Player Matchup

Kuzenbo
Kuzenbo
Its_Izeek737
Kuzenbo
Level 67
God Stats
3W - 3L
1,723 SR
Queue Stats
172W - 150L
1,515 Elo+
Solo
Anubis
Anubis
MasterSilverr
Anubis
Level 28
God Stats
11W - 7L
1,717 SR
Queue Stats
80W - 58L
1,562 Elo+
Party 1
Arachne
Arachne
MazingerX69
Arachne
Level 125
God Stats
3W - 12L
1,421 SR
Queue Stats
844W - 843L
1,409 Elo+
Party 1
Skadi
Skadi
Seieiryuu
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Senshi-iteza
Zhong Kui
Level 114
God Stats
45W - 46L
1,539 SR
Queue Stats
338W - 344L
1,453 Elo+
Party 1
Team Averages
Level 84
1,580 SR
1,473 Elo+

VS

Team Averages
Level 117
1,561 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GoatMonster69-
Ao Kuang
Level 98
God Stats
8W - 8L
1,542 SR
Queue Stats
499W - 473L
1,511 Elo+
Solo
Danzaburou
Danzaburou
HawkCrossX
Danzaburou
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
313W - 362L
1,467 Elo+
Solo
Surtr
Surtr
XxPaperxX4613
Surtr
Level 115
God Stats
43W - 30L
1,576 SR
Queue Stats
442W - 462L
1,494 Elo+
Solo
Ymir
Ymir
fallenslith
Ymir
Level 66
God Stats
4W - 3L
1,686 SR
Queue Stats
48W - 35L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Its_Izeek737
Kuzenbo
8
0 / 3 / 0
5,399
450
3,924
9,773
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 0
7,449
621
8,222
9,804
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MazingerX69
Arachne
9
0 / 3 / 0
5,454
455
1,968
8,332
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Seieiryuu
Skadi
10
0 / 3 / 0
6,153
513
4,092
6,307
2,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Senshi-iteza
Zhong Kui
10
0 / 4 / 0
5,985
499
7,611
11,499
8,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 2
7,464
622
6,970
9,576
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
13
9 / 0 / 1
7,905
659
7,950
9,162
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HawkCrossX
Danzaburou
12
1 / 0 / 4
7,328
611
4,196
4,722
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 3
7,508
626
9,296
12,242
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 7
6,353
529
5,243
10,220
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
W
Ao Kuang
9
0
1
9.5
W
Danzaburou
HawkCrossX
Danzaburou
1
0
4
3
L
Kuzenbo
Its_Izeek737
Kuzenbo
0
3
0
0
L
2
5
0
0.4
L
Arachne
MazingerX69
Arachne
0
3
0
0
L
Skadi
Seieiryuu
Skadi
0
3
0
0
L
Zhong Kui
Senshi-iteza
Zhong Kui
0
4
0
0
W
4
0
3
5.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
33,655
45,715
Taken
45,922
28,447
Mitigated
24,079
12,550
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,970
465
0
3,572
9,576
3,878
60
6,948
2,628
51,909
0
W
Ao Kuang
7,950
2,131
0
6,826
9,162
3,498
0
1,951
7,211
66,902
1,425
W
Danzaburou
HawkCrossX
Danzaburou
4,196
1,420
0
2,590
4,722
1,997
0
1,102
3,620
0
59,113
L
Kuzenbo
Its_Izeek737
Kuzenbo
3,924
1,931
0
2,320
9,773
9,522
12
5,019
4,754
12,213
0
L
8,222
0
0
3,214
9,804
5,276
324
7,639
2,165
55,156
0
L
Arachne
MazingerX69
Arachne
1,968
1,588
0
1,540
8,332
2,947
0
3,240
5,092
0
32,580
L
Skadi
Seieiryuu
Skadi
4,092
1,757
0
1,250
6,307
2,086
0
2,121
4,186
0
48,436
L
Zhong Kui
Senshi-iteza
Zhong Kui
7,611
1,765
0
4,226
11,499
8,616
0
2,168
9,331
46,151
0
W
9,296
2,919
0
7,076
12,242
6,794
148
6,675
5,567
551
52,655
W
5,243
1,836
0
3,547
10,220
7,912
0
3,081
7,139
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
36,558
355
Minions Killed
424
0
Camps Cleared
0
1,150,004
Distance Traveled
1,247,738
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,464
622
85
7
0
218,603
6
W
Ao Kuang
7,905
659
101
8
0
284,379
0
W
Danzaburou
7,328
611
119
10
0
241,371
3
L
Kuzenbo
5,399
450
7
1
0
258,003
5
L
Anubis
7,449
621
95
8
0
232,139
4
L
Arachne
5,454
455
64
5
0
255,235
3
L
Skadi
6,153
513
101
8
0
233,744
2
L
Zhong Kui
5,985
499
88
7
0
170,883
0
W
Surtr
7,508
626
93
8
0
252,979
0
W
Ymir
6,353
529
26
2
0
250,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role