Player Matchup

Ix Chel
Ix Chel
CRIZY333
Ix Chel
Level 106
God Stats
4W - 1L
1,293 SR
Queue Stats
224W - 222L
1,395 Elo+
Solo
Sol
Sol
InaNyra
Sol
Level 24
God Stats
1W - 0L
1,549 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
KingofTime69
Nike
Level 87
God Stats
1W - 0L
1,742 SR
Queue Stats
134W - 133L
1,559 Elo+
Party 1
Surtr
Surtr
LaidByTheBlade
Surtr
Level 83
God Stats
1W - 0L
1,076 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
TobaDeTura
Anhur
Level 154
God Stats
2W - 0L
1,362 SR
Queue Stats
6W - 7L
1,227 Elo+
Party 1
Team Averages
Level 91
1,404 SR
1,436 Elo+

VS

Team Averages
Level 67
1,473 SR
1,420 Elo+
Hachiman
Hachiman
Chaistynath
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,500 Elo+
Solo
Pele
Pele
Epy0n
Pele
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 185L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
SultanOfSmoke
Kumbhakarna
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 310L
1,470 Elo+
Solo
Anubis
Anubis
xenerationderp
Anubis
Level 68
God Stats
0W - 1L
1,608 SR
Queue Stats
14W - 20L
1,408 Elo+
Solo
Chang'e
Chang'e
ユウティン
Chang'e
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CRIZY333
Ix Chel
12
2 / 1 / 10
6,348
1,270
3,380
4,004
1,407
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
11
1 / 0 / 8
5,935
1,187
3,450
3,614
1,083
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 10
6,472
1,294
4,461
4,386
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 8
6,531
1,306
5,477
7,821
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
12
4 / 1 / 8
6,439
1,288
6,528
4,654
1,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chaistynath
Hachiman
10
0 / 3 / 2
5,242
1,048
3,166
4,639
1,546
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Epy0n
Pele
1
0 / 0 / 0
1,360
272
0
0
0
Kumbhakarna
SultanOfSmoke
Kumbhakarna
9
1 / 5 / 2
5,350
1,070
2,369
10,088
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
7,323
1,465
9,344
6,592
3,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 4
4,959
992
1,748
4,950
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
14
Kills
5
5
Deaths
14
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CRIZY333
Ix Chel
2
1
10
7
L
Hachiman
Chaistynath
Hachiman
0
3
2
0.33
L
Pele
Epy0n
Pele
0
0
0
0
W
Sol
1
0
8
5
W
3
1
10
8
W
4
2
8
4
L
Kumbhakarna
SultanOfSmoke
Kumbhakarna
1
5
2
0.4
W
Anhur
4
1
8
8
L
4
3
1
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
16,627
24,479
Taken
26,269
11,343
Mitigated
13,275
9,053
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CRIZY333
Ix Chel
3,380
1,053
1,668
981
4,004
1,407
604
2,281
1,723
10,283
0
L
Hachiman
Chaistynath
Hachiman
3,166
1,414
0
0
4,639
1,546
0
1,397
3,242
0
7,465
L
Pele
Epy0n
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Sol
3,450
1,085
0
1,496
3,614
1,083
1,234
1,868
1,746
10,781
0
W
4,461
520
1,262
876
4,386
2,850
348
1,676
2,710
0
9,251
W
5,477
2,179
471
574
7,821
4,492
386
5,163
2,658
734
7,534
L
Kumbhakarna
SultanOfSmoke
Kumbhakarna
2,369
440
484
891
10,088
6,858
0
2,593
7,495
5,920
0
W
Anhur
6,528
3,801
588
1,137
4,654
1,511
1,270
2,473
2,181
0
9,370
L
9,344
247
0
1,881
6,592
3,448
0
2,437
4,155
22,904
0
L
1,748
388
430
685
4,950
1,423
0
706
4,244
3,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
24,234
61
Minions Killed
49
0
Camps Cleared
0
502,151
Distance Traveled
365,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,348
1,270
13
3
0
113,719
0
L
Hachiman
5,242
1,048
5
1
0
92,145
0
L
Pele
1,360
272
0
0
0
0
0
W
Sol
5,935
1,187
18
4
0
97,672
0
W
Nike
6,472
1,294
16
3
0
79,978
0
W
Surtr
6,531
1,306
3
1
0
108,990
0
L
Kumbhakarna
5,350
1,070
8
2
0
98,066
0
W
Anhur
6,439
1,288
11
2
0
101,792
0
L
Anubis
7,323
1,465
34
7
0
90,356
0
L
Chang'e
4,959
992
2
0
0
85,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role