Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ALL-HAIL-LATINAS
Ra
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 101L
1,333 Elo+
Party 1
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 102
God Stats
76W - 82L
1,547 SR
Queue Stats
108W - 115L
1,471 Elo+
Solo
Bastet
Bastet
Herz_bros
Bastet
Level 34
God Stats
4W - 6L
1,061 SR
Queue Stats
107W - 118L
1,268 Elo+
Party 1
Jing Wei
Jing Wei
im_lmoel
Jing Wei
Level 103
God Stats
6W - 5L
1,603 SR
Queue Stats
240W - 299L
1,369 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,388 Elo+

VS

Team Averages
Level 60
1,479 SR
1,421 Elo+
Guan Yu
Guan Yu
JusttMarco
Guan Yu
Level 58
God Stats
0W - 2L
1,694 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MOTedjRaAUh
Yu Huang
Level 43
God Stats
0W - 2L
1,290 SR
Queue Stats
32W - 44L
1,434 Elo+
Party 2
Medusa
Medusa
PeleSwampAss
Medusa
Level 28
God Stats
6W - 7L
1,599 SR
Queue Stats
26W - 43L
1,419 Elo+
Party 2
Bellona
Bellona
Zurno321
Bellona
Level 126
God Stats
3W - 6L
1,355 SR
Queue Stats
36W - 61L
1,336 Elo+
Solo
Maui
Maui
p3nuttbutt3r
Maui
Level 45
God Stats
2W - 2L
1,457 SR
Queue Stats
70W - 80L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 1
5,691
569
2,691
5,976
5,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,829
583
2,408
5,924
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
3 / 0 / 0
7,140
714
6,657
8,698
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Herz_bros
Bastet
10
0 / 0 / 1
5,933
593
3,878
7,982
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
im_lmoel
Jing Wei
10
2 / 1 / 0
5,835
584
5,883
6,377
1,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JusttMarco
Guan Yu
10
1 / 0 / 1
5,773
577
3,355
7,936
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
MOTedjRaAUh
Yu Huang
10
1 / 1 / 1
5,574
557
5,115
5,613
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
1 / 2 / 0
4,879
488
5,785
6,726
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zurno321
Bellona
9
0 / 3 / 0
4,924
492
3,577
9,361
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
4,900
490
2,317
6,652
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
7
Kills
3
3
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
1
2
0
0.5
W
3
0
0
3
W
Bastet
Herz_bros
Bastet
0
0
1
0.5
L
Guan Yu
JusttMarco
Guan Yu
1
0
1
1.5
L
Yu Huang
MOTedjRaAUh
Yu Huang
1
1
1
1.5
L
Medusa
1
2
0
0.5
L
Bellona
Zurno321
Bellona
0
3
0
0
W
Jing Wei
im_lmoel
Jing Wei
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
20,149
34,957
Taken
36,288
16,956
Mitigated
17,121
12,921
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,691
208
0
2,500
5,976
5,470
0
730
5,246
14,203
0
W
2,408
390
84
1,633
5,924
2,093
0
3,709
1,935
35,309
0
W
6,657
2,090
0
3,925
8,698
5,094
628
0
8,698
525
50,136
W
Bastet
Herz_bros
Bastet
3,878
543
0
2,823
7,982
2,509
141
1,827
6,001
0
43,466
L
Guan Yu
JusttMarco
Guan Yu
3,355
354
88
601
7,936
4,021
0
520
7,416
0
48,566
L
Yu Huang
MOTedjRaAUh
Yu Huang
5,115
543
0
857
5,613
1,979
0
1,758
3,855
39,968
0
L
Medusa
5,785
2,762
0
456
6,726
2,367
0
1,583
5,143
0
32,091
L
Bellona
Zurno321
Bellona
3,577
1,200
0
1,444
9,361
5,707
0
304
9,057
0
30,175
W
Jing Wei
im_lmoel
Jing Wei
5,883
5,153
0
1,956
6,377
1,790
528
732
5,645
0
37,544
L
2,317
794
1,153
1,596
6,652
3,047
0
1,238
5,414
12,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
26,050
303
Minions Killed
286
0
Camps Cleared
0
1,056,609
Distance Traveled
1,055,392
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,691
569
29
3
0
200,700
2
W
Ra
5,829
583
64
6
0
197,616
0
W
Surtr
7,140
714
82
8
0
204,688
0
W
Bastet
5,933
593
66
7
0
254,808
0
L
Guan Yu
5,773
577
87
9
0
234,213
0
L
Yu Huang
5,574
557
76
8
0
189,760
3
L
Medusa
4,879
488
49
5
0
224,155
0
L
Bellona
4,924
492
54
5
0
193,462
0
W
Jing Wei
5,835
584
62
6
0
198,797
0
L
Maui
4,900
490
20
2
0
213,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role