761
54
5
0
245,782
0
L
Bellona
8,099
675
20
2
0
219,779
0
W
Kukulkan
10,321
860
84
7
0
240,103
0
W
Sylvanus
10,323
860
6
1
0
267,949
3
L
Neith
10,203
850
74
6
0
212,172
1
L
Kukulkan
8,481
707
32
3
0
202,249
0
L
Cthulhu
8,492
708
24
2
0
225,102
0
W
Ix Chel
10,237
853
79
7
0
259,184
0
W
Izanami
10,078
840
56
5
0
188,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role