Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlphaRaBit
Jormungandr
Level 123
God Stats
1W - 1L
1,519 SR
Queue Stats
73W - 63L
1,484 Elo+
Solo
Bacchus
Bacchus
HastaMan
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,516 Elo+
Solo
Amaterasu
Amaterasu
RainbowcatOWO
Amaterasu
Level 40
God Stats
1W - 4L
1,253 SR
Queue Stats
135W - 150L
1,467 Elo+
Solo
Aphrodite
Aphrodite
lisekiy
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Team Averages
Level 73
1,454 SR
1,444 Elo+

VS

Team Averages
Level 100
1,510 SR
1,475 Elo+
Hel
Hel
BlueMuppet93
Hel
Level 127
God Stats
1W - 1L
1,421 SR
Queue Stats
46W - 32L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Bullwards
Nu Wa
Level 29
God Stats
11W - 6L
1,649 SR
Queue Stats
314W - 315L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Jamule
Cliodhna
Level 128
God Stats
10W - 11L
1,416 SR
Queue Stats
312W - 308L
1,447 Elo+
Solo
Charybdis
Charybdis
goshef
Charybdis
Level 104
God Stats
1W - 0L
1,527 SR
Queue Stats
96W - 84L
1,484 Elo+
Solo
Odin
Odin
malverdes
Odin
Level 114
God Stats
2W - 2L
1,539 SR
Queue Stats
53W - 50L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 7 / 4
8,487
707
11,124
13,034
7,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
AlphaRaBit
Jormungandr
14
0 / 7 / 7
8,263
689
16,151
19,182
22,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
HastaMan
Bacchus
16
1 / 4 / 4
8,225
685
9,006
16,920
20,738
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
RainbowcatOWO
Amaterasu
16
6 / 6 / 1
9,741
812
11,192
18,842
18,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
lisekiy
Aphrodite
12
1 / 8 / 4
7,948
662
4,495
13,126
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 20
10,428
869
7,603
12,146
7,744
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Bullwards
Nu Wa
17
7 / 1 / 17
10,612
884
16,544
10,818
5,794
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Jamule
Cliodhna
18
7 / 1 / 22
11,109
926
21,817
14,653
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
goshef
Charybdis
17
9 / 4 / 13
10,811
901
18,591
14,551
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
3 / 4 / 23
10,117
843
8,794
17,383
17,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
10
Kills
32
32
Deaths
11
20
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
4
0.57
L
Jormungandr
AlphaRaBit
Jormungandr
0
7
7
0.5
W
6
1
20
16
W
Nu Wa
Bullwards
Nu Wa
7
1
17
15.5
L
Bacchus
HastaMan
Bacchus
1
4
4
0.75
W
Cliodhna
Jamule
Cliodhna
7
1
22
18
L
Amaterasu
RainbowcatOWO
Amaterasu
6
6
1
1.08
W
Charybdis
goshef
Charybdis
9
4
13
3.88
L
Aphrodite
lisekiy
Aphrodite
1
8
4
0.38
W
Odin
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
73,349
81,104
Taken
69,551
76,063
Mitigated
47,436
20,644
Healing
41,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,124
408
1,097
1,693
13,034
7,559
0
3,706
9,328
25,938
0
L
Jormungandr
AlphaRaBit
Jormungandr
16,151
1,660
708
2,576
19,182
22,560
77
5,695
13,487
30,379
1,059
W
7,603
1,901
17,817
8,935
12,146
7,744
775
9,622
2,291
18,189
0
W
Nu Wa
Bullwards
Nu Wa
16,544
5,404
1,318
2,208
10,818
5,794
3,639
5,884
4,716
40,405
0
L
Bacchus
HastaMan
Bacchus
9,006
662
710
3,250
16,920
20,738
0
4,024
12,896
19,554
0
W
Cliodhna
Jamule
Cliodhna
21,817
837
1,478
4,687
14,653
8,749
875
9,310
5,004
0
39,101
L
Amaterasu
RainbowcatOWO
Amaterasu
11,192
4,271
957
3,960
18,842
18,684
0
7,275
11,567
0
20,409
W
Charybdis
goshef
Charybdis
18,591
7,610
491
2,664
14,551
7,464
1,684
8,446
5,789
0
31,148
L
Aphrodite
lisekiy
Aphrodite
4,495
510
3,162
2,531
13,126
6,522
40
3,447
9,679
15,480
0
W
Odin
8,794
1,925
466
980
17,383
17,685
600
5,129
12,034
0
10,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
53,077
117
Minions Killed
130
0
Camps Cleared
0
947,385
Distance Traveled
1,122,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,487
707
17
1
0
193,352
0
L
Jormungandr
8,263
689
28
2
0
194,683
0
W
Hel
10,428
869
28
2
0
213,311
0
W
Nu Wa
10,612
884
39
3
0
230,777
0
L
Bacchus
8,225
685
25
2
0
217,367
0
W
Cliodhna
11,109
926
29
2
0
272,441
0
L
Amaterasu
9,741
812
20
2
0
197,086
0
W
Charybdis
10,811
901
25
2
0
196,171
0
L
Aphrodite
7,948
662
27
2
0
144,897
0
W
Odin
10,117
843
9
1
0
209,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role