Player Matchup

Izanami
Izanami
FoggyRenegade
Izanami
Level 61
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SikNik1389
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
masonfart
Kukulkan
Level 40
God Stats
0W - 2L
1,692 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Team Averages
Level 36
1,586 SR
1,482 Elo+

VS

Team Averages
Level 116
1,720 SR
1,579 Elo+
Bakasura
Bakasura
HorridAngel
Bakasura
Level 146
God Stats
2W - 0L
1,768 SR
Queue Stats
101W - 20L
1,636 Elo+
Party 2
Achilles
Achilles
MessySnail63918
Achilles
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
MrFreeze1933
Chang'e
Level 144
God Stats
18W - 4L
1,891 SR
Queue Stats
113W - 28L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 5 / 1
9,949
711
9,495
12,730
4,878
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SikNik1389
Cthulhu
9
0 / 9 / 2
8,710
622
3,328
17,253
11,593
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
masonfart
Kukulkan
12
1 / 4 / 0
9,701
693
7,948
9,731
3,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HorridAngel
Bakasura
15
7 / 0 / 10
11,983
856
13,961
15,272
9,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
6 / 1 / 11
11,340
810
7,482
12,188
15,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
MrFreeze1933
Chang'e
14
5 / 1 / 11
11,511
822
13,783
10,388
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
W
Bakasura
HorridAngel
Bakasura
7
0
10
12
W
Achilles
6
1
11
11.5
W
Chang'e
MrFreeze1933
Chang'e
5
1
11
10.5
L
Cthulhu
SikNik1389
Cthulhu
0
9
2
0.11
L
Kukulkan
masonfart
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
35,226
39,714
Taken
37,848
19,952
Mitigated
28,839
370
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,495
5,802
0
180
12,730
4,878
143
3,448
8,139
0
50,531
W
Bakasura
HorridAngel
Bakasura
13,961
9,856
0
7,006
15,272
9,138
2,137
4,233
11,035
0
43,505
W
Achilles
7,482
1,452
0
1,153
12,188
15,272
210
3,855
8,315
0
15,363
W
Chang'e
MrFreeze1933
Chang'e
13,783
1,458
6,701
5,082
10,388
4,429
757
3,778
6,610
53,477
0
L
Cthulhu
SikNik1389
Cthulhu
3,328
808
0
0
17,253
11,593
0
5,229
10,952
12,472
0
L
Kukulkan
masonfart
Kukulkan
7,948
575
0
190
9,731
3,481
0
5,282
4,247
34,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
34,834
137
Minions Killed
155
0
Camps Cleared
0
588,199
Distance Traveled
821,495
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,949
711
88
6
0
201,760
0
W
Bakasura
11,983
856
85
6
0
282,422
4
W
Achilles
11,340
810
6
0
0
272,023
2
W
Chang'e
11,511
822
64
5
0
267,050
5
L
Cthulhu
8,710
622
11
1
0
164,835
0
L
Kukulkan
9,701
693
38
3
0
221,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role