Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Davicho290785
Artemis
Level 155
God Stats
24W - 17L
1,645 SR
Queue Stats
780W - 789L
1,487 Elo+
Solo
Hera
Hera
SirCrazybone
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,485 Elo+
Solo
Medusa
Medusa
TiberiusD
Medusa
Level 145
God Stats
2W - 1L
1,648 SR
Queue Stats
134W - 126L
1,437 Elo+
Party 2
Chang'e
Chang'e
imthaBIGone
Chang'e
Level 159
God Stats
2W - 1L
1,485 SR
Queue Stats
314W - 318L
1,487 Elo+
Party 2
Team Averages
Level 140
1,556 SR
1,479 Elo+

VS

Team Averages
Level 84
1,565 SR
1,474 Elo+
Skadi
Skadi
BecuzImBatman777
Skadi
Level 103
God Stats
5W - 7L
1,522 SR
Queue Stats
209W - 195L
1,459 Elo+
Party 3
Hou Yi
Hou Yi
RampageKiller199
Hou Yi
Level 134
God Stats
1W - 2L
1,447 SR
Queue Stats
285W - 290L
1,521 Elo+
Party 3
Kali
Kali
Vengeful Hell
Kali
Level 103
God Stats
0W - 1L
1,857 SR
Queue Stats
23W - 19L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
Yamomstink9411
Ratatoskr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,429 Elo+
Party 3
Sylvanus
Sylvanus
knightowl980
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 12
10,575
755
11,421
16,714
25,998
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
20
12 / 0 / 6
12,386
885
12,476
7,504
4,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 1 / 10
11,396
814
18,493
11,252
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TiberiusD
Medusa
2
0 / 0 / 0
4,122
294
0
0
0
Chang'e
imthaBIGone
Chang'e
18
2 / 1 / 10
10,268
733
4,669
10,298
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
8,926
638
8,632
11,824
5,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 2
9,515
680
5,463
7,653
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 5 / 0
7,720
551
4,716
10,887
5,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Yamomstink9411
Ratatoskr
10
0 / 4 / 0
6,930
495
3,308
6,554
2,772
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
knightowl980
Sylvanus
16
1 / 4 / 3
8,570
612
4,531
15,742
16,221
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
5
5
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
12
2.67
L
2
5
2
0.6
W
Artemis
12
0
6
15
L
1
2
2
1
W
4
1
10
9
W
Medusa
TiberiusD
Medusa
0
0
0
0
L
1
5
0
0.2
L
Ratatoskr
Yamomstink9411
Ratatoskr
0
4
0
0
W
Chang'e
imthaBIGone
Chang'e
2
1
10
7
L
Sylvanus
knightowl980
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,059
Damage
26,650
45,768
Taken
52,660
39,889
Mitigated
33,953
26,702
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,421
1,140
2,276
3,092
16,714
25,998
416
2,068
14,646
15,773
0
L
8,632
2,994
826
1,003
11,824
5,670
0
7,972
3,852
0
16,432
W
Artemis
12,476
3,637
1,608
1,643
7,504
4,163
3,222
801
6,703
0
39,472
L
5,463
938
454
1,736
7,653
3,544
0
5,434
2,219
0
31,022
W
18,493
3,004
1,509
2,420
11,252
4,883
1,581
946
10,306
49,626
0
W
Medusa
TiberiusD
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
4,716
1,171
577
1,772
10,887
5,746
0
7,209
3,678
0
14,886
L
Ratatoskr
Yamomstink9411
Ratatoskr
3,308
703
767
672
6,554
2,772
0
3,625
2,929
0
8,273
W
Chang'e
imthaBIGone
Chang'e
4,669
893
8,873
5,281
10,298
4,845
2,063
716
9,582
15,513
0
L
Sylvanus
knightowl980
Sylvanus
4,531
519
3,823
3,939
15,742
16,221
0
10,343
5,399
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
41,661
153
Minions Killed
98
0
Camps Cleared
0
967,883
Distance Traveled
983,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,575
755
11
1
0
235,103
0
L
Skadi
8,926
638
20
1
0
215,336
0
W
Artemis
12,386
885
54
4
0
239,180
0
L
Hou Yi
9,515
680
51
4
0
175,986
0
W
Hera
11,396
814
60
4
0
259,863
0
W
Medusa
4,122
294
0
0
0
0
0
L
Kali
7,720
551
9
1
0
218,582
0
L
Ratatoskr
6,930
495
3
0
0
154,694
1
W
Chang'e
10,268
733
28
2
0
233,737
0
L
Sylvanus
8,570
612
15
1
0
218,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role