Player Matchup

Chernobog
Chernobog
Brocski
Chernobog
Level 121
God Stats
21W - 15L
1,681 SR
Queue Stats
73W - 60L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
ericknike23
Kuzenbo
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,179 Elo+
Party 2
Hel
Hel
stvnlpz
Hel
Level 144
God Stats
3W - 3L
1,508 SR
Queue Stats
31W - 25L
1,565 Elo+
Party 2
Team Averages
Level 135
1,563 SR
1,447 Elo+

VS

Team Averages
Level 119
1,596 SR
1,532 Elo+
King Arthur
King Arthur
HunterAmmons
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,470 Elo+
Party 1
Ra
Ra
TheHarryPlays
Ra
Level 129
God Stats
2W - 2L
1,736 SR
Queue Stats
21W - 17L
1,549 Elo+
Party 1
Anubis
Anubis
XeliteLegendxX69
Anubis
Level 122
God Stats
3W - 0L
1,551 SR
Queue Stats
24W - 32L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brocski
Chernobog
12
2 / 5 / 2
9,468
728
9,345
13,806
5,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ericknike23
Kuzenbo
11
1 / 4 / 3
8,892
684
6,992
18,837
26,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
10
1 / 11 / 3
8,978
691
8,414
15,953
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HunterAmmons
King Arthur
14
11 / 1 / 7
11,455
881
18,550
16,789
17,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 18
10,731
825
14,154
8,550
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 3 / 7
10,994
846
12,205
10,712
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
20
20
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Brocski
Chernobog
2
5
2
0.6
W
King Arthur
HunterAmmons
King Arthur
11
1
7
14.5
W
2
0
18
11
W
7
3
7
3.5
L
Kuzenbo
ericknike23
Kuzenbo
1
4
3
0.63
L
Hel
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
44,909
48,596
Taken
36,051
37,631
Mitigated
26,887
8,542
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Brocski
Chernobog
9,345
5,352
0
834
13,806
5,372
0
6,765
6,912
0
33,775
W
King Arthur
HunterAmmons
King Arthur
18,550
1,366
0
2,134
16,789
17,064
0
6,055
10,734
51
46,541
W
14,154
1,217
1,963
2,308
8,550
4,185
155
4,744
3,806
58,420
0
W
12,205
513
208
4,247
10,712
5,638
2,285
5,642
5,070
37,055
0
L
Kuzenbo
ericknike23
Kuzenbo
6,992
2,407
0
655
18,837
26,032
0
10,566
7,577
20,358
0
L
Hel
8,414
0
3,014
4,039
15,953
6,227
0
8,007
7,655
26,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
33,180
93
Minions Killed
174
0
Camps Cleared
0
633,682
Distance Traveled
726,483
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,468
728
49
4
0
218,404
0
W
King Arthur
11,455
881
42
3
0
256,526
0
W
Ra
10,731
825
80
6
0
253,734
1
W
Anubis
10,994
846
52
4
0
216,223
0
L
Kuzenbo
8,892
684
20
2
0
222,435
1
L
Hel
8,978
691
24
2
0
192,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role