Player Matchup

Nu Wa
Nu Wa
Camotarhel54
Nu Wa
Level 67
God Stats
4W - 2L
1,394 SR
Queue Stats
215W - 211L
1,404 Elo+
Party 2
Medusa
Medusa
HalloweenMom
Medusa
Level 96
God Stats
2W - 1L
1,334 SR
Queue Stats
95W - 95L
1,371 Elo+
Party 2
Tyr
Tyr
UndeadJester976
Tyr
Level 116
God Stats
3W - 5L
1,483 SR
Queue Stats
112W - 102L
1,414 Elo+
Party 2
Team Averages
Level 93
1,404 SR
1,397 Elo+

VS

Team Averages
Level 68
1,513 SR
1,339 Elo+
Kumbhakarna
Kumbhakarna
Crown on Ice
Kumbhakarna
Level 77
God Stats
2W - 3L
1,539 SR
Queue Stats
14W - 18L
1,410 Elo+
Party 1
Zeus
Zeus
TeXSRooTBeeR
Zeus
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 78L
1,055 Elo+
Solo
Neith
Neith
snrdj
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 16
12,258
876
12,000
8,535
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
15
9 / 4 / 10
12,635
903
14,869
12,278
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 1 / 8
12,755
911
14,290
16,179
16,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crown on Ice
Kumbhakarna
12
1 / 6 / 6
10,176
727
3,405
18,163
20,708
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 9 / 4
11,403
815
8,014
13,639
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
snrdj
Neith
13
4 / 7 / 3
11,208
801
11,365
16,076
6,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
9
9
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
Kumbhakarna
Crown on Ice
Kumbhakarna
1
6
6
0.67
W
Medusa
9
4
10
3.5
L
4
9
4
0.67
W
9
1
8
13
L
Neith
snrdj
Neith
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
22,784
36,992
Taken
47,878
24,696
Mitigated
31,683
6,096
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,000
3,383
0
1,236
8,535
3,250
698
2,654
5,881
47,867
0
L
Kumbhakarna
Crown on Ice
Kumbhakarna
3,405
308
0
0
18,163
20,708
0
5,178
12,479
9,484
0
W
Medusa
14,869
5,956
0
520
12,278
4,690
1,996
5,025
7,253
0
42,357
L
8,014
1,133
0
410
13,639
4,789
0
2,992
10,259
43,310
0
W
14,290
1,807
0
4,340
16,179
16,756
89
4,342
11,837
0
38,395
L
Neith
snrdj
Neith
11,365
5,427
234
1,053
16,076
6,186
0
3,306
12,436
0
42,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
32,787
132
Minions Killed
116
0
Camps Cleared
0
764,300
Distance Traveled
638,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,258
876
48
3
0
229,173
0
L
Kumbhakarna
10,176
727
2
0
0
229,266
2
W
Medusa
12,635
903
48
3
0
243,143
0
L
Zeus
11,403
815
58
4
0
203,987
0
W
Tyr
12,755
911
36
3
0
291,984
0
L
Neith
11,208
801
56
4
0
205,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role