Player Matchup

Discordia
Discordia
Gold IV
ReVerse THUND3R
Discordia
Gold IV
Level 117
God Stats
21W - 24L
1,464 SR
Queue Stats
230W - 275L
1,452 MMR
Solo
Anhur
Anhur
Silver I
UgoinDIE1
Anhur
Silver I
Level 143
God Stats
16W - 14L
1,445 SR
Queue Stats
223W - 283L
1,349 MMR
Solo
Ganesha
Ganesha
Silver I
macginn
Ganesha
Silver I
Level 155
God Stats
29W - 52L
1,437 SR
Queue Stats
516W - 559L
1,289 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,449 SR
1,363 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,703 SR
1,846 MMR
Bastet
Bastet
Platinum III
Neeeruuu13
Bastet
Platinum III
Level 102
God Stats
2W - 0L
1,735 SR
Queue Stats
58W - 46L
2,005 MMR
Party 1
Chaac
Chaac
Diamond V
RoAChxKLiP666
Chaac
Diamond V
Level 143
God Stats
126W - 93L
1,633 SR
Queue Stats
449W - 331L
1,340 MMR
Party 1
Scylla
Scylla
Masters
X 100 GECS X
Scylla
Masters
Level 140
God Stats
52W - 45L
1,742 SR
Queue Stats
234W - 208L
2,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ReVerse THUND3R
Discordia
12
3 / 5 / 2
9,786
816
8,904
12,470
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
UgoinDIE1
Anhur
14
4 / 5 / 2
10,479
873
4,383
12,476
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
macginn
Ganesha
12
0 / 5 / 5
8,763
730
4,327
15,929
11,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KuzenboThothNe ZhaCharonAthena

VS

Bans
XbalanqueAtlasGebAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Neeeruuu13
Bastet
14
6 / 4 / 8
10,909
909
14,692
12,102
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 6
10,612
884
8,601
13,693
13,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
13
4 / 3 / 6
10,512
876
12,539
7,764
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
Neeeruuu13
Bastet
6
4
8
2.5
L
Discordia
ReVerse THUND3R
Discordia
3
5
2
0.8
W
5
0
6
8
L
Anhur
UgoinDIE1
Anhur
4
5
2
1
W
Scylla
4
3
6
2.33
L
Ganesha
macginn
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
35,832
40,875
Taken
33,559
19,028
Mitigated
20,566
2,557
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Neeeruuu13
Bastet
14,692
3,769
0
3,452
12,102
4,529
748
6,091
6,011
0
46,023
L
Discordia
ReVerse THUND3R
Discordia
8,904
93
0
950
12,470
3,384
0
2,420
9,929
34,247
0
W
8,601
711
0
3,191
13,693
13,353
1,216
4,002
9,691
0
30,216
L
Anhur
UgoinDIE1
Anhur
4,383
2,303
0
1,607
12,476
4,094
0
4,681
7,563
0
23,866
W
Scylla
12,539
486
0
520
7,764
2,684
555
4,313
3,451
57,886
0
L
Ganesha
macginn
Ganesha
4,327
641
0
0
15,929
11,550
0
5,001
10,654
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
32,033
122
Minions Killed
149
0
Camps Cleared
0
621,420
Distance Traveled
718,571
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,909
909
41
3
0
250,765
0
L
Discordia
9,786
816
56
5
0
218,811
0
W
Chaac
10,612
884
40
3
0
244,593
3
L
Anhur
10,479
873
58
5
0
186,912
0
W
Scylla
10,512
876
68
6
0
223,213
0
L
Ganesha
8,763
730
8
1
0
215,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role